0 of 0

File information

Last updated

Original upload

Created by

MinxyMewMeow

Uploaded by

minxymewmeow

Virus scan

Safe to use

Tags for this mod

10 comments

  1. minxymewmeow
    minxymewmeow
    • member
    • 21 kudos
    Locked
    Sticky
    Should be fixed meow. 
    ----
    Log:

    • Nov 20th - Reupload, new version, forgot to add REF ID's and location unlockers so the boards would populate correctly. Derp. Lesson not to code at 4am with no sleep. 
    • Nov 20th - Initial upload, version 0.99 for open testing. Works fine on my end but can't guarantee it bug free yet. 
    ----
    Bug: there's a known rare game bug when quests are accepted when outside their designated acceptance cities, in which the option to fast travel to the destination doesn't register. It's in the base game sadly, maybe Bethesda fixes it one day, maybe not. 
  2. too2fun
    too2fun
    • premium
    • 0 kudos
    There is no option to remove items placed.
  3. SpudmanWP
    SpudmanWP
    • premium
    • 1 kudos
    FEATURE REQUEST

    Create a 1x1 HAB that has all of the kiosks.

    You can reuse a cargo HAB or some other 1x1 so that it's dual-purpose.

    Other than that, awesome mod.
  4. wolfsfather
    wolfsfather
    • supporter
    • 0 kudos
    I like the mod except the credit buff.  Would love it if you had a version without or a way to easily adjust it.  The main thing I wanted was the ability to redecorate the lodge.  Thanks
  5. fieriMalum
    fieriMalum
    • member
    • 0 kudos
    I appreciate the work that goes behind making mods as I imagine is not easy.
    However, I play through Game Pass...

    If this mod is reworked/remade to work without Plugins.txt Enabler I would use it. Since I play through Game Pass, having to install ASI-Loader (in order for Plugins.txt Enabler to work) from an outside resource is not optimal. 

    I don't mean to start some nonsensical argument about GitHub, just wanted to mention that to some of us Vortex is as far as we are able to go when it comes to modding for various reasons.
  6. sethsoutherland
    sethsoutherland
    • member
    • 0 kudos
    Hello!  I have installed this mod and it isn't working for me.  I have installed the mod and the .esm is in the data folder, and added the .esm file name to the plugins.txt file.  Is there something else I'm missing?
    1. sethsoutherland
      sethsoutherland
      • member
      • 0 kudos
      Maybe it needs to be updated?
    2. sethsoutherland
      sethsoutherland
      • member
      • 0 kudos
      Nevermind, I'm an idiot.  My plugins.txt was named plugins.txt.txt
  7. harmonizeddeath
    harmonizeddeath
    • premium
    • 0 kudos
    This. Is. AWESOME! Thank you! Once I get my game updated and mods working again, I will be spending HOURS decorating the Lodge 😂

    I don't suppose you've considered or are able/interested in creating a "decorate panel" in other locations? The ship is the biggest one, IMO, since the only one available currently requires Steam version/SFSE (as far as I can tell). Other locations that'd be cool would be like, the Mantis Hideout and other cool locations that the player can kind of "take over". It'd be awesome to turn places like that into homes!

    Hmm... Just had another thought - what about a "quest item" added to inventory (Aid or Weapon?) that lets you decorate just about anywhere? 
    1. minxymewmeow
      minxymewmeow
      • member
      • 21 kudos
      Yeah actually you can kinda do that now already with console commands, which will work fine on Gamepass/MSoft store versions. Basically you can simple spawn a Decorate panel wherever, ship is a popular spot. The command is 
      "player.placeatme 00024DC7 1" 
      without the quotes. This article explains it a bit. Big warning though, anytime you edit in ship builder, it wipes all placed items, probably including gear stored in spawned chests. This will spawn it at 0.0 height, so unfortunately it'll be by your feet. Be sure to save first in case you hate where it ended up. All mine does, and the Decorate Starborn mod, is put in the proper XYZ coordinates and rotation on the backend to place it neatly. 

      So doing it that way, you could decorate the Mantis Lair too or whatever haha. Maybe someone better at XEdit than me can make a portable inventory one, idk. Someone already made a pocket Mission Board haha. But this honestly is way beyond me without at least the Creation Kit. 
    2. sethsoutherland
      sethsoutherland
      • member
      • 0 kudos
      Did you get this mod working?