Starfield

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robboten

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robboten

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429 comments

  1. mattell
    mattell
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    patches for functional brigs and place doors yourself available here Patches for functional brigs at Starfield Nexus - Mods and Community (nexusmods.com)
  2. GrafPanzer
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    I finally got time to check these out and I have to give you kudos, robboten.  This is really outstanding.  I actually thought of doing something like this myself but when I saw how many placed objects there were in each cell and without the Creation Kit to visually see where they fit, it was just overwhelming.  You seem to have figured it out to the point where these habs feel like they're really real and lived in.

    One of the things I was concerned about was the door placement, since doors disable the stuff in front of them.  I built this spreadsheet to help me know what's in each hab and which is the best way to connect them.  I hope this is a useful reference for others: 
    
    1. MDHansen
      MDHansen
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      Thank you! Very handy indeed
    2. Protocol1151
      Protocol1151
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      Many thanks.  Really helpful.
    3. robboten
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      Thank you! Very kind!
  3. EnergiaGames
    EnergiaGames
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    Non of the 1x1 habs are showing up. I've been to every one of the vendors and nothing. I'm using vortex and i have other mods.

    EDIT: ONLY WORKS WITH MANUAL INSTAL!!! 
    Does anyone know why it doesn't work for vortex?
    1. TennesseeTuxedo
      TennesseeTuxedo
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      Vortex is not good with Starfield and seems to be getting worse.  I have some mods it just will not deploy and makes it appear they are deployed from the Vortex interface, and I have to do it manually.  It's easy to miss if you install a lot of mods, some of them aren't actually installed.
  4. wysiwyg
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    I installed this with 1.11.36 and have had no issues so far. I tested the persistence of decorations and that seems good as well. I put a weapon with a legendary and several mods in one of the racks just to see if the weapon disappears or goes missing and it's fine (so far!).

    I moved the armory 1x1 to a different part of the ship but kept the same orientation and didn't lose anything either but I would expect to lose anything in a container if you add a door or window which disables the container.

    Edit: Wasn't there a Captain's Quarters for Deimos? I could swear there was one but just see Taiyo and Hopetech.
  5. SpudmanWP
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    In 1.11.36 I am only seeing the Deimos 1x1 habs in the Shipbuilder, both vanilla and "StarUI Ship Builder".
    Ship Builder Categories recently got an update.
    Help, I need my 1x1 Workshop.
    1. Javapower77
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      yes, me too. But this is related to StarUI Ship Builder mod. There is an issue about the new empty habs from last updated that is using dynamic IDs instead of static ID and broke the StarUI mod in the Habs category only. 
  6. spykerhond
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    just beware , use y join of deretech close to a ladder in a ship , it breaks all ladders. separately rigged works fine , but game update cause small glitches here and there.
  7. spykerhond
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    man your mod has revolutionized human trafficking for me in the game , but i need to kidnap more than 20 spacers, awsome mod friend , awsome piece of craft you did there.
  8. spykerhond
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    i have versions mixed an hammered and nailed together , but your mod works like a charm on 10.32. maybe you sick of hearing it , but can one rig a module legendary recycler in the workshop ? Or as a standalone special areas hab with only that one in it?
  9. spykerhond
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    hey as soon as i limited my gpu 3 frames be;low my monitor i get smooth game glitchless. i ran the amd thing on nvidia rtx card and it solved many crashes., but pureluy for high quality smooth performance its the bomb. The OG stair is a drug , multiplied my interiour power. Wonderfull mod.
  10. spykerhond
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    salute , very nice mods, only problem is you caused me to build a pen on rockets , but only 20 at a time max can be tafficed with functional brigs , great fun. Any ways to increase the population in my flying private  prison ? I get 32 grand for 20. Can one make it at least say 50 ?
  11. sandmoose13
    sandmoose13
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    Im guessing based on the lack of responses from the author that this mod is dead, sadly :(
  12. martys0403
    martys0403
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    With 1.11.36 all the 1x1 habs are invisible in both ship builder and on the pad.  But.. when you go into the ship, the habs are fully rendered and look perfect!  Has anyone else seen this? Is there an update in the works?

    Thanks!
    1. martys0403
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      Turns out that this is only affecting Taiyo 1x1 Mid.  All others work fine.