Starfield
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4 comments

  1. botask
    botask
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    It would be great if there were still textures of sand, while all anoying rocks and trees would disappear. I understand that this is great for weaker gpus. But with textures would be that sand planet in ursa majoris (if that is what you screenshoted) be looking kind of like Arrakis.
    1. InquisitorOverhaulsReturn
      InquisitorOverhaulsReturn
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      The problem with this is, objects (resources etc) generate by some sort of randomisation. For example every biome has 100 objects and 10 LTEX. If i remove 100 objects and leave 1, then that 1 type of object will be loaded on other 100 places, so it cannot be like "oh i will remove this and that". You have to remove everything, for now at least, and LTEX... they must be removed because they drain MOST of the GPU 
    2. botask
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      I understand. However It is good addition to game even now. Thanks.
    3. InquisitorOverhaulsReturn
      InquisitorOverhaulsReturn
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      Thank you for trying, in future plan is to make separate for all biomes. Forests/Volcanic/Craters etc, it just takes a lot of time though. Each one has 50 settings that all manually need to be removed.