Starfield
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7StarC

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7StarC

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23 comments

  1. EmeRSy
    EmeRSy
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    Is it possible just disable any cargo transfering at all? I mean let cargo stay in the current ship no matter homeship it is or not
  2. nikoligrim
    nikoligrim
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    Thanks for this.

    My main ship is a fighter but only has cockpit storage, and my cargo transporter which has enough storage to build a city from scratch when loaded is phenomenally slow and couldn't fight off anything. This makes it much simpler now that I don't have to go back and change ships every time I decide to store or build something.
  3. topz
    topz
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    • 1 kudos
    What ship is this? in the picture
  4. Drinke70
    Drinke70
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    Ho disinstallato la mod e reinstallato la versione aggiornata, ma la nave casa al momento dell'aggiornamento mi sballa il carico della stiva, con la mod era 9200, dopo aggiornamento e' 15000 o 17000, se comunque scorre a un'altra nave torna a 9200 , ma se metto un'altra nave come nave casa, non rimette la stiva originale che era 2800, ho guardato tutte le mie navi, solo quella come nave casa ha la stiva modificata dal mod, oltre quella sballata che rimane modificata con la mod, non sarebbe una cosa grave se non che mi chiude il gioco ogni volta che provo a modificare la nave sballata....sono costretto a venderla e mi dispiace perché cio messo delle ore x costruirla, nessuno ha avuto un problema simile? EDIT: prima dell aggiornamento della mod nessun problema
  5. daemonis
    daemonis
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    When I first installed this it was working great but after reverting back to an earlier save and rebuilding ships it isn't working right anymore. It is now giving me the cargo capacity of the Guardian as my home ship and ignoring the capacity of ships I build.

    Update: After doing a clean save and then reenabling the mod it started using the cargo capacity from my custom built ship. 
    1. dabigpit
      dabigpit
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      I had to deactivate/reactivate the mod too to make it work again after going ng+
    2. 7StarC
      7StarC
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      Added NG+ support in vers. 1.2
    3. dabigpit
      dabigpit
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      Thank you!
  6. NinjaDonkey217
    NinjaDonkey217
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    Struggling to get this mod to work. Installed with vortex and did the setting home ship steps. Has there been an update that broke this mod? If not any help would be appreciated. I assume it doesn't need SFSE?
    1. 7StarC
      7StarC
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      As long as there is no official mod support you need SFSE and Plugins.txt Enabler.
  7. Dadditude
    Dadditude
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    This doesn't seem to work on the Game Pass version of Starfield, and I can't figure out why... All the files are in the right place, but it's just not working.
  8. dabigpit
    dabigpit
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    Any possible issue if the ship count is greater than the vanilla limit of 10?
    1. 7StarC
      7StarC
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      Not from this mod. How am I supposed to know what you did to increase the limit?
    2. dabigpit
      dabigpit
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      I was just asking before installation actually.

      Anyway... I can confirm I found no issues with more than 20 ships in my fleet.
  9. mlmlars
    mlmlars
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    • 7 kudos
    this is some nice quality of life for gaming 'cheat', thanks for sharing
  10. 2Dimm
    2Dimm
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    pretty good idea, i hope one day we get cargo separated by ship so when you switch ships the cargo stays on that ship, that way we can immersively have a cargo ship a travel ship, battle ship etc, but thats just me day dreaming
    1. 7StarC
      7StarC
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      I am absolutely with you, but that is somthing to do when the Creation Kit is out. Currently, I like to play the game rather than modding it.
    2. MichaelHagen
      MichaelHagen
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      I am with you great mod but a seperate cargo staying with each ship would be ideal