Starfield
0 of 0

File information

Last updated

Original upload

Created by

Animus120

Uploaded by

Animus120

Virus scan

Safe to use

Tags for this mod

91 comments

  1. BarkBot
    BarkBot
    • member
    • 4 kudos
    pasting "[your pathing]\SteamLibrary\steamapps\common\Starfield\sfse_loader.exe -- %COMMAND%" into the Starfield launch option on steam works better, and also doesn't brick your lighting mods like SFSE.ini does.
    1. Zephiusthehallowed24
      Zephiusthehallowed24
      • member
      • 0 kudos
      My dude, you are the real MVP!
    2. ryzzingsun
      ryzzingsun
      • member
      • 0 kudos
      My man, you're today's unsung hero in Starfield modding
    3. N1TEKN1GHT
      N1TEKN1GHT
      • supporter
      • 0 kudos
      Thank you.
    4. StuartBoyer
      StuartBoyer
      • premium
      • 0 kudos
      typing it like you have and it launches but bricks the lighting still
    5. turbospacemonkey
      turbospacemonkey
      • member
      • 0 kudos
      This should be pinned

      Also thank you so very much.
    6. derrieger
      derrieger
      • supporter
      • 1 kudos
      Thank you!
    7. Drake0713
      Drake0713
      • premium
      • 102 kudos
      Keeps returning an error "Cannot find C:\Program"
      Clearly the space in the path is messing it up... how do I fix that?

      Got it, for me the corrected Launch Option looks like:
      "C:\Program Files (x86)\Steam\steamapps\common\Starfield\sfse_loader.exe" -- %COMMAND%With quotations around the filepath
    8. UnseenUnit
      UnseenUnit
      • member
      • 4 kudos
      "It just works".

      Thanks, kudos for you !
    9. JamesF0790
      JamesF0790
      • premium
      • 0 kudos
      You're a bloody legend mate. Thanks.
    10. DankTemplar
      DankTemplar
      • supporter
      • 7 kudos
      The best :) Works with Skyrim too
    11. MisterVertigo
      MisterVertigo
      • premium
      • 0 kudos
      Disregard, I found my answer. Thank you!
  2. TxSnipper
    TxSnipper
    • member
    • 0 kudos
    04/22/24 installed the mod and it works fine just a side note the SFSE.ININ file has to be located: ...\SteamLibrary\steamapps\common\Starfield\Data\SFSE folder unlike mentioned on your main page.
    was it an update that cause it to do that unknown, but program works fine with this adjustment.

    renaming of the SFSE_loader and StarField exe is done in ...\SteamLibrary\steamapps\common\Starfield
  3. N7CommanderShepardN7
    N7CommanderShepardN7
    • member
    • 1 kudos
    Makes the use of a trainer impossible
  4. UnseenUnit
    UnseenUnit
    • member
    • 4 kudos
    After official patch 1.8.88, this mod no longer work for me. And it was perfectly fine with previous updates.

    When I load any of my save the game crashes to desktop without any warning dialog pop up.

    Took me 2 hours to figure out what mod cause the crash and I finally found it was this mod.
  5. voodoo100764
    voodoo100764
    • premium
    • 0 kudos
    With update 1.8.86 the game crashes immediately! Is there an update on this?
    1. hybrid10118
      hybrid10118
      • supporter
      • 0 kudos
      having the same issue.
  6. dmoon12
    dmoon12
    • supporter
    • 0 kudos
    Maybe I'm stupid. I followed all the instructions on the description, but somehow my starfield version is still on 1.7.33 even after I have had updated. Anybody know why it stays in the old version? Any help is much appreciated.
  7. XGLX
    XGLX
    • supporter
    • 0 kudos
    Whats the console command to check if SFSE running?
    1. RavZ77
      RavZ77
      • member
      • 0 kudos
      getsfseversion
  8. sakmakokk
    sakmakokk
    • supporter
    • 1 kudos
    Not compatible with Kiloader T.T
    1. RavZ77
      RavZ77
      • member
      • 0 kudos
      I got KiLoader to work using Notepad++ Hex Editor on KiLoader.dll in "...\Starfield\Data\KiLoader\".
      I've detailed on how I do it in a previous post here.

      But the guide Slathard points to or the steam launch command NeuroticPixels and BarkBot posted here should work for you, I think.
  9. Slathard
    Slathard
    • premium
    • 2 kudos
    I figured out how to run SFSE through the new MO2 beta and also have steam overlay. I followed this steam guide for Morrowind but applied it for Starfield.  You can look at it here

    Install SFSE normally and go get the beta build for MO2 from the MO2 discord here. This MO2 build will automatically detect SFSE. 
    In MO2 go to modify executables, select SFSE, make sure "Force load libraries" is selected, then click on "Configure Libraries" to the right.

    Select "Add Row", check the box next to "Process Name",   then hit the "..." button to its right and select the "sfse_loader.exe" as the process. Then hit the "..." button on the right of "Library to Load" and navigate to your steam root folder and select the "GameOverlayRenderer64.dll" then hit ok. 

    The guide will be more descript with pictures. Even though it is for Morrowind, this still worked for me by selecting "sfse_loader.exe" instead and then selecting "GameOverlayRenderer64.dll" instead of the non 64 version. 

    Now I am only using reshade and the Baka Achievement Enabler. I am not using any dlss mods at the moment so I don't know if that will conflict at all for you.

    Anyways, I  hope this helps because I really wanted the steam overlay for achievement tracking and I finally found an answer that worked for me.
    1. handyrefuse
      handyrefuse
      • supporter
      • 6 kudos
      Thanks for the guide, works great!
    2. SkpC9
      SkpC9
      • premium
      • 16 kudos
      Thank you!
      And dlss mod is working for me.
    3. Animus120
      Animus120
      • supporter
      • 2 kudos
      Thanks for writing the suggestion! I hope it helps other with the same need, as I never really used any of the mod manager like MO2 or Vortex. I still love to install all of my mods manually.
    4. Vontix2635
      Vontix2635
      • premium
      • 1 kudos
      Thank you so much, I was trying so hard to figure out a way to get the overlay working with MO2 that didn't require renaming files, this worked a treat.
    5. Mingxia
      Mingxia
      • supporter
      • 0 kudos
      thx! you saved my day
    6. mcg1355
      mcg1355
      • premium
      • 5 kudos
      Thanks for this!

      Just a quick head up for anybody that uses the Root Builder plugin for MO2 (it's awesome and you should use it): this fix won't work if you install SFSE utilizing Root Builder. Just manually install SFSE into the steam install folder like normal and then use the fix for the overlay posted above. It looks like Root Builder doesn't work with the force load libraries option for an exe it deploys to the root install folder. Not a big deal but it might trip other up.
    7. Cyberbirdy
      Cyberbirdy
      • member
      • 1 kudos
      works for me with multiple mods, thx alot
    8. guf616
      guf616
      • premium
      • 2 kudos
      Seriously, thank you so much for this. It's a beautiful thing when people find solutions and then come back to share them with everyone else. I am so glad I stumbled across your comment!

      I could NOT imagine playing this game with only mouse & keyboard. How anyone wants to fly a spaceship that way is beyond me!!
    9. camus255
      camus255
      • member
      • 0 kudos
      Thanks my man you saved my life !
  10. Titannightmare6
    Titannightmare6
    • member
    • 0 kudos
    For some reason my starfield will not launch now. What happened was I changed the file names according to the SFSE and then found the better launch method by BarkBot and attempted to fix it all back. Do i need to Verify files? I just don't want to redownload all my mods again