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SenterPat

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senterpat

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19 comments

  1. sophiaferdinnand
    sophiaferdinnand
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    • 1 kudos
    Great mod! Is this still working for 1.14.74? Thanks!
  2. Pigskin75
    Pigskin75
    • member
    • 0 kudos
    I just reinstalled the mod after the latest update and it didn't seem to work.  I posted a request for help but then I did some digging and found that when I reinstalled the mod my plugin.txt wasn't updated.  I added the appropriate information and it worked fine after that.

    Still works well with the latest version.
     
    Thanks
  3. tomsite
    tomsite
    • supporter
    • 8 kudos
    Hey senterpat, would you mind to update the main mod pages version to also to 1.11? It is set to 1.1.1 but the files version is 1.11. It just keeps popping up as available update otherwise, despite already been updated. No rush tho, whenever you have time and feel like it.

    Cheers in advance,

    Tom
  4. Strec
    Strec
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    • 30 kudos
    Perhaps the prices of the prefabricated modules in shops are to low and quantity are too high,  making completly worthless any gameplay consisting of crafting yourself the prefabricated modules.

    As an example, I see on a shop the price of iron at 7 and the quantity at 26 and, in the same shop the price of a solid extractor at 99 and the quantity at 12.

    It's definitly too much, I think the price may be at least doubled and the quantity halved :)
  5. Strec
    Strec
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    Bug: when I use a prefabricated greenhouse (bought) the seeds are moved from inside the greenhouse to floating around it.

    Don't happens with vanilla greenhouse.

    Context: I use OUT v1.1 and the compatible version of POM.
    1. senterpat
      senterpat
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      Thx I'll look into it.

      I'll also add the Cargo Links next time I update, I've got like 8 projects I'm working on at once so I'm kind of all over the place :p
    2. Strec
      Strec
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      You are courageous working without the CK

      Personnaly I'll wait for it
  6. Strec
    Strec
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    Any plan to add the cargo links?
  7. Strec
    Strec
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    • 30 kudos
    The requirement to research "Mater Compression" is very high, with high level mats to get, so we can't really use the mod in the beggining to construct low level modules such as basic storage or extraction ones.

    We can buy them but, somewhere it breaks the immersion, at least for a crafter :)

    Suggestions :

    - First one, easy :
     Unlock the prefabrications of some modules without the matter compression requirement.

    - Second one, ideal but harder :
     Create 2 levels of the matter compression research, the first one easy to reach and permitting to unlock basic modules.

    Good job and good luck :P
    1. senterpat
      senterpat
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      That’s a good point. I’ll think on it and see what I come up with.

      I really just wanted there to be a reason to get the research projects perk, as when I finally got it I was expecting to be able to make cool stuff,  or just build the stuff I was already producing automatically at my outpost
  8. Strec
    Strec
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    Bug? Prefab storage module (gaz, solid, liquid) that I buy in stores only support gaz storage

    1. senterpat
      senterpat
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      • 268 kudos
      Fix uploaded.
    2. Strec
      Strec
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      • 30 kudos
      Gameplay fixed - Descriptions may be corrected :)
    3. senterpat
      senterpat
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      • 268 kudos
      Are the descriptions wrong?
    4. Strec
      Strec
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      • 30 kudos
      Yes, for example the "Storage: Solid - Small" item indicates "Bulk storage for any kind of gas".

      Not really a problem, purely cosmetic, but as often said "Quality of a mod is seen in the details" ;)
    5. senterpat
      senterpat
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      • 268 kudos
      Oh I see it now, didn’t even notice that was up in the corner. I’ll get it fixed after work
  9. NCrawler
    NCrawler
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    Make something like this for the ship builder and you'll be a hero.  To me anyways at least...
    1. Akopian
      Akopian
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      • 3 kudos
      Hehe.  At first I thought you meant prefabricated ships or ship parts.  I was so confused.
    2. senterpat
      senterpat
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      • 268 kudos
      How would that work?