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Nyvrak

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Nyvrak

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32 comments

  1. chrante
    chrante
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    Sticky
    We need cumface bro 
    1. Nyvrak
      Nyvrak
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    2. EighmyLupin
      EighmyLupin
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      I think we all know why this post is sticky
    3. raajster
      raajster
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      LOL
  2. Xenoverlord
    Xenoverlord
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    nice work on the update
  3. Nychus01
    Nychus01
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    Could make Pharah if the Horus eyeliner was on the other side lol
  4. hollymaree123
    hollymaree123
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    Will this be available for creations? I'm reeeeally hoping to add it as a requirement for an NPC makeover mod I'm making for both pc and Xbox -good stuff!
    1. Nyvrak
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      My mods aren't available for creations because they require RTFP for compatibility with other mods.
      I could update the the old .esm version and put it on creations, but I'd need to do that creations verification stuff first.
  5. BanjoStarscape
    BanjoStarscape
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    I don't know why, but none of your mods are seemingly working for me. I have all the requirements, they're up to date, the game itself is up to date, but the hairs don't show up, the jewelry doesn't show up, the makeup colors, etc. I'd like to use these, though, if you might have any idea why this is happening.
    1. Nyvrak
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      I honestly have no idea why, everything is working on my end. If nothing is showing up at all that sounds more like RTFP is not installed, but since you've installed it that shouldn't be the case.
  6. ToxinRayn
    ToxinRayn
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    You can't say it "Requires Plugins.txt" and not give an esm file lol.
    1. Nyvrak
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      I forgot to remove that, it was a leftover from the old versions before RTFP was a thing.
  7. PariahOh
    PariahOh
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    How do we deal with the new version without .esm? Saving no longer detects the plugin and ReSaver can't get it to work.
    1. Nyvrak
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      Well since it uses RTFP now it no longer needs a .esm, but if it is an issue you can just continue to use the older .esm version since nothing else was changed in the new version. I'll also add the .esm version to the old files category.
  8. sneakymage
    sneakymage
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    Thank you. How did you make it a standalone rather than a replacer? I want to know if the same technique can be applied to other parts like hair.
    1. Nyvrak
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      I'm very sorry, I completely forgot about responding to your comment. Here's a post I made about this on one of my other mods.

      For makeup, skin colors, etc. you need to edit both groups of a category. In this example SimpleGroup_ComplexionMask2 and SimpleGroup_Chargen_ComplexionMask2. For hair you need to add a Headpart and add it to the FormID List.
      I've already made a standalone hair to test it. But the problem is that you have to edit AVM groups for stuff like makeup, skin colors, etc. and FormID Lists for Headparts. A single plugin that does it is fine, but if you had two mods that add eyeliners for example it would become a problem. Since both of them edit the eyeliner AVM group they would overwrite each other and only one of them would work. The same goes for hair etc.

      Here's the example:
      Shaggy Hair (Hair 35)
      Unkempt Shaggy Hair Hair (41)
      Normally Hair 40 is the last hair
    2. sneakymage
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      No problem. I appreciate the response. It seems like so much of this game's code is not mod friendly.
    3. sneakymage
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      Would you mind giving instructions on how to do that?
    4. Nyvrak
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      The best way to do it is with the recently released Real Time Form Patcher as that way it will be compatible with other mods and won't overwrite anything.

      You need to find out the FormID or EditorID of the AVM Group you want to modify with xEdit and create a .txt file for your mod. The path of my mod is "SFSE\Plugins\RealTimeFormPatcher\Starfarer's Makeup.txt" for example.

      The contents would be like this for modifying the Cheeks 2 category

      [AVMData]
      SimpleGroup_Cheeks2|add_entr(1:nyvrak_blush_eyes:textures/actors/human/faces/chargen/postblenddetails/nyvrak_cheeks/blush_eyes.dds)
      SimpleGroup_CHARGEN_Cheeks2|add_entr(1:nyvrak_blush_eyes:textures/actors/human/faces/chargen/postblenddetails/nyvrak_cheeks/blush_eyes.dds)

      "SimpleGroup_Cheeks2" is the EditorID, "add_entr" is for add entry, "nyvrak_blush_eyes" the name and
      "textures/actors/human/faces/chargen/postblenddetails/nyvrak_cheeks/blush_eyes.dds"
      the path of the texture.
  9. Seigncor
    Seigncor
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    Wouldn't recommend for ba2 files for these minor stuff. We have currently a limit of 64 ba2 archives containing textures (vanilla game included) before the game does not load. It is said.
    1. Nyvrak
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      I'll add a version that's not archived.
  10. HnK416
    HnK416
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    Is this female only? Isn't showing up on my male character.
    1. Nyvrak
      Nyvrak
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  11. RisqueResearch
    RisqueResearch
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    What about this Tattoo? Cara Dune's Rebel Tattoo from The Mandalorian Show.
    1. Nyvrak
      Nyvrak
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      Added with latest update.
    2. RisqueResearch
      RisqueResearch
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      Wicked Awesome Bro!