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Created by

Kim1983

Uploaded by

dantemk2

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29 comments

  1. Oniblind
    Oniblind
    • member
    • 1 kudos
    You can find the fix for this mod Here. A big Thx to Oxb1...again :)♥
  2. BONeill
    BONeill
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    • 93 kudos
    Would love to see an update, this mod was one of my favorites!
    1. bigboy9295
      bigboy9295
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      • 0 kudos
      same
    2. protonme2000
      protonme2000
      • member
      • 0 kudos
      Me too! I enjoy seeing my character's face which took me around an hour to create. Pretty Please Update! And thank you!
    3. Sn4rk
      Sn4rk
      • member
      • 12 kudos
      Same here, sadly it doesn't work anymore
  3. Benril
    Benril
    • supporter
    • 0 kudos
    Hi, looks like doesn't work after last patch
  4. Fmxbrawlerz
    Fmxbrawlerz
    • member
    • 0 kudos
    I really like this one! Almost looks like a dirbike helmet with the visor up, love it.

    I was hoping you might be able to help me figure out an issue I am having. My head is gone under the helmet, however this isn't because of anything from your mod. I am wearing the Mantis helmet, suit, jetpack. I have replaced the files and renamed them mantis to accomplish this.  However, the Mantis helmet must not have the head underneath it. I have been trying to compare NIF files in NIFSkope to try to figure out how to add the reference back in for the head but because I don't know what I am doing yet I have been unsuccessful. Hoping someone that knows what they are doing can help me figure out how to add it back in.
    1. Fmxbrawlerz
      Fmxbrawlerz
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      • 0 kudos
  5. Aydwen
    Aydwen
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    • 0 kudos
    Well now people will start asking about addiition of open/close functionality depending on environment
    1. ballewboy
      ballewboy
      • member
      • 1 kudos
      I would settle just for having it standalone so I could just swap between them, one open and other closed.
    2. nithhogg69
      nithhogg69
      • supporter
      • 0 kudos
      maybe the easiest way is to programmatically switch between two entire models,
      what does it take to assign an action key though?
    3. wer123456
      wer123456
      • supporter
      • 14 kudos
      Whatever they did for the Assaultron helmet in FO4 could be a guide. That helmet only closed when gun was drawn.
    4. ZedLeppelin
      ZedLeppelin
      • supporter
      • 10 kudos
      Totes agreed, but I think we'll need the CK to release for modders to be able to do that.
  6. Wylight
    Wylight
    • member
    • 8 kudos
    It would be really awesome if the visor came back down when drawing your weapon like robot assaultron helmet in Fallout 4.
    1. dantemk2
      dantemk2
      • member
      • 980 kudos
      Indeed, this was supposed to be what Bethesda should have done.
  7. BloodDrunkStudios
    BloodDrunkStudios
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    Nice! This was requested on one of my mods (the one that removes the visor completely). You beat me to it, I'll send them your way ;)
  8. Lazlowzky
    Lazlowzky
    • supporter
    • 24 kudos
    Cool!
    Could you remove the eye patch from the Pirate Corsair Helmet, please?
    1. ARYANtheAG
      ARYANtheAG
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      • 42 kudos
      +1 on this... came here to to sneak in a mention of that dumb tape. 
    2. aku47
      aku47
      • member
      • 0 kudos
      +1 more
  9. aku47
    aku47
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    • 0 kudos
    Fantastic mod! I have always wanted this.
    Any chance of an alternate version where the visor guard is slid back a bit?
    It kind of looks like it was made to do that almost.
    sort of like below?
  10. Coheed1988
    Coheed1988
    • supporter
    • 1 kudos
    Would it be possible to do something similar with the Armoured Marine helmet and its variants? (SYSDEF Armoured, UC SEC Spaceriot, Urbanwar, AntiXeno). Looks like the armoured visor has a hinge/slide mechanism to move it up and down.