I'm suspecting no, otherwise you'd have included a picture, but does this allow habs to overlap the landing pad?
I know you can fiddle with placement until you can seamlessly (sorta) line up the airlock with the edge of the landing pad, but it would be awesome if you could just place them overlapping the edge itself, or even on the sides, if you have a thinner ship...
No, overlapping is dictated by another keyword and unfortunately if you try to nullify it you will CTD on boot so I am not sure how that keyword works and how to work around it.
Thanks for the quick response, but it would seem that mod has some issues, as it's been removed already... I'll guess I'll just keep an eye out for something similar... Thanks anyway...
Yes I had to remove it because it was not working. To allow overlap try this:
I don't think overlap can be made possible with an ESM mod at this time because it points to an ini setting that the esm doesn't seem to work for.
You can try running these console commands for overlap to work: SetINISetting "fClosestPointToleranceLargeItems:Workshop" "-100" SetINISetting "fClosestPointTolerance:Workshop" "-100" SaveIniFiles You can also try adding these to your starfieldcustom.ini to see if they will work on all characters without having to run the console command: [Workshop] fClosestPointToleranceLargeItems:-100 fClosestPointTolerance=-100
Can we build bigger stuff on the landing pads? I can't seem to do so. I would like to put a large liquid storage tank on my landing pad to simulate a fuel tank and maybe a military hab for a workshop. But I can't seem to do it. Why?
I will test this one because i've always been pissed that you are forced to place your fabricators or any other stuff directly on the ground. In Fallout 4 you had pieces of floor you could use to create a flat surface but this outpost system is a step back. I don't understand why they did not add some ground surface element. In every building game i play there that's the first thing you do, build a floor. So i wanted to use the small landing pad as a floor , i hope your mod will allow it. But the problem is that you can only place one landing pad as your ship has to know where to land. What would be great is making a copy of that landing pad just as a ground piece and remove the flag so your ship won't use it, so you can place more than one and keep the big landing pad for your ship.
13 comments
Comments locked
The author has locked this comment topic for the time beingI know you can fiddle with placement until you can seamlessly (sorta) line up the airlock with the edge of the landing pad, but it would be awesome if you could just place them overlapping the edge itself, or even on the sides, if you have a thinner ship...
I don't think overlap can be made possible with an ESM mod at this time because it points to an ini setting that the esm doesn't seem to work for.
You can try running these console commands for overlap to work:
SetINISetting "fClosestPointToleranceLargeItems:Workshop" "-100"
You can also try adding these to your starfieldcustom.ini to see if they will work on all characters without having to run the console command:SetINISetting "fClosestPointTolerance:Workshop" "-100"
SaveIniFiles
[Workshop]
fClosestPointToleranceLargeItems:-100
fClosestPointTolerance=-100
So i wanted to use the small landing pad as a floor , i hope your mod will allow it. But the problem is that you can only place one landing pad as your ship has to know where to land.
What would be great is making a copy of that landing pad just as a ground piece and remove the flag so your ship won't use it, so you can place more than one and keep the big landing pad for your ship.
Wait... Is this already included in the Outpost Redux ? If so, I will just download that one instead.