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vTemporalZEROv

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vTemporalZEROv

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48 comments

  1. vTemporalZEROv
    vTemporalZEROv
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    Timeline will be to start work on overhauling the armor side of legendary effects to add to my rebalancing mod, then start
    work on adding new legendaries into this mod, unfortunately this mod will have to take a back seat for a second. The core game has uh.. many
    issues. I can remedy some, this is priority over adding to the game.
  2. nhackett
    nhackett
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    is it possible to do the starborn teleport backwards? like adding a ton of kick to a gun, or a retreat after melee?
    1. vTemporalZEROv
      vTemporalZEROv
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      Not without scripting, which I don't know for papyrus. I'm also done with starfield until it is fixed by Bethesda.
  3. Drapsheik
    Drapsheik
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    So this mods adds 2 new armor mods, Active Camouflage and Spacial Awareness right?
    1. vTemporalZEROv
      vTemporalZEROv
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      For the time being yes, and EM pulse rounds on weapons.
  4. DeadOclock01
    DeadOclock01
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    After the Starfield 1.8.86 update I noticed that both spacial awareness and active camo are missing the flavor text. On the helm for instance it just says Spacial Awareness without the descriptions. I'll continue to narrow down anymore issues that I find. :)
    1. vTemporalZEROv
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      Greeeat... bethesda breaking more stuff. Good to know I suppose.
    2. DeadOclock01
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      lol, tell me about it. Beth being beth.
    3. DeadOclock01
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      hi, seems it was another mod that was conflicting. Everything has been smooth sailing.
    4. vTemporalZEROv
      vTemporalZEROv
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      Good to know
  5. Radigan
    Radigan
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    I have the perks showing up, however, i'm not sure where to get the "T2 Module" needed for the install. Its also not registering that I have Legendary Cores. I have a feeling this mod is conflicting with the Legendary Module Recycler mod.
    1. vTemporalZEROv
      vTemporalZEROv
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      Well yeah, why I wanted to reach out to him and work together since we literally both use the same names and everything between our mods but he never replied so. You make everything you need at an industrial bench. 

      These effects are new, all of them will be new, they WILL need a patch if you use both mods but it currently isn't on my radar, I'm working on this mod, a legendary armor effect overhaul, and a melee overhaul so.
    2. Radigan
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      He posted on the Nexus page how to incorporate other mods. Regardless of the conflict, I really love the idea of adding new legendary mods. Great job!
    3. vTemporalZEROv
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      Ty
  6. H3xx
    H3xx
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    Here's an idea that would be fun, an AOE knock down effect on landing after using the boost pack. Super hero landing.
  7. vexthecollector
    vexthecollector
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    Could the changes be added to the actual changelog of the nexusmods page?
  8. Vladeamon
    Vladeamon
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    i down load it using vortex but i dunno know how to make it work it still uses chameleon normal.
    1. vTemporalZEROv
      vTemporalZEROv
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      How do you mean exactly? Chameleon is still available, you have to craft these specifically on your armor and stuff. Active camo would be in the 2nd legendary slot on your spacesuit only.
    2. Vladeamon
      Vladeamon
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      yeah i go there but no active camo appears
    3. Vladeamon
      Vladeamon
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      do i have to like install it manual or no?
    4. vTemporalZEROv
      vTemporalZEROv
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      No. It should be there. Your item IS legendary with a T2 slot yes? 
    5. Vladeamon
      Vladeamon
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      yes
    6. vTemporalZEROv
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      Will look into it when I get home.

      EDIT: Checked it out, I can upgrade my armor as expected, unsure what your problem is, try updating my mod? Maybe a mod conflict? The Spacial Awareness is a T3 helmet only legendary mod, and the Active Camo is a T2 suit only legendary mod. They show up in the menu for me.
    7. AbelothTheQueen
      AbelothTheQueen
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      Having same issue that both don't show up
    8. vTemporalZEROv
      vTemporalZEROv
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      Your armor is legendary, and you are checking T3 on helmet only and T2 on suit only? If so, will check again with only this mod active when I get home.
  9. MaverickSX
    MaverickSX
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    Ace of Spades ?
    1. cosmicalex
      cosmicalex
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      Can you make it another way than esm? Im maxed out on using esm mods. Cant switch out or it corrupts save.
    2. vTemporalZEROv
      vTemporalZEROv
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      WDYM maxed out?
    3. vTemporalZEROv
      vTemporalZEROv
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      Mmmm not sure if that'd be possible without scripting, I don't remember papyrus.
    4. vexthecollector
      vexthecollector
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      If you're maxed out due to using sTestFile, it's highly recommended to swap to plugins.txt enabler. 

      If you're maxed out with 255 esm currently. Well, gotta learn how to merge mods with xEdit I guess. 
    5. cosmicalex
      cosmicalex
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      Its ok. No harm in asking right? The plugins.txt system doesnt work for us. I said US. 6 of us. (dozens of other players we dont know) Too many bloody dependencies. We tried for days wasting our free time on days off, so R.I.P MO2 and Vortex. Dont bother talking about it. We already posted it on their sites.  Will stick with the stestfile system till a new one comes out. 
    6. vTemporalZEROv
      vTemporalZEROv
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      I don't have any problems with plug-ins and use MO2, I have the plugins mod too
  10. Akopian
    Akopian
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    Oh yeah!  Legendary legendaries? I am going to make epic mythic legends of legendary legends!
    1. Akopian
      Akopian
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      Not really . . . but I would if I knew how!  And I would give them all to . . . the terramorphs!
    2. vTemporalZEROv
      vTemporalZEROv
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      Don't tempt me.
  11. vexthecollector
    vexthecollector
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    The armor Mod Beskar has an error.
    It is trying to add an armor keyword XX00081E. But 81E does not exist. Same as the Attach Point of XX000811. Neither can be resolved by xEdit, which usually means they are missing and can caause crashes. Same goes for the Energy Shield. Though for 812 and 81F
    1. vTemporalZEROv
      vTemporalZEROv
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      They have error pointers? Hmm ok, on my end I made them not craftable, didn't know they had errors, will update after work. Thanks.

      EDIT: Fixed, uploading new version in a moment.