Starfield
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HCL

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HCLHCLHCLHCL

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5 comments

  1. Suspiria
    Suspiria
    • supporter
    • 24 kudos
    I don't know if its just me or what, but this no longer works for me after updating the game.  Could I have messed something up myself?

    Edit:  NVM, my own fault for forgetting to update plugins.txt enabler. 
  2. 1000101
    1000101
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    • 65 kudos
    I like the idea but I'd really like smaller projectiles.  It's really annoying that a railing as thin as your thumb and below your waste in front of you get's hit instead of shooting over it because the projectile is so damned large.

    Keeping an eye on this though.
    1. HCLHCLHCLHCL
      HCLHCLHCLHCL
      • member
      • 8 kudos
      Currently I have no idea how to edit the size or appearance of the projectiles, hope the xEdit would support the editting of projectiles soon.
  3. SalazarDrago
    SalazarDrago
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    • 12 kudos
    Does this modify the PROJ data? When I looked it seemed that a lot of stuff had REFL data right ?
    1. HCLHCLHCLHCL
      HCLHCLHCLHCL
      • member
      • 8 kudos
      It does not override any vanilla projectile. It just use stand alone projectiles (just have higher speed, nothing else was changed) to replace the projectiles in player's magic effects. It is the magic effect part that was modified. The xEdit seems unable to override projectiles right now.