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order66

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ljorder66

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160 comments

  1. DarthPham
    DarthPham
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    weird - I can get the 2x to work fine, but somehow the 3x won't.  i activate the plugin & the game just won't accept it.  oh well, at least one work, so thanks!
  2. MonkeyChief117
    MonkeyChief117
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    Would love to see a Shattered Space addon :)
    1. kara42
      kara42
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      That would be great, yes.
    2. kara42
      kara42
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      Ok, I am quite certain that I have figured out how this mod works and I am currently creating a version for the Shattered Space DLC that doubles the enemy numbers. Preliminary testing in a few locations was successfull and I have finished all interior cells.  I just need to do all the exterior cells as well now.  Once that is done I will release the mod as a beta on Nexus.
    3. kara42
      kara42
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      Here you go:

      2XEnemies_ShatteredSpace

      Hope you and everyone else interested enjoy it.

      Special thanks to ljorder66 for his great mods and for inspiring me to work on my own version.
    4. MonkeyChief117
      MonkeyChief117
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      Nice mate! I will check it out
    5. cristobalite128
      cristobalite128
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      Any chance you can do the 3x and 5x versions please? I like having more enemies to kill.
  3. VanguardVoyager
    VanguardVoyager
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    i'm assuming this (below copied from main description page) goes in the starfieldcustom.ini  ?

    but I am fairly new to this, where should it go? or just copy/paste at the end?

    if you are using 5x, then better using commands below

    ;increased combatAI
    setgs iAINumberActorsComplexScene 60
    setgs iNumberActorsInCombatPlayer 60
  4. wmbyrne33
    wmbyrne33
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    As of the November 1 2004, the x2 version of this mod is  functioning, when I get to Shattered Space, or if I add more enemies,  I will let edit my comments if need be. This is a great mod. 
    1. kara42
      kara42
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      My impression was that it worked with Spacer enemies in that one cave but not with other locations and new enemy types (e.g. Redeemed). At least I never saw a Redeemed double spawn.

      I am also not sure, how the mod actually works, meaning if it adds enemies to every location by hand or if it has scripts that automatically spawn extra enemies whenever a certain type of enemy is present. If it is the latter, that would explain why it works for certain old enemy types even in new locations but not for new enemy types.
    2. kara42
      kara42
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      Ok, I took a look into the mod with XEdit and it seems like it adds additonal npcs ("Placed NPC") to a lot of cells and worldspaces.

      So I would completely rule it out that it is working for Shattered Space currently, since it obviously does not include those new worldspaces and cells.

      I would like to make a 2x enemy mod for the DLC but so far I have not even found where the original npc are placed, so I have no idea of the coordinates to place additional ones. (The places where this mod places the extra npcs only contains items. Edit: No, they do not, ok, one step further.)
  5. rjt0902
    rjt0902
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    update for dlc!
  6. Torao
    Torao
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    I thought it was a spec of this mod that the loot would disappear so quickly.I needed this.

     Longer Corpse Despawn (More Dead Bodies) - CCR
    https://www.nexusmods.com/starfield/mods/3201?tab=files&file_id=10868&nmm=1
  7. Stasikusm
    Stasikusm
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    Not working for me. no idea why.

    Edit: It works now, had some issues with the load order.
  8. Yorndin
    Yorndin
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    Would you possibly be making this in creations? I would like to have more enemies in Xbox
    1. LuciusConfucius
      LuciusConfucius
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      Agreed, would be nice to have in creations for both xbox and PC.
    2. ShawX99
      ShawX99
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      +1
    3. LuciusConfucius
      LuciusConfucius
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      Though there may be performance issues on consoles with this.
  9. kuda465
    kuda465
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    Whenever I run the 3x version, the plugin gets disabled. The 2x version runs fine. LOOT is telling me the 3x version is lacking metadata, now I'm wondering if the 3x version should be loaded after and with the 2x version.
    1. MetZwerg
      MetZwerg
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      • 7 kudos
      look better in files...
      if you use the 3x or 5x version, you need another file as master....

      edit: it´s called "Enemy number"
  10. neal222
    neal222
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    Great mod. Combined it with Bedlam and Ganymede for some insane fights.