LUTs showcased in new pics: Vanilla, NaturaLUTs Enhanced and Main versions, SGS's 100 and 50 strength, Reduced LUTs - 100 contrast and 75 contrast, Gravity LUT and Stellar LUT.
Version numbers of each mod are listed on the sliders too. These should be more accurate since I turned off HDR for these ones.
Man I just got to say, this is the best one if you want to keep the original atmosphere of the game. 75% LUT with vanilla contrast looks amazing, probably how the game should've released.
But yeah, all the options provided makes it fit anyone's taste.
Unlikely, but I still hope you get back to updating this one for the dlc, and all around since vortex do complain about the fmod installer at this point.
Still, best mod Iv'e downloaded for the game, did the most to change the experience in a significant way
I'm already working on it. Creation Kit is giving me trouble about the texture format though, Xbox uses something different than PC. Of course, all the Creation Kit is telling me is "Invalid platform", which is wildly unhelpful.
The installation window in ModManager2 says "version 1.2" and afterwards MM2 flags it as obsolete (because it's not version 1.5). I'm a newb. Please help a newb. I've downloaded the most recent version.
This is one of the first and still one of the best. Several mods reduce the LUTs and Normalized LUTs covers the contrast and haze issue on full strength LUTs. However there are no other mods that reduce the LUTs in selectable levels with enhanced contrast applied equally to each level. This makes Reduced LUTs by far the most useful for my needs. 50% or 75% both work great.
I can't endorse this enough. Every LUT and reshade changed the coloring and style. If you haven't find anything by now, this LUT is for you. Thank you.
I think im getting confused, kind of new to this, so when I mod with vortex it puts it in the game folders automatically, do I just take the texture file out of there and drop it into the data folder with the existing texture fire, or do I drop the whole reduced luts file in there? or do I leave it where vortex put it because any time I try to restart vortex it tells me its missing and tries to rectify it.
crazy how much better the game feels with something as simple as this.
I can appreciate devs having their own artistic vision, but that washed out look is like something from two console generations ago when every game went apeshit with color filters and just feels like a regression from Fallout 4.
169 comments
LUTs showcased in new pics:
Vanilla, NaturaLUTs Enhanced and Main versions, SGS's 100 and 50 strength, Reduced LUTs -
100 contrast and 75 contrast, Gravity LUT and Stellar LUT.
Version numbers of each mod are listed on the sliders too. These should be more accurate since I turned off HDR for these ones.
New Atlantis Day: https://imgsli.com/MjA1Mjcz New Atlantis Night: https://imgsli.com/MjA1Mjgy
Neon Day: https://imgsli.com/MjA1Mjg0 Neon Night: https://imgsli.com/MjA1Mjg2
Akila Day: https://imgsli.com/MjA1Mjkw Akila Night: https://imgsli.com/MjA1Mjkx
Mars Day: https://imgsli.com/MjA1Mjky Mars Night: https://imgsli.com/MjA1Mjk0
75% LUT with vanilla contrast looks amazing, probably how the game should've released.
But yeah, all the options provided makes it fit anyone's taste.
Unlikely, but I still hope you get back to updating this one for the dlc, and all around since vortex do complain about the fmod installer at this point.
Still, best mod Iv'e downloaded for the game, did the most to change the experience in a significant way
Creation Kit is giving me trouble about the texture format though, Xbox uses something different than PC.
Of course, all the Creation Kit is telling me is "Invalid platform", which is wildly unhelpful.
Its forcing me to compress the LUTs into mush.
Guess I'll upload a joke version named Crunchy Colors.
Does anyone have a good suggestion for HDR users?
I can appreciate devs having their own artistic vision, but that washed out look is like something from two console generations ago when every game went apeshit with color filters and just feels like a regression from Fallout 4.