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Ixion XVII

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IxionXVII

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  1. IxionXVII
    IxionXVII
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    I'm a full-time modder who creates content for games like Starfield, Skyrim, Enderal, Wizardry 8, Fallout 4, and Nehrim.
    If you enjoy my mods, please consider making a donation to help support my work.
    With your help, I can keep making awesome mods for everyone to enjoy. Thanks for your support!

    Support me on 
    Patreon and Ko-Fi!

    If you want to stay in touch and keep up with my latest mods, join my Discord!

    My modlists:
    Odyssey - A True RPG (Starfield)
    Constellations - A True RPG (Skyrim SE)
    Path of the Prophet (Enderal SE)
  2. Maplesyrupjedi
    Maplesyrupjedi
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    Not working as of 3/30/25. The "press and hold" feature doesn't work. INI is installed correctly, mod "activated" from the console. Still when I press and hold the button it only uses about 20% of my boostpack then stops.
  3. psilentknight
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    Are there any commands for "force" removing a jetpack?  I have a bug where I seem to have a jetpack on, even if I'm not wearing one.  If I do put one on, it barely works.  I've tried over a dozen packs and they all function identically no matter which type they are.   I have boostpack training at Rank 3 and these jetpacks were working great until recently at about level 21.  I know how to use the jetpacks and they've been working fine previously.

    If I take the jetpack off, the jetpack functionality actually works slightly better than when I put one on, but only slightly, it's only good for preventing fall damage, that's about it.  As to my original question, are there commands to "clean" / "fix" my character?  I really don't want to start over and while I can load a previous save where jetpacks work correctly, it is way too far back and would be almost as bad as starting over.  Any help would be appreciated.  While this bug it's related to this mod (at least I don't think it is), I cannot think of any place else to ask.  Thank you. 
    1. DilatoryGrayson
      DilatoryGrayson
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      Have you found a solution? I also encountered the same bug
    2. Trilobit
      Trilobit
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      I have the same problem, is there any solution?
  4. PurposeLess81
    PurposeLess81
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    For anyone installing this mod, I think one of Bethesda's updates fixed the naming of some values, which broke this mod. What I mean is, before the latest update, the names of variables for fuel consumption for initiating flight and during sustained flight were reversed, so if one were to edit the "boostpackdraininitial" value, it would actually apply to "boostpackdrainsustained" and vice versa. As this mod changes these values assuming that the names are reversed, it no longer functions properly, causing sustained flight to drain no fuel while also applying incorrect upward thrust values. To fix this, simply open the "JetpackOverhaul.txt" file and edit it to look like this:

    ;These values will save into your save game even when uninstalling this mod, to revert it to vanilla write "bat JetpackVanilla" into the console

    ;Energy drain rate for initiating flight (vanilla = 160)
    player.setav boostpackdraininitial 0

    ;Energy drain rate for sustained flight (vanilla = 35)
    player.setav boostpackdrainsustained -80

    ;Upward thrust for initiating flight (vanilla = 250)
    player.setav boostpackthrustinitial 0

    ;Upward thrust for sustained flight (vanilla = 60)
    player.setav boostpackthrustsustained -115

    ;THE BELOW SETTING ONLY WORKS WITH HORIZONTAL JETPACK BOOSTS, CHECK OUT THE MAIN PAGE FOR MORE INFORMATION!
    ;Horizontal boost strenght, higher values = higher horizontal boost (vanilla = 0.85)
    Player.setav BoostpackHorizontalPercentage 0.10

    Then install or reinstall the mod, depending on your situation. JetpackVanilla doesn't need to be edited as the values in that file are the exact same for all variables.

    Oh and, if for some reason adding "bUsePressAndHoldControls=1" to your StarfieldCustom.ini doesn't work, try using this in the in-game console: SetINISetting "bUsePressAndHoldControls:Boostpack" "1"

    It does the exact same thing as the value you put in the .ini file but my game for some reason refused to read that specific line so this was my only option.
    1. rayluocn
      rayluocn
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      Thank you, you saved this mod
    2. umanfly
      umanfly
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      I have a question . Instead of having " Us "  open the "JetpackOverhaul.txt" file and edit it to look like this:
      Why not do it yourself and update the file that we download ?  Then just say its fixed .  
    3. PurposeLess81
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      I didn't make the mod, lol. I'm not just going to steal someone's work and upload it myself, even if it's broken.
    4. ranfaireye
      ranfaireye
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      Lol, welcome to the world of modding, kid. He's not the mod author. He's just a commenter who figured out how to fix the mod. You should be thanking him. It's a simple copy and paste, it's as simple as it gets. Bruh.
  5. Tyrann0saurusM3
    Tyrann0saurusM3
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    Does this mod work with Deluxe Dynamic Boostpacks from Bethesda Creations? 
  6. Aranakis
    Aranakis
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    Any idea how to make it hover with a gamepad?

    Thanks for your work!
    1. IxionXVII
      IxionXVII
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      I never tested gamepads with it but if there's no option to bind another key for jumping with the gamepad I unfortunately see no simple solution.
    2. DilatoryGrayson
      DilatoryGrayson
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      If you use a joystick with two back keys, you can map one to the 'W--forward' and the other to the 'alt---backpack sprint key'. This way, when you press and hold them both at the same time, it's like performing the same operation on the keyboard,The disadvantage is that it can only sprint forward
    3. Aranakis
      Aranakis
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      Thanks for this! but... what doy you mean with two back keys?
  7. Jaakari1916
    Jaakari1916
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    is there a way to disable the press and hold i have unninstalled the mod and removed the line in the custom ini but it is still in effect
  8. TrapPhone01
    TrapPhone01
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    is there any way to make the sustained animation the same as the initial boost animation? the falling animation kinda breaks immersion
  9. Dylanb9898
    Dylanb9898
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    Would be willing to port to console
    1. IxionXVII
      IxionXVII
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      I have currently no intention of porting my mods, sorry.
    2. Dylanb9898
      Dylanb9898
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      Would you allow others to port it if they credit you
    3. IxionXVII
      IxionXVII
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      Sure, go ahead, anyone can port this mod to consoles.
  10. NeonJoe
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    is there plans on updating the mod? it partially still works, pretty much everything except the main jetpack function, its still a burst jump. but the fuel cost reduction, and thrust force reduction still works.
    1. IxionXVII
      IxionXVII
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      That part of the mod will always work since it's an ini tweak. Double check the install instructions and add the line to your StarfieldCustom.ini.
    2. NeonJoe
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      i got it figured out, this was my first mod where i had to go into the "starfieldcustom.ini" and when i looked up a video on how to do it, when i made that file, it was still reading as a text document, instead of a "ini"
    3. Aciel
      Aciel
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      I think they may have changed some things about how these values are applied/read as these setting are giving me very weird behavior, such as infinite thrust in the reverse direction I am facing and no upward lift at all. (found myself way outside the starmap while trying to test, for instance.)
  11. iivampire
    iivampire
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    Is there a way this could run for the game pass users? The Starfieldcustoms.ini file does not work for us.
    1. Bravo0417
      Bravo0417
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      I'm on GamePass and this mod works fine for me. I think the trouble you may be encountering is getting however many "bat files" you have installed to all function accordingly. I followed this alternative step that someone had posted for another bat file mod and so far I've been able to have 3 current bats in my playthrough work with no issues. Hope this helps