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Activity logs
This page was last updated on 22 August 2024, 6:21AM
- Changelogs
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Version 1.4.3
- Added Compatibility Patch for Starvival's "Spaceship Arsenal" module.
- Added Fomod option to install loose files instead of BA2.
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Version 1.4.2
- Starborn Ship Weapons: Nerfed Gravity Torpedo's EM damage. Slightly increased Torpedo's recharge cooldown.
- Radiators: Significantly increased EM protection per piece (by ~8x). You no longer need to build dozens of them. 4 to 6 should suffice.
- Ship builder menu: Fixed missing string of Equipment Plate's description. Properly mentions the effect of Radiators in description.
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Version 1.4.1
- Ships Use Ammo Patch: Added a variant with IconSortingTags support.
- Installer: Should be able to install "Ship Max Speed Twice As Slow" patch correctly now.
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Version 1.4
- Ship HUD: Fixed the problem of hostile ships disappearing from HUD after a certain distance.
- Ship Handling: Further increased the speed of deceleration.
- Missiles: Increased overall projectile speed.
- Space Turrets: Increased hull points.
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Version 1.3.5.1
- Ships Use Ammo Patch: Implemented sort orders and conditions to various ammo crafting recipes to minimize cluttering in the workbench menu. Fixed an oversight in a crafting recipe. Fomod Description updated.
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Version 1.3.5
- Packed loose strings into BA2 files.
- Added a compatibility patch for "Place Doors Yourself" mod.
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Version 1.3.4
- Packed everything into a FOMOD installer. Since this is the first fomod installer I ever made, please let me know if you find something wrong.
* Note that some ESM modules have their file names changed to give a better reflection of what they do. You may want to double check the plugins.txt after upgrading. - Added Language Localizations.
Currently, there're 10 languages supported: Deutsch, Español, Français, Italiano, 日本語, Polski, Português, Русский язык, 简体中文 and English.
Please let me know if you find a mistake in localization files. (for example: an in-game description somehow becomes a "look up failure"). - Added an experimental patch for "Ship Weapons Use Ammo" mod, mainly because I found out that the mod's bundled SCO patch is a little buggy and outdated.
The mod itself is quite experimental. You should expect some bugs and exploits if you want to try it out.
- Packed everything into a FOMOD installer. Since this is the first fomod installer I ever made, please let me know if you find something wrong.
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Version 1.3.3
- Solar Flare Beam: Reverted to vanilla beam weapon due to popular demands. You can still download the optional file in case you want the projectile version back.
Skill relations are unchanged (benefits from 3 skills). The point is to let it start as a middle ground class C weapon (as a new starborn, our Dusty is not necessarily familiar with it), and eventually out performs the best class C factory weapons with perk investment.
- Solar Flare Beam: Reverted to vanilla beam weapon due to popular demands. You can still download the optional file in case you want the projectile version back.
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Version 1.3.2
- Increased health for all asteroids (~5x). Loot table tweaked accordingly.
- Additionally, some space junks can now be destroyed and looted. If you're using TN's Space Mining and Salvage, you should load it after SCO.
- Further balance run on Turrets.
- Turrets: Removed recharge delay from all turrets. Increased recharge time. Reduced RoF / ammo capacity on particle turrets.
- Ballistics: Dangan series now fire in 5 round bursts.
- Applied weapon changes to various space turrets.
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Version 1.3.1
- Further balance run on Turrets, Grav Torpedos, Ballistic and Particle weapons.
- Turrets: Increased overall rate of fire and ammo capacity. DPS kept at the same level.
- Gravity Torpedo: Increased hull damage and reloading speed.
- Ballistics: "Out of range damage mult" set to 0.9 (from 0.5). Flak guns have their mult set to 1.0.
- Particles: "Out of range damage mult" set to 0.8 (from 1). Added some base range back.
- Solar Flare Beam: "Out of range damage mult" set to 0.5 (same to lasers).
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Version 1.3
- Initial tweaks on Starborn ships and weapons.
- Increased base stats (Shield, Capacity, Thrust Speed, Max Forward Speed and Backward Speed) to the image of a nimble, high speed, future gen stealth bomber.
- Solar Flare Beam: Changed to Projectile weapon. Increased Rate of Fire. Significantly Increased Range.
Will receive damage buff from ship weapon perks of energy, particles and EM, since Solar Flare is composed with them all. - Gravity Torpedo: Act like real Torpedos now.
Slow moving projectiles that do high amount of AOE damage.
Works best on hard targets whose engine are already disabled / shield shredded by Solar Flare Beam.
Ship energy weapon perks will further increase the damage.
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Version 1.2
- Missiles: Increased damage significantly.
Ammo reserves are tweaked to be of the same amount of what in-game weapon models look like. Ammo reloading speed has been tweaked accordingly based on how much of ammo reserve has been increased/reduced. - Ballistics: Further increased range. To add some flavor, Horizon's autocannons are tweaked to shoot proximity-fused explosive shells, which can be useful for intercepting hostile missiles.
- Lasers: Further increased range.
- Particles: Add some range back. Only slightly lower than vanilla now.
- EM: Increased range. Shield damage increased for Nullifier.
- Vanguard Simulation: Upgraded player ship's fire power to be more on par with custom built ships. Should have no problem take care of class C ships at higher level.
- Ship Handling: Incorporated game setting tweaks from APOGEE - Starship Combat Overhaul. Deceleration should be much faster.
- Turrets: Increased covering angle to 180 degrees.
- QoL: Equipment Plate should be available in all shipyards.
- Missiles: Increased damage significantly.
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Version 1.1
- Lasers: Increased projectile range for Shinigami Lasers. Increased projectile speed for Dragon 221 & 231 series.
- Ballistics: Increased projectile speed for Mauler series.
- Missiles: Increased projectile range. EM damage added to experimental Atlatl 290B.
- EMs: Added Shield damage to Light Scythe EMs.
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Version 1.0
- Incorporates weapon system changes from Community Patch.
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Version 0.9
- Turret: Increased aiming speed.
- Ship Targeting: Increased range and reduced locking progess decay speed.
- Bug Fix: Hostile ships should no longer disappear from radar when they're far away from their original space cell.
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Version 0.8
- Lasers: Increased range and shield damage.
- Particles: Slightly increased range from 0.7. EM damage added.
- Ballistics: Increased range and fire rate. Vanguard weapon that was missed out in 0.7 is properly included.
- Missiles: Increased range.
- EMs: Tweaked to be more distinctive from each other.
- Ship Modules: Adds new functions to radiators, computer cores and engineering bays.
- Ship Modules: Increased hull points for structures.
- Reactors: Increased hull points for class B & C ships.
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Version 0.7
- Initial release.
- Lasers: Increased range.
- Particles: Significantly reduced range.
- Ballistics: Reduced power cost, increased mass.
- Missiles: Increased mass. Reduced power cost for an experimental missile.
- Ship Modules: Added functions and hull points.
- Max Engine Speed: Modified engine speed to be additive.
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- Author's activity
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August 2024
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22 Aug 2024, 6:21AM | Action by: gpgpgpgp2019
Attribute change
'Name changed to \'(temporarily unsupported) Ship Combat Overhaul - Modular ESMs\'.'
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22 Aug 2024, 6:20AM | Action by: gpgpgpgp2019
Attribute change
'Name changed to \'Ship Combat Overhaul - Modular ESMs\'.'
July 2024
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18 Jul 2024, 4:01AM | Action by: gpgpgpgp2019
Attribute change
'Name changed to \'(Temporarily unsupported) Ship Combat Overhaul - Modular ESMs\'.'
March 2024
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27 Mar 2024, 8:47AM | Action by: gpgpgpgp2019
Attribute change
'File \'Ship Combat Overhaul - Fomod Installer\' category changed to Old versions.'
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27 Mar 2024, 7:57AM | Action by: gpgpgpgp2019
Changelog added
'Change log added for version 1.4.3'
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27 Mar 2024, 7:55AM | Action by: gpgpgpgp2019
File added
'Ship Combat Overhaul - Installer - CN [version 1.4.3CN]'
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27 Mar 2024, 7:54AM | Action by: gpgpgpgp2019
File added
'Ship Combat Overhaul - Fomod Installer [version 1.4.3]'
February 2024
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27 Feb 2024, 8:21AM | Action by: gpgpgpgp2019
Attribute change
'File \'Ship Combat Overhaul - Fomod Installer\' description changed.'
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27 Feb 2024, 8:19AM | Action by: gpgpgpgp2019
File added
'Ship Combat Overhaul - Fomod Installer [version 1.4.2]'
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27 Feb 2024, 8:19AM | Action by: gpgpgpgp2019
File added
'Ship Combat Overhaul - Installer - CN [version 1.4.2CN]'
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27 Feb 2024, 7:26AM | Action by: gpgpgpgp2019
Changelog added
'Change log added for version 1.4.2'
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27 Feb 2024, 7:17AM | Action by: gpgpgpgp2019
Attribute change
'Mod version changed to 1.4.2.'
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27 Feb 2024, 7:17AM | Action by: gpgpgpgp2019
File added
'Ship Combat Overhaul - Installer - CN [version 1.4.2CN]'
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27 Feb 2024, 7:16AM | Action by: gpgpgpgp2019
File added
'Ship Combat Overhaul - Fomod Installer [version 1.4.2]'
November 2023
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30 Nov 2023, 11:38AM | Action by: gpgpgpgp2019
Attribute change
'Description changed.'
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23 Nov 2023, 4:30AM | Action by: gpgpgpgp2019
Attribute change
'Category changed to Ships.'
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22 Nov 2023, 11:44AM | Action by: gpgpgpgp2019
Attribute change
'Description changed.'
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22 Nov 2023, 6:28AM | Action by: gpgpgpgp2019
Attribute change
'Description changed.'
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22 Nov 2023, 6:26AM | Action by: gpgpgpgp2019
Attribute change
'Description changed.'
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22 Nov 2023, 6:21AM | Action by: gpgpgpgp2019
Attribute change
'Description changed.'
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- Mod page activity
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June 2025
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06 Jun 2025, 8:07PM | Action by: GonnaMissYouUp
Tracked
'(temporarily unsupported) Ship Combat Overhaul - Modular ESMs'
May 2025
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12 May 2025, 1:51PM | Action by: Misturai
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05 May 2025, 4:03PM | Action by: 1AlbuquerQue1
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05 May 2025, 1:28PM | Action by: AJMS621
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05 May 2025, 1:22PM | Action by: AJMS621
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03 May 2025, 12:01AM | Action by: nyk31
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01 May 2025, 9:58PM | Action by: Privateer83
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April 2025
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29 Apr 2025, 5:20AM | Action by: jakl201
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26 Apr 2025, 4:32PM | Action by: Neferata13
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18 Apr 2025, 7:21AM | Action by: EccentricMeat
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06 Apr 2025, 12:55PM | Action by: MrBOGUS666
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04 Apr 2025, 12:44PM | Action by: AJMS621
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03 Apr 2025, 2:08PM | Action by: AJMS621
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March 2025
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26 Mar 2025, 2:30PM | Action by: Omnidroid
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24 Mar 2025, 1:10PM | Action by: Badazzeykum17b
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