Starfield
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Fuzzles

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Fuzzlesz

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17 comments

  1. Caedwyn
    Caedwyn
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    hello good sir
    i installed your mod but sadly it didnt help with my issue :(
    my problem is, after each loading time (going from a building outside or loading a save) my game gets overly bright as if no shadows exist... and it only is solved by me opening display setting > shadow quality 
    and set that to some other value, then exit the menu, then go back and set the shadow quality back to what it was again...

    can it be fixed with some console commands ? (a bat file that loads at the loading screens or something) 
  2. ExtraGram
    ExtraGram
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    • 1 kudos
    Nice, my LUT filters cleared the game so these ugly ass fogs in space have been twice as noticeable and was blowing me.
  3. HarbingerDawn
    HarbingerDawn
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    Sorry to point it out, but someone beat you to this https://www.nexusmods.com/starfield/mods/1758
    1. FireChicken2396
      FireChicken2396
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      Interesting, although I guess these both provide similar results it looks like they replace 2 different files
    2. Madcat221
      Madcat221
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      The filename for the texture altered in that mod suggests that it is a more general-use texture not specifically used just by the space fog. This mod is much more surgically precise in nixing the space fog.
    3. memlapse
      memlapse
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      • 45 kudos
      I agree with Madcat.  I'm going with this one.
    4. HarbingerDawn
      HarbingerDawn
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      That's a great point, I'll switch to this one too :)
  4. deadpool0600
    deadpool0600
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    • 27 kudos
    Ngl you don't need a mod manager to install a data file.
    1. Fuzzlesz
      Fuzzlesz
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      • 264 kudos
      Ngl i don't care
    2. Banjomir777
      Banjomir777
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      • 71 kudos
      This perception that mod managers are used by the less capable is nothing short of ignorant. It is a TOOL. Maybe you (deadpool0600) like to gnaw through timber, personally, I like to use a saw. Using tools is intelligent.
    3. Bhaeron
      Bhaeron
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      Agreed. It's so much more convenient and easier to manage. I'm running over 120 mods, most of them CCR and I wouldn't want to miss it. Drag and Drop of load order, helps me track updates and I can have multiple versions with either hiding files or deactivating whole mods via a click. Not to mention I don't need to bloat my game dir with stuff I'd need hours to clean if I decide to change something or want to roll back to vanilla.
    4. RAVENIUX
      RAVENIUX
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      • 6 kudos
      deadpool...until it's incompatible with something and then you forget where it is, what kind of file, etc. downing someone for telling their audience to work smarter not harder, like using it is for newbies, just a dumb take.
    5. phinix
      phinix
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      • 236 kudos
      Besides without mod managers how would we sell subscriptions for collections that drive all traffic besides complaints away from actual modders and into corporate sponsored social media pages?
  5. Madcat221
    Madcat221
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    Ahaa. You found the mesh. I had another space fog nixing mod that changed the texture, but the texture's filename suggested it may be used by other things. This is much more surgically precise.
  6. Linnsanity
    Linnsanity
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    • 198 kudos
    Ty for this Space Obstruction Solution
  7. SirMotte
    SirMotte
    • supporter
    • 1 kudos
    Thanks! So much better!
  8. Moses02
    Moses02
    • supporter
    • 1 kudos
    Darauf habe ich mein ganzes Leben drauf gewartet. Danke