Starfield
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Nukem

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Nukem

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61 comments

  1. Nukem
    Nukem
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    Sticky
    Starfield Shader Injector relies on code signatures to maintain compatibility across multiple game versions. However, Bethesda insists on updating core rendering structures in new patches. These updates must be reverse engineered by hand, which is tedious and time consuming.

    If they keep this up I won't be maintaining SSI for long. Source code is always available on GitHub.
  2. infinitywulf
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    Thanks so much for the update, especially with the issues you've had to deal with getting it all reverse engineered.
  3. phinix
    phinix
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    Bless your soul dude.
  4. stragomccloud
    stragomccloud
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    Unfortunately not working as of March 2024 update
    1. Itsmemyselfandi
      Itsmemyselfandi
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      Oh, that's odd.
      I really hope it is updated for 1.10.31 soon.
      I really love this mod and probably have to stay downgraded otherwise.
      It just looks too good with this one.
    2. DavidHoe
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      Yes, When I deleted this mod, and luma, I can start the game, if not, directly play and auto quit.
    3. Banjomir777
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      +1
    4. ghostmaker00
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      can confirm that this will stop your game launching on SFSE, so disable until it is updated.
    5. Gromic
      Gromic
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      Can confirm game crash on SFSE start since game update to 1.10.31.0. Strangely enough, trainwreck didn't pickup SFShaderInjector.dll crashing, nor was an error msg displayed. Basically found this being the culprit through trial and error.
    6. Coaster
      Coaster
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      had the same problem and solution
    7. PAYBACK0102
      PAYBACK0102
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      .. for 1.10.32
  5. phinix
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    Thanks for the update and for everything you do for the Starfield community. Legend. :)
  6. soigrev
    soigrev
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    Think it needs an update for 1.9.67
    1. JayDook
      JayDook
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      indeed 
    2. Banjomir777
      Banjomir777
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      +1
  7. markosgtr
    markosgtr
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    Need update for 1.9.67

  8. neillzy
    neillzy
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    This doesn't seem to be working. How do I open the re shade menu whilst in game?
  9. Madcat221
    Madcat221
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    I am taking it by the lack of "Please update to 1.9.51" comments that this is working smoothly with 1.9.51?
    1. Boogayman
      Boogayman
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      not working for me on 1.9.51 and ASI
    2. Nukem
      Nukem
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      Yes, it works on 1.9.51. I personally tested it.
    3. Boogayman
      Boogayman
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      yes it works. I reintalled a few things. thanks for verifying
    4. Hansenhaus
      Hansenhaus
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      Edited.

      Problem was solved with a reinstall of LUMA and Shader Injector. 
    5. Madcat221
      Madcat221
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      I can confirm that Luma and Shader Injector are working fine on 1.9.51. Try uninstalling and reinstalling the latest versions of both from scratch.
    6. Hansenhaus
      Hansenhaus
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      @Madcat221

      Thanks! I uninstalled, cleaned out the folders and reinstalled and it is indeed working now. 
    7. LenaMarie
      LenaMarie
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      SFSE says its not compatible, so how are you guys getting it to work?
  10. TheMercsAssassin
    TheMercsAssassin
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    Hey Nukem,

    Thanks so much for the mod, but having an issue with the ReShade helper thing. No matter what I do it constantly flickers every few seconds and aggressively so with ReShade if using the Helper function that renders ReShade before the UI. I've tried ReShade 5.9.1, 5.9.2, 6.0.0, and 6.0.1.

    Also the game CTD's immediately if trying to enable the helper with DLSS Frame Generation enabled. But I could live without frame gen, but I would love so much to use the UI loading before you UI so bad as I love using depth of field from ReShade.

    Thanks so much for any help you can provide! 
  11. JP193
    JP193
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    Reshade helper feature is so unexpected but so appreciated, love you and have a good 2024.