All that would be needed now is a function to figure out with which Companion you are out with and use that actor ID instead of enabling, hiding all of them.
any idea what to do after installing thru vortex? I'm kind of an idiot when it comes to PCs and stuff...so I use vortex...all my other mods work...but this one does nothing when i hit f4 or f5...please help XD would love to use your mod
do i simply copy and paste all 4 command lines into the ini? and where should i be able to find the ini folder? Im a steam user if that makes it easier to answer
Thank you, works like a charm! And lol as a coincidental bonus when I got in game to test this miracle, Sarah`s first words were "careful with that spacesuit, one small puncture and you´re done" XD !!
Hello ModsRMods, sorry to bother you, but I'd like to know if the helmet shown in your picture is actually in the game. If not, can someone plz make a mod for it :-) ?
Benefits: Looks better and more immersive and you get to keep the stat bonusses from the suit. Downside: Some NPCs will comment you on wearing the helmet when you dont need to.
This mod is SO underrated. How is it not getting more likes? This is a far better option that other mods which auto hide your spacesuit since here, you can choose as and when you yourself want to hide it
It's not "better" than the other mods, it's two different options for the same thing. Some people will want the auto-hide and some will want manual control. Two equally useful mods based on preference.
The problem with auto-hide is that it's a very blanket-wide approach. Say if I want to one day walk into a city with my spacesuit equipped but no helmet, I cant do that with auto-hide. Or if I wanna just remove my helmet in my ship cos I'll just be jumping to another part of the planet. It doesnt make sense then for people to remove their spacesuits entirely.
There are also some combat segments in cities like the Neon gangwar mission and it doesnt make sense to fight without our spacesuit equipped
Yes, and those are your preferences, and they're fine. This mod is for you, and it's a good mod! But what you list as problems are not problems for everyone. Maybe someone doesn't want to map more hotkeys. (Me, for instance. I have a lot of hotkeys already.) Maybe they don't want to think about exactly where and when it makes sense, just want the spacesuit to be off sometimes cause it's smelly and needs a wash they like to see their clothes more often.
It's just a matter of how each person wants to play, not a matter of better or worse. Some people like paperbacks and some people like audiobooks, ya know? The best solution is to have both options available.
I found out a beautiful way to do it. Go and install Linked Companion Spacesuit with this mod. It will make it such that your companion matches your hidden settings. So when you manually hide your helmet, your companion will also hide theirs
All Ik when i got it from the ref from "Toggle showing spacesuit in settlements (same as the UI toggle in the inventory) F1=if player.getav B120C != 0; player.setav B120C 0; else; player.setav B120C 1; endif"
and just kept going up the chain with it to see what they do and this one allows it anywhere settlements, breathable/non areas etc and keep all the effects
38 comments
For example Sarah: 5986.SetAV 000A73F8 1 she will equip cosmetic suit. 0 will hide it as usual.
If not, can someone plz make a mod for it :-) ?
Downside: Some NPCs will comment you on wearing the helmet when you dont need to.
There are also some combat segments in cities like the Neon gangwar mission and it doesnt make sense to fight without our spacesuit equipped
it's smelly and needs a washthey like to see their clothes more often.It's just a matter of how each person wants to play, not a matter of better or worse. Some people like paperbacks and some people like audiobooks, ya know? The best solution is to have both options available.
Do you know the difference between these IDs and yours? They are very similar... B120C and B120B vs yours which are B120D and B120E... odd.
Toggle showing spacesuit in settlements (same as the UI toggle in the inventory)
F1=if player.getav B120C != 0; player.setav B120C 0; else; player.setav B120C 1; endif
Toggle showing spacesuit in breathable environments
F1=if player.getav A73F8 != 0; player.setav A73F8 0; else; player.setav A73F8 1; endif
Toggle showing helmet in breathable environments
F1=if player.getav B120B != 0; player.setav B120B 0; else; player.setav B120B 1; endif
"Toggle showing spacesuit in settlements (same as the UI toggle in the inventory)
F1=if player.getav B120C != 0; player.setav B120C 0; else; player.setav B120C 1; endif"
and just kept going up the chain with it to see what they do and this one allows it anywhere settlements, breathable/non areas etc and keep all the effects