Starfield
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Stentorious

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Stentorious

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85 comments

  1. Stentorious
    Stentorious
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  2. UnseenUnit
    UnseenUnit
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    It seems the auto repair auto-repair doesn't work anymore with the new official patch 1.11.36.
    Anyways if someone can confirm, thank you.

    I dont know for other features of this mod (haven't paid attention to that).

    Perphaps it's due to the new features (about difficulty tweaks) implemented in this new official update from Bethesda.

    Anyways if it's the case, I hope this mod can be updated.
    Thank you in advance.
    1. Stentorious
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      Didn't notice any issues but I updated to the latest interface files just in case.
    2. UnseenUnit
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      This 2.1 update fixed the issue. Thank you !
  3. langbj76
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    There seems to be a random "W' in the FOMOD file. Line 46. Vortex freaks out because of it.
    1. Stentorious
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      Fixed!
    2. langbj76
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      Thanks! That was fast!
  4. HumanNPC
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    When I install any of your mods, specifically this one, compact crew, compact mission, and faster favorites, Vortex doesn't place the Interface folder inside the Data folder. Instead I get an Interface folder where the exe is located.
    1. Stentorious
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      Update your Vortex, they fixed that FOMOD issue back in December.
    2. HumanNPC
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      I don't like the way the new extensions handle the game for now, so I will stay on 0.3.0. 
      However, I fixed my issue with your mods by adding Data where it calls for Destination in your ModuleConfig.xml files for each mod
      Thank you for responding.
  5. Marcurios
    Marcurios
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    Since you have been dabbling with the ship systems, do you know if it is possible to enable repair of subsystems of a ship when in combat ?
    I can repair hull fine with parts, but the red stuff doesn't go away and repair in combat, only when combat is done it starts repairing.

    i think this is a large oversight on Bethesda's part cause if you are in combat for instance around Jemison (happened to me when i jumped in, had no bounty, didn't fire on anyone, but like 30 ships where suddenly attacking me), i tried to jump away, but that's not allowed, i have a fast ship 200 m/ps so i boosted awy like 20km with multiple boosts, but they kept chasing me and taunting me, preventing me form either jumping or fast traveling.
    That took like 20 minutes, and in all that time, my subsystems did not repair, so i couldn't go back and finish them off one by one either.

    That essentially soft locked my game, that's why i consider this either a extremely bad game mechanic decision, or even a bug.

    In the end i had to enable god mode and kill them all, gave myself 250.000 credit to pay the bounty cause i felt it was extremely dishonest to f*#@ the player in the ass like that..

    If subsystems would repair, and you would actually be able to jump in combat when you are well out of range of the enemies weapons, that would actually be very logical and make sense..

    i know how to use xEdit, though i suspect some of this stuff is set in scripts.
    1. smkb9
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      Does anybody know how can i remove the giant circle from the ships hood? Thanks!
  6. windowsgamer
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    installing the updated version seemed to reset the ini file setting?
    1. Stentorious
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      INI's get reset after each update in case I add new settings. You can always make a back up before updating though.
    2. windowsgamer
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      ah. guess that makes sense. it was only the show true health thing that got reset anyway as i think thats the only thing i changed. i hadnt launched the game in months so i was confused why it was "broken".
    3. SalemMurders
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      You could make the ini file separate like lStewieAl does in his New Vegas tweaks and then update it whenever you need to. Understandable if you don't want to, just making a suggestion for end users.
  7. Z3R0B4NG
    Z3R0B4NG
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    Before i patch the game, obligatory question if this is ready for 1.8.88 without changes or if it needs an update?

    thanks
    1. Stentorious
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      Should be fine
  8. makabaka118776
    makabaka118776
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    This is a very good mod, thank you for your work!^_^ However, I encountered a small issue while using it: the display for the actual health of the shield can only accommodate three digits. When the shield value exceeds this number, it shows an incorrect number, for instance, 1240 shield points are displayed as 240. In the game, it's entirely possible for higher-quality shield modules to have shield values exceeding a thousand, and there are character skills that can further increase shield values. Hence, this issue is quite easy to encounter. I'm not sure if this can be addressed or if it's a problem with my settings?
  9. metalburner
    metalburner
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    last update gives me invalid fomod error with vortex?
    1. DaedalEVE
      DaedalEVE
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      ditto
    2. Xzero86
      Xzero86
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      me too what is that about
    3. Stentorious
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      You need to update to the latest Starfield Vortex Extension. They finally fixed the issue where Starfield FOMODs would install into the root folder instead of data. So you no longer need to choose which mod manager you are using while installing.

      EDIT: Should be fixed, my bad! Random "W" snuck into my XML.
    4. LostBoyscout
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      Nope, even after udating Vortex with the Starfield Vortex Extension v0.5.7 the installer still fails with this error:

      Invalid XML: The element 'dependencies' cannot contain text. List of possible elements expected: 'fileDependency, flagDependency, gameDependency, fommDependency, dependencies, foseDependency, skseDependency, nvseDependency, f4seDependency'. (Line 46, Pos 56)

      So; I'll wait for the next revison :-)
    5. Stentorious
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      Try again, should be fixed.
    6. metalburner
      metalburner
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      all good now, thanks
    7. bossbill
      bossbill
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      Just tried to update still giving fomod error.


      Edit....Rebooted vortex, worked this time....Thanks.
  10. MarkoSolo
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    This is a question that pops into my head everytime I sit in the pilot seat: is there anyway your 'information' can be actually on those three dead screens that might as well be pictures (well they are I suppose). It would be fantastic if they were dynamic.


    Just an ask 'if', no need to stay up all night making it so lol
    1. zerozeroxray
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      they are dynamic - you can see them displaying your throttle position, thrusters when engaged (both rotation and translation), and retro engines firing when your ship is slowing down.

      no idea how feasible it'd be to have them display other things like speed, ammo count, or shields/hull though.
  11. casildak
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    Thank you for this so much. Works like a charm!

    I hate how I have to wait until I'm basically dead to hit the ship repair button mid fight, which is so clumsy.

    I have the parts in my ship's inventory and I'm in an endgame ship, ffs. This should just be how it works.
    1. Stentorious
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      You can actually hit the repair button whenever, the icon appearing is just to remind you.