Hmmm. I'm not sure what the problem would be. It's a very basic bat file anyone could write. I haven't looked at this game in several months. So if something has changed (Numbers, effects, ect.) in an update that could be it. But generally bethesda doesn't modify these values... I'll verify it still works when I have a moment to get on the game.
If you mean to add energy damage to a melee weapon, trial and error in the console which led me to using an omod part for guns to add it. I used this to increase the ignite chance over the normal threshold for the incendiary mod because it felt like it was too rare. If you are referring to the original, frankly I didn't. I only added energy damage because of the ignite chance increase, and, you know, I really liked the concept of an energy weapon doing the right kind of damage...
No, I misunderstood. I think this is a replacement for the Starfield Wakazashi with a weapon from CP77. This is the right game. It's a crossover. I just saw that screenshot directly from CP77 and thought somebody goofed. The other screenshots are Starfield with the same sword model.
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