Starfield
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Ryan McKenzie

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Fudgyduff

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121 comments

  1. Vliick
    Vliick
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    new update 
    i got this : 

    Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF6E9ED4700



    ʰᵉˡᵖ

    1. Vliick
      Vliick
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      EDIT

      Solved by Updating BAKA Achievements Enabler
  2. misapheonix
    misapheonix
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    So everything was working fine, on the previous update (my game is intentionally 2 months out of date, ish).
    I moved house irl, have no internet here yet. Was working fine first day. Next day, constant CTD whenever I load game. UNLESS it's from a save older than when I moved!!
    So crazy. Game has had no contact with internet whatsoever. I did find out that it does scramble the mod load orders at random times. I have the ordering perfected so it's no trouble to reorder it all again.
    I know I should just download new update, and this is my only solution, but still weird how this can happen even if you're offline :/
  3. xOmega240001x
    xOmega240001x
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    Game crashes so much for no reason and there's no real way to discern what the crash logs even mean lol
  4. Emulators
    Emulators
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    This thing actually works. Game must shut down on its own for it to work. If your game is stuck and you kill it trough task manager no log will be generated

    What to do with these logs tho? I asked GPT AI and in my case error pointed to some memory access violation or something. No idea. I need to find crash log analyzer now
    1. PrinceRainny13
      PrinceRainny13
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      Find a fix to "memory access violation" I have the same issue
    2. MindDoser
      MindDoser
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      Just getting same ctd issue as well with (Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF7BB9E9C88 Starfield.exe+22E9C88) ,yet not a clue how to find the root of crashing issues. I'm just crashing always after i get killed and/or loading a save while in game. I guess time to disable mods one by one, the old good way.
    3. omike45
      omike45
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      I'm getting the same error. Did you figure out what is causing it? 
    4. Serioth12
      Serioth12
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      @MindDoser, I'm getting the same issue and not sure why. From what I can gather the game is trying to find an address that's not there so check and .dll plugin
    5. gadman85
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      @MindDoser Had this same issue for a couple of updates now.  It was Skill Fixes no challenges for me.  The crash was happening every time I spoke to an NPC on a planet and they gave me a random quest.  Just talking to the NPC caused the issue.  The game wouldn't ctd until I tried to load a save made after speaking to the NPC.  Not sure if that is a mod you are using though.
    6. EveBishop
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      access violation is a broad general term for "something f'ed up". It attempted to access something that it either wasn't allowed to, or expected to be there and wasnt, but this could be caused by a HUGE range of things. In Crash logger, when the reason isn't easily identifiable from common occurences, it's often down to you to look at the log more closely and check the stack trace. "stack" is like a programming workload, more or less - the tasks that Starfield was working on or is going to work on. The stacktrace is what that stack was when it crashed. Checking what it was attempting to do or had just done or about to do before it crashed... is a good idea.

      A girl crashes her car (pc) on the (information super) highway. Oh no!  Camera footage (the stack trace) shows she was texting and driving. (insert clever metaphorically relevant reason for SF crash here)

      Good luck!
  5. kanguru
    kanguru
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    Crash to desktop when entering orbit.
    "EXCEPTION_ACCESS_VIOLATION" at 0x7FFAEE801890 VCRUNTIME140.dll+0011890 memsetThe first crash happened a month ago. I did everything I could to debug it, but nothing fixed it, so I found a four-week-old save where it was not happening and played on from there.
    A month later, it's baaaaaaack; same DLL, same offset, same memset routine. Oh, of course, now it's happening with a new Starfield version.
    I have tried a lot to fix it:

    • Disabled all mods (then reenabled enough to get the game to start with the broken save).
    • Updated/reinstalled VCRUNTIME.
    • Rebuilt shader caches.

    • Downgraded Starfield to an earlier version and upgraded to a newer version.
    • Tried downgrading and upgrading AMD video driver versions.
    • Tried to enter orbit with different ships.
    • Tried to enter orbit without crew and companions.
    • Tried to go into different locations in space (e.g., fast travel directly to space stations and different planets and systems).
    • Verified the integrity of game files.
    • Verified the integrity of Windows files.
    I can still play the game, in a way, as long as I don't need to do anything in space.
    Whenever I enter space, I get these crash dumpsCan anyone suggest what I should do now?
  6. DigitalBoy760
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    Still can't get it to work. I have the FO4 version on an installation of Lively's "Magnum Opus" Wabbajack modlist, and the few times it's crashed, it works, opens up postmortem and launches notepad++ with the crash log, but nothing of the sort with Starfield. 

    The wabbajack install tells me that it runs fine with Mod Organizer 2's virtual file structure, so it's not 100% necessary to have the DLL in the main Steamlibrary directory.

    I've managed to track down one issue where Starfield would lock my PC hard, requiring a hard reboot - there was an issue with my Windows installation that finally manifested a crash log, so I created a bootable thumb drive to reinstall Win11 clean, and now instead of hard locking, it CTDs, so that's an improvement.  I was hoping that this tool could give me some idea of what/where to look at next. It's maddening, because the crashing seems almost capricious. The game will run fine for an hour or more, then it'll crash every five minutes, or crash loading a savegame. multiple tickets with bethsoft have gone nowhere... getting ready to toss this box off a highrise roof top.
    1. DigitalBoy760
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      The plot thickens... Just had another crash, and this one didn't blackscreen on me, and Trainwreck did it's thing... 

      This is actually quite helpful since now I know that the black screen issues are probably GPU related. Whether it's hardware or a driver issue remains to be seen.
  7. AdYestSatana
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    I'm not seeing any crash logs.

    I installed the mod in Documents\My Games\Starfield\SFSE\Plugins

    Is this right?
    1. ChristopherC71
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      That would be close to the dir. where the crash log will be dropped. You need to install it in the game dir.

      \SteamLibrary\steamapps\common\Starfield\Data\

      Ensure you have SFSE installed of course. 
  8. DigitalBoy760
    DigitalBoy760
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    I'm in the same bot as AdYestSatana, I'm not seeing any crashlogs anywhere. 
    I use Mod Organizer 2, and I've checked the SFSE subdirectory in the Overwrite directory, where SFSE, Lumin and the other DLL based mods store their logs, as well as the Documents\MyGames\Starfield\SFSE directory where the same mods make copies, and no crashlogs.

    Also, if the failure mode is the game freezes the PC completely, requiring a hard reset, will there be any logs written? I've been trimming mods to see if it's one or a combination of mods causing the freezing issue, and now I'm getting occasional CTDs rather than a system freeze requiring a hard reset.
  9. Promiiss
    Promiiss
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    how does this work, dont understand, 

    how do i read this log to findout what cousing the crash?

    pastbin
  10. tono25
    tono25
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    Can somebody help me with my crash log?