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xatmos

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  1. xatmos
    xatmos
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    Work in Progress

    - Add scaling to more placed Cutter instances and loot tables.
    - Make cutters more expensive.
    - Do a better balance pass.
  2. ThaTylar
    ThaTylar
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    Finally, a mod that allows me to have one inch punch and have the fractured disco ball laser cannon that i always wanted
  3. kelendral1
    kelendral1
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    Thanks for this, really liking it.

    Customization Notes
    Spoiler:  
    Show
    These notes come from my personal testing.  They are in no way supported by the author.  These are listed for educational purposes only.DAMAGE: 18 unique values from 04-63h (04-99 decimal)
    44414D410C00810A06000400
    44414D410C00810A0600??00

    COST/Value: Default 475
    00008040DB0100000000803F
    00008040????????0000803F

    UI_RANGE: Default 3 - value as seen on the item card (icard) for range
    0000404000004041CDCC4C3E
    ????????00004041CDCC4C3E

    FIRE_RANGE: Default 12 - effective range in (m) as measured by scanner
    0AD7233C00004041
    0AD7233C????????
    Defaults
    Spoiler:  
    Show
    DAMAGE      |   UI_RANGE (icard) |   FIRE_RANGE (m)   |   VALUE/COST
    HEX   DEC   |   FLT   HEX        |   FLT   HEX        |   HEX        DEC
    04    4     |   3     00004040   |   12    00004041   |   DB010000   475
    07    7     |   3     00004040   |   12    00004041   |   DB010000   475
    0B    11    |   3     00004040   |   12    00004041   |   DB010000   475
    11    17    |   3     00004040   |   12    00004041   |   DB010000   475
    16    22    |   3     00004040   |   12    00004041   |   DB010000   475
    1B    27    |   3     00004040   |   12    00004041   |   DB010000   475
    21    33    |   3     00004040   |   12    00004041   |   DB010000   475
    25    37    |   3     00004040   |   12    00004041   |   DB010000   475
    2C    44    |   3     00004040   |   12    00004041   |   DB010000   475
    31    49    |   3     00004040   |   12    00004041   |   DB010000   475
    37    55    |   3     00004040   |   12    00004041   |   DB010000   475
    3D    61    |   3     00004040   |   12    00004041   |   DB010000   475
    45    69    |   3     00004040   |   12    00004041   |   DB010000   475
    4D    77    |   3     00004040   |   12    00004041   |   DB010000   475
    54    84    |   3     00004040   |   12    00004041   |   DB010000   475
    58    88    |   3     00004040   |   12    00004041   |   DB010000   475
    5D    93    |   3     00004040   |   12    00004041   |   DB010000   475
    63    99    |   3     00004040   |   12    00004041   |   DB010000   475
    Rescaled
    Spoiler:  
    Show
    DAMAGE      |   UI_RANGE (icard) |   FIRE_RANGE (m)   |   VALUE/COST
    HEX   DEC   |   FLT   HEX        |   FLT   HEX        |   HEX        DEC
    0E    14    |   3     00004040   |   12    00004041   |   F4010000   500
    1C    28    |   3     00004040   |   12    00004041   |   BC020000   700
    2A    42    |   3     00004040   |   12    00004041   |   84030000   900
    38    56    |   4     00008040   |   16    00008041   |   4C040000   1100
    46    70    |   4     00008040   |   16    00008041   |   14050000   1300
    54    84    |   4     00008040   |   16    00008041   |   DC050000   1500
    62    98    |   5     0000A040   |   20    0000A041   |   A4060000   1700
    70    112   |   5     0000A040   |   20    0000A041   |   6C070000   1900
    7E    126   |   5     0000A040   |   20    0000A041   |   34080000   2100
    8C    140   |   6     0000C040   |   24    0000C041   |   FC080000   2300
    9A    154   |   6     0000C040   |   24    0000C041   |   C4090000   2500
    A8    168   |   6     0000C040   |   24    0000C041   |   8C0A0000   2700
    B6    182   |   7     0000E040   |   28    0000E041   |   540B0000   2900
    C4    196   |   7     0000E040   |   28    0000E041   |   1C0C0000   3100
    D2    210   |   7     0000E040   |   28    0000E041   |   E40C0000   3300
    E1    225   |   8     00000041   |   32    00000042   |   AC0D0000   3500
    F0    240   |   8     00000041   |   32    00000042   |   740E0000   3700
    FF    255   |   8     00000041   |   32    00000042   |   3C0F0000   3900

    Optional
    Spoiler:  
    Show
    0x000000D3-0x000001AC - Final Size 45,225


  4. dethtrain
    dethtrain
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    Would console commands be different to spawn a higher damaging cutter? Or if I use additem at level 200 vs level 50, I'll automatically get an appropriate cutter?
    1. use amod 12E10E to increase your cutter power. It works on Equinox as well. Just use it over and over (or create a txt file to use with the "bat" command) and paste about 700 lines into the file. I upped my cutter to about 36k and it instant cuts.
    2. JoeCoolinsc
      JoeCoolinsc
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      When I applied amod 12E10E to my Equinox it removed the skin and even the option for a skin. Not a big deal, but kinda weird.

      Update... I used this on a different Equinox and it didn't affect the skin. Gremlins.
    3. XxAarchangeLxX
      XxAarchangeLxX
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      If anyone is curious, amod 12E10E is the Refined quality for the Equinox laser rifle. It should add 108% more damage. You could also use amod 12FD25. This is the Advanced quality for the Solstice Laser Pistol, and increases the damage by 140%. This is also the highest Quality increase in the game (that I can find).

      Quality increases are not linear, as the next highest Advanced Quality is the Kraken at 133%. It's weird, but every gun has 3-4 of its own hidden Quality mods that add different amounts. These can also be applied more than once and stack.
  5. Battousai124
    Battousai124
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    Please remake your mods with xEdit.
    1. Battousai124
      Battousai124
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      Took the liberty to simply do that, untested but since they do the exact same thing, there shouldn't be a problem.
      https://drive.google.com/drive/folders/14YPVOx14Od8Sn2FA6vvcJm8aupHjtle9?usp=sharing
      The Legendary Drip file in this google drive folder requires Craftable Quality by Gambit77
    2. DragonHeart013
      DragonHeart013
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      Thanks for the change to the .esm format :) Did lose the one I had equipped... but that's on me for changing over while the item was equipped :P Just so you're aware, the Power Cutter mod from that drive also lists Craftable Quality as a master according to MO2, in case that wasn't supposed to be the case
    3. Battousai124
      Battousai124
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      No, in fact Legendary Drip, does NOT require Craftable Quality, but in fact Power Cutters does.

      And yes, any items from this mod, DO NOT carry over when switching from the author's file to mine.
    4. Nollauno
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      Seconded for the craftable quality.
  6. Saber84
    Saber84
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    is there anyway to do "sTestFile=" past 1 through 9 by chance?
    1. Saber84
      Saber84
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      nvm moved over to Plugins.txt whoops
  7. staberind
    staberind
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    Yeah, Hellers cutter was my goto, but as its unskinnable, and I just got the Ahegau cutter skin, I guess its time to give him his cutter back. (Shame, the game has no dialogue options for "Hey Heller, I found this exotic alien superweapon, have it")
  8. WookieLuke
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    I believe this is (unfortunately) incompatible with the infinite range cutter mod.
    (Unless I'm doing something wrong which could be very likely)
    But it seems that every cutter (leveled included) only has 3 range, despite having both mods active.
  9. Sworishina
    Sworishina
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    I'm using StarUI and I noticed the new cutters seem to be classified as guns. Is there any way to have them be classified as cutters or no?

    Edit: After looting some miners I've found that most cutters ARE classified as heavies, just not the one I bought from a store in New Atlantis. Which is probably still worth looking into since it's a bit bizarre. Maybe it has to do with the specific perks it has or something? Here is the cutter in question:

    Spoiler:  
    Show


    Please note that my HP is full; I don't know why it's got extra attack.
  10. 13lux
    13lux
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    hmmm, does this mean i can get a cutter with the 'extended magazine'perk with this mod for a awesome 200 battery power instead of the default 100? it drains so fast, especially with the alternate fire be it during mining or fighting haha.

    what mods 'can' it get exactly, just the same pool as most laser/heavy weapons in general?

    Additionally i also read in the comments there's 250 tiers/levels for weapons? wasn't it just the 4 tiers, "default/calibrated/refined/advanced"? rarity aside as that in my experience only adds 1, 2 or 3 perks with modifiers on top of the base. unless that goes deeper then that too...
    I haven't seen anything else though, and haven't found any different tiers of "advanced" versions of weapons damage wise either... nor "calibrated/refined" and such, always the seems the same scaling to me.
    1. xatmos
      xatmos
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      Yes, they use a subset of the normal mod pool.  Cutters aren't eligible for Extended Magazine.  They are eligible for +X% damage to different enemy types, extra damage at low health, chance to knock down or cause status effects, light weight, armor piercing, and chance for med packs on kill.  I think that's all or most of it.

      They don't use the normal tier system, the damage is scaled more granularly based on player level up to 99 damage at Lv250.  The damage on each cutter is fixed when it spawns, but as you level up better cutters will appear.  Also most cutters just lying around are not changed, the easiest way to find a rare cutter is to check vendors.  If you aren't seeing any the mod might not be installed correctly.

      I'm thinking about increasing their range, because it feels shorter than it looks.  I don't really mind the power drain though, I think that's a fair and flavorful trade-off.
    2. LX6R
      LX6R
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      Extended magazine would be dope though
    3. 13lux
      13lux
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      Thank you for the detailed answer xatmos.

      interesting, so i take it this new gradual "tier" system based on player levels is done by you and not exactly native to the game then, not for weapons at least. interesting choice tbh, i'd expect bigger jumps between device quality and rarity instead of gradual changes, it's not a tool you should swap out a lot anyway. sounds like it's applicable to melee weapons too.
      i take it heller's cutter is pretty bad this time around with the new system, only a low level unique, much like for example that acid rain grendel in the well, a nice looking wall hanger at best once you start finding higher tier variants.

      i agree the high power drain is a fair trade of indeed, and the short range is fine for the most part too, i wouldn't increase it past 20 or maybe 24 (double from base 12 i believe) anyway, i think npc's flail em around about 20m or so in Cydonia anyway so that range would look somewhat lore accurate at least. more range then that and you invalidate various weapons (and some like the Eon will never be relevant anyway haha).

      imho a shame you can't have the "extended magazine" perk on a cutter. i love that perk in general. so, since that's not an option, maybe have it recharge power slightly faster with higher tiers? either way, you'd think it's magazine isn't any different then the other energy weapons just can't be manually reloaded and has a built in recharge function, guess not then.
    4. Sehvekah
      Sehvekah
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      You can use console commands to add the extended magazine effect( amod 000FFA3B ), it works great, though it will still display as 100/100 ammo.

      As for range, ideally it'd scale with either Geology and/or Surveying skills(eg, 12m base, +12/skill rank), but a flat buff to 30-50m range would be just fine for now, since it'll be a while before we've got the tools for the ideal solution.
    5. xatmos
      xatmos
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      If extended magazine works correctly I'll add it to the possible spawns whenever I next update the mod.
  11. Durtnap86
    Durtnap86
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    for the ini file do we add sTestFile1=example.esp; then this file if we have multiple mods for this line or add sTestFile2= ?
    1. Lukayio
      Lukayio
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      Add a second line with "sTestFile2=", that worked for me
    2. bagskiii
      bagskiii
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      Just the question I was wondering. "sTestFile2=" works for me as well
    3. AlexPreit
      AlexPreit
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      Use Plugins txt enabler by Nukem. Literally changed my life