Before reporting that this mod is not working, please read the description and try loading the game without the Achievement Enabler enabled and see if you get a pop-up saying that the achievements will be disabled. If you don't see the pop-up, it means you didn't install it correctly.
If you see the achievement warning pop-up and the mod is still not working, load the game, save the game in a separate save, exit the game, and temporarily remove all ESM/ESP mods.
Start the game and load the save you just created, and you should see a pop-up warning you about content that no longer present. If you don't see the mod name in the pop-up, or if you don't see the pop-up, it means you didn't install it correctly.
If you are unable to get the mod to work or have previously used the sTestFile method, follow these steps before asking for help.
If you have other ESM, ESP mods, put them in Plugins.txt as shown in the guide below.
Your StarfieldCustom.ini or Starfield.ini would probably look like this. sTestFile1=Strap-In.esm sTestFile2=Kitten.esm sTestFile3=Elektra.esm
Copy all sTestFile entries in your StarfieldCustom.ini or Starfield.ini and paste them into Plugins.txt.
Replace sTestFile1-10= with * (asterisk).
Add a # (number sign) to the top of Plugins.txt.
The ESM should be at the top and the ESP at the bottom.
Your Plugins.txt should now look like the one below. # *Strap-In.esm *Kitten.esm *Elektra.esm
Now, remove all sTestFile entries from all INI files in the locations below, and delete any INI files with the same name as the plugin (e.g. Kitten.ini) from your Data folder.
I found the solution for those that do not work, go to the folder where MODORGANIZER OR VORTEX installed the files and enter to the data folder of the mod and copy all the files from the same folder outside of that data folder, then back to modorganizer and click on install, The author made a mistake and placed the files inside another folder called data, which causes modorganizer not to detect it.
There's no data folder to begin with I've looked everywhere. This isn't the creators only mod to have this problem too. I'm surprised more people aren't complaining lol
This is a great mod and I love the outfit. I currently have Sarah wearing it.(I'm wearing Skimpy Leather) What would make it awesome is to have a red jacket version for Sarah. I tried myself but kept ending up with horrid colors. So if you have time I'm sure a Sarah version would be appreciated by many.
In you'r StarfieldCustom.ini ( if you don't have it, make it using a text reader, notpad, notpad++) Starfield.ini works too, but better to use StarfieldCustom.ini so you don't have to clutter Starfield.ini Lokated here C:\Users\"your name"\Documents\My Games\Starfield
AND If you have ANY sTestFile in ANY xxxxxxx.ini file --- REMOVE them.
Ok after 4 HOURS I finally managed to work it out!!!
for those who use Vortex on Steam version:
I simply installed the mod with vortex and add the line *Elektra.esm in "plugins.txt" in "C:\Users\YourPC\Documents\My Games\Starfield" directory and IT DIDNT WORKED?!?!?!
So I searched and found out that there is ANOTHER "plugins.txt" in "C:\Users\YourPC\AppData\Local\Starfield" directory which I simply add the same "*Elektra.esm" line and IT WORKEDDDDDDDD!?!?! and yeah NO ONE told me anything about this!!!!!!
ANYWAY hella nice work with the mod thank you good sir! o7 Also I recommend the Elektra by Theenco - Re-Colour-Re-Texture for nice color rexture!!! have fun you all
ok. after 2 days of trying (i guess im too dumb >.<;) i finally got it and now wearing the clothes! but. why does mine have a gold color? or am i being more dumb by missing an instruction on how to change them? some help would be greatly appreciated =)
Hi ya I am very confused, I wonder if you could advise me? over the last two days, I have completely uninstalled my game twice added your mod, and used help Elektra and obtain the code for the mod obtained the code and got the clothes for my girl, but each time I load all my other stuff back in. I get the, do you still want to load as the Elektra.esm is missing?? I know its there I can see it but its not being reconised for some odd reason?? I've put the meshes & textures in the my game Starfield data folder as well as the Elektra.esm. I have also put the Elektra.esm in the data folder of the main game. I've not removed them from any of the folders. I've also added the .esm to my Plugins folder Have you any idea's what I'm doing wrong Many Thanks Hagrid
Hi ya I replaced my .ini once I'd done that the console worked and I got access to your mod which as I said before is brilliant many thanks sorry for disturbing you Kindest Regards Hagrid
Hi ya My game crashed big time so I had to start again I've checked your mod is working, but the console won't show it could you possibly give me some codes to try and get the outfit, please Thanks
i downloaded with vortex and all it does is make the outfit completely invisible like u can see right through npc tried figuring it out to no availability please help
Thanks. I am not (yet) using VBB, I want to see if we can get a more thorough approach to managing bodies first. I also kind of don't want to use FOMOD, we are on Starfield, Vortex is the big thing, and we shouldn't have to rely on something made for different and earlier games. I am not slagging anyone there, it is just that this is Starfield, not FO.
If you inspect the file with the preview file content you will see the basemesh folder contains the morph file while the mainfiles folder contains the nif file
@Cfrensley ^^? A fomod is an xml installation file that provides the user with a GUI for the package options (Because users like pictures). Your mod manager then installs your choices from the GUI to install your selected files in the game. I think you may be confusing FOMM and Fomod.
200 comments
If you don't see the pop-up, it means you didn't install it correctly.
If you see the achievement warning pop-up and the mod is still not working, load the game, save the game in a separate save, exit the game, and temporarily remove all ESM/ESP mods.
Start the game and load the save you just created, and you should see a pop-up warning you about content that no longer present.
If you don't see the mod name in the pop-up, or if you don't see the pop-up, it means you didn't install it correctly.
If you are unable to get the mod to work or have previously used the sTestFile method, follow these steps before asking for help.
sTestFile1=Strap-In.esm
sTestFile2=Kitten.esm
sTestFile3=Elektra.esm
#
*Strap-In.esm
*Kitten.esm
*Elektra.esm
What would make it awesome is to have a red jacket version for Sarah.
I tried myself but kept ending up with horrid colors. So if you have time I'm sure a Sarah version would be appreciated by many.
Go get
NMMce
https://www.nexusmods.com/site/mods/305?tab=description
NMMce Discord
https://discord.com/invite/JZ4tZ5KFQX
Plugins.txt Enabler
https://www.nexusmods.com/starfield/mods/4157
Baka Disable My Games Folder
https://www.nexusmods.com/starfield/mods/1599
UNINSTALL MODS
UNINSTALL VORTEX
Install NMMce THEN Plugins.txt Enabler AND Baka Disable My Games Folder
Install your mods with NMMce and you never (?) will have a problem again =)
When downloading mods, use the vortex button.
Here is Plugins.txt if you really need to check it
C:\Users\"You'r name"\AppData\Local\Starfield\plugins.txt
------------------------------------------
My load order for example
------------------------------------------
Starfield.esm=1
BlueprintShips-Starfield.esm=1
Constellation.esm=1
OldMars.esm=1
Easy Digipick.esm=1
NoFallDamage.esm=1
USU.esm=1
USU - No Level Requirements.esm=1
USU - Reduced Build Restrictions.esm=1
USU - Quest Rewards.esm=1
USU - M Class.esm=1
SKKUniversalStash.esm=1
SKKPlayerHomesAnywhere.esm=1
SKKShipTools.esm=1
Earth POIs.esm=1
more_outpost_objects.esm=1
Even_more_Outpost_Objects.esm=1
BASE.esm=1
Catwalks.esm=1
FreedomOfExtraction.esm=1
Rickys_OutPost_Tweaks.esm=1
BASE-TheDome.esm=1
IncreasedCrewCapacity.esm=1
Inquisitor_Starfield_Mods_Desert_Tent.esm=1
TheSilo - Cheat.esm=1
MoreOutpostCrew.esm=1
Build In Water.esm=1
Habz_HopeTech.esm=1
Habz.esm=1
DerreTech.esm=1
DTdoorsSETOVERLAPTOLERANCE.esm=1
ShipColorize.esm=1
LuxuryLines.esm=1
Inquisitor_NEW_Deimos_Glowing_Wings.esm=1
TNUsefulShipStructure.esm=1
SMSEX_SERIES_AIO.esm=1
TNWeaponToModuleSnapping.esm=1
Rickys_Outpost Construction Expanded_Patch.esm=1
Rickys_More_Outposr_Crew_Patch.esm=1
Rickys_Cargo_Weight_Mass_Hull_Configuration.esm=1
Rickys_Derre_Patch.esm=1
Rickys_Patch_TN's Useful Ship Structure (Hull Buffs).esm=1
Rickys_OutPost_Power.esm=1
Rickys_Patch_Ship Module_Snap_Expansion_SMSEX.esm=1
Rickys_Habs_Patch.esm=1
Ship Power Fix.esm=1
Mission Boards Anywhere.esm=1
Followers Mod.esm=1
scarfs.esm=1
TheencoGlasses.esm=1
Cowgirl.esm=1
Kitten.esm=1
Strap-In.esm=1
TacSuit.esm=1
TheDress.esm=1
low_cut_dress.esm=1
SkimpyLeather.esm=1
Elektra.esm=1
LiaraSpacesuit.esm=1
TaliSpacesuit.esm=1
HuttslayerOutfit.esm=1
BODYMESH.esm=1
HSIBA.esm=1
------------------------------------------
Rickys Patches is my own patches
------------------------------------------
Do NOT forget to add
[Archive]
;;Enable mods
bInvalidateOlderFiles=1
sResourceDataDirsFinal=
In you'r StarfieldCustom.ini
( if you don't have it, make it using a text reader, notpad, notpad++)
Starfield.ini works too, but better to use StarfieldCustom.ini so you don't have to clutter Starfield.ini
Lokated here
C:\Users\"your name"\Documents\My Games\Starfield
AND
If you have ANY sTestFile in ANY xxxxxxx.ini file --- REMOVE them.
And read the Sticky
for those who use Vortex on Steam version:
I simply installed the mod with vortex and add the line *Elektra.esm in "plugins.txt" in "C:\Users\YourPC\Documents\My Games\Starfield" directory and IT DIDNT WORKED?!?!?!
So I searched and found out that there is ANOTHER "plugins.txt" in "C:\Users\YourPC\AppData\Local\Starfield" directory which I simply add the same "*Elektra.esm" line and IT WORKEDDDDDDDD!?!?! and yeah NO ONE told me anything about this!!!!!!
ANYWAY hella nice work with the mod thank you good sir! o7
Also I recommend the Elektra by Theenco - Re-Colour-Re-Texture for nice color rexture!!! have fun you all
or am i being more dumb by missing an instruction on how to change them?
some help would be greatly appreciated =)
I've put the meshes & textures in the my game Starfield data folder as well as the Elektra.esm. I have also put the Elektra.esm in the data folder of the main game.
I've not removed them from any of the folders.
I've also added the .esm to my Plugins folder
Have you any idea's what I'm doing wrong
Many Thanks
Hagrid
My game crashed big time so I had to start again I've checked your mod is working, but the console won't show it could you possibly give me some codes to try and get the outfit, please
Thanks
Red into data folder
If you using a vbb option put the green into data folder insted of the basemesh
Or use Modmager to install via FOMOD installer
One thing I note, though: both BaseMesh and MainFiles, in your cap, have a meshes folder. What are their contents together, under Data/meshes?
I note also that I have Meshes not meshes, will try to adjust the capitalization in case of case sensitivity being a problem.
@Cfrensley
^^?
A fomod is an xml installation file that provides the user with a GUI for the package options (Because users like pictures). Your mod manager then installs your choices from the GUI to install your selected files in the game. I think you may be confusing FOMM and Fomod.