INI file for scanner's highlight colors. Command lines are in more organized format.
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Nothing is different from other scanner colorification mods. I just organized and grouped command lines in the .ini file.
Groups
Scannable: Scannable NPCs, Flora, Fauna and Minerals
Scanned: Recently scanned Flora and Fauna
Fully Scanned: %100 scanned Flora, Fauna and Minerals
Generic: All lootable objects
Tracked: Tracked resources trough research projects
Social: No idea
Tips
Color numbers are RGBA. You can use this site to learn color's RGBA code.
If you want to experiment about colors, you can use the "refreshini" command to see the effects of the new ini file without restarting the game!
FillColor: If you assign a color here, it will cover the whole surface of the object.
OutlineThickness: If you want an object's highlight more visible, you can increase this value. I used 1.0 value for the Generic group because there is lots of loot in the game. However I used 4.0 values for the Tracked group to not miss them.
OutlineColorHigh and OutlineColorLow: They are colors of highlight. If you assign different colors to them, the object's highlight color will continuously change between these two colors. I used yellow and orange for the Tracked group to make them more visible, for example.