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Choppytehbear

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41 comments

  1. jianlongliu
    jianlongliu
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    CallGlobalFunction "Game.AddPerkPoints" 100 1
    1. Nevero
      Nevero
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      This message is important in the context of the provided mod as it makes the addition of PerkPoints easy via a simple console command ingame.
      Thanks for pointing me to this command as there are people who don't want to add every single basic Perk by ID for a custom build.

      CallGlobalFunction "Game.AddPerkPoints" <int>

      This adds however much PerkPoints are specified via the integer value.

      --------------------------------
      Example:           CallGlobalFunction "Game.AddPerkPoints" 5
      This adds 5 PerkPoints for ABSOLUTE context and to prevent  {["<5> didn't work???"]}.
    2. jianlongliu
      jianlongliu
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      The correct usage is CallGlobalFunction "Game.AddPerkPoints" 100 1, where 100 represents the number of skill points, and the following 1 must be included. This command can also be used in Fallout 4.
    3. Conatus
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      So, I think you are saying that this mods bat files won't work because of the "1 must be included"? Will adding the 1 to the bat files let the bat files work?
    4. choppytehbear
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      The bat files work fine as is.
    5. Nevero
      Nevero
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      CallGlobalFunction "Game.AddPerkPoints" 1

      is absolutely fine to add 1 PerkPoint or however many you want, you won'T need the second number afterwards, I tested this and it works fine.
    6. jbrowser
      jbrowser
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      This post right here is clutch - thank you.
    7. Bkrj
      Bkrj
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      Does it blocks achievements?
    8. Wunderhund
      Wunderhund
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      For the record, cgf "Game.AddPerkPoints" 1 works just fine, save yourself some typing and it's easier to remember.  :)

      And adressing BKrj's question, accessing console blocks achievements, unless you have one of the Achievement Enabler mods installed.
    9. luvm3
      luvm3
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      most likely, it's a powerful command. there are mods to keep achievements enabled though!
    10. n8rtw
      n8rtw
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      you do not require two numbers... just a single number will work fine, as i have used this command like 50 times both in testing as well as actual use.

      CGF "Game.AddPerkPoints" 5

      That alone will add you 5 perk points, the following digit itself wont do anything at all if you add a 1 at the end...its extremely similar to the addAV commands in that once you reach the integer/number you dont type 2+ numbers, only the value you want set. If you look this command up on google you will absolutely find everywhere telling you to use it, however NOWHERE explains what that 1 does, and there are 0 draw backs to not adding the 1... its just a tiny time waster and a minor addition to complexity. (complexity being people think its necessary even when its not)
    11. Banjomir777
      Banjomir777
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      Thanks for this console command, which is particularly useful when level up don't provide a skill point - a bug I just discoverd.
    12. Suprhyper
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      how can i open the console command ingame ? 
    13. choppytehbear
      choppytehbear
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      @Suprhyper On US keyboards it's the tidle key. The `~ key next to the left of 1.
  2. pbcups
    pbcups
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    Anyone know how to remove perk points? Or knows of a list somewhere online of all global papyrus functions I can use with cgf?
  3. jereblalock
    jereblalock
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    Needs an update.
    1. zhokar
      zhokar
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      It doesn't. It's just a regular console command. If you're using multiple mods running bats, they may not all execute the batch. You can combine the contents of all your batch mods' .txt files into a new one. For example, copy them all into "allinone.txt" and then just put that into your config as a bat. Chaining bats up with ";" is very hit/miss.

      Just in case, make sure you save your .txt and config in ANSI format, re-open it and delete any invalid characters.
  4. llewylill32
    llewylill32
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    can you add 2 perk point per level bat. Just asking.
    1. Singu1arity
      Singu1arity
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      yeah, I second this. that would be dope.
    2. Owgrax
      Owgrax
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      Or maybe even 3 per level
    3. choppytehbear
      choppytehbear
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      Doing that would take modding skills I do not possess, sorry.
    4. xxStahlxx
      xxStahlxx
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      Just edit the file and add CGF "Game.AddPerkPoints" 2 and change the name of the file to points2.txt
    5. sparkylicious21
      sparkylicious21
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      https://www.nexusmods.com/starfield/mods/1779?tab=description

      I found this mod that sets it up so you get extra perk points per level. You can edit it so that you get more points per level if you want. The install instructions may be a little confusing, but all you need to do is manually download the file, extract it to the main install location for the game (where the Starfield.exe is located), open the Plugin folder, change the file pppl_example.ini to pppl.ini, then add the following text below to the file. Once done open the game then check C:\Users\*Username*\Documents\My Games\Starfield for a file called pppl_plugin.log. If you did everything right the log file should be there. If it isn't then something went wrong.

      I just installed the mod so I haven't had a chance to try it to make sure it works as intended, but I wanted to post this here as I looked at this mod first and saw these comments looking for a mod to add points per level, so I wanted to share what I found. I hope this helps.

      Text for pppl.ini:
      [points]
      2 = 1
      3 = 1
      4 = 1
      5 = 2
      6 = 1
      7 = 1
      8 = 1
      9 = 1
      10 = 3.05
      11 = 1.2
      20 = 2.2
      21 = 1.2
      30 = 2.2
      31 = 1.2
      40 = 2.2
      41 = 1.2
      50 = 2.2
      51 = 1.2
      60 = 2.2
      61 = 1.2
      70 = 2.2
      71 = 1.2
      80 = 2.2
      81 = 1.2
      90 = 2.2
      91 = 1.2
      100 = 2.2
      101 = 1.2
  5. toni490
    toni490
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    Ah now i get it

    Note: If you want perk points per Level, then this is the wrong one here.

    If you are like me and want to adding perkpoints in the command, then follow my steps.
    This will adding 2 perkpoints per command, BUT you can add what ever you want else with other txt files to use it in the command.

    1. Open Only 1 of the 3 txt files in the .rar data ( for example: points5.txt)

    2. type the following command in the txt file (points5.txt) and safe it

    CallGlobalFunction "Game.AddPerkPoints" 2


    


    3. Drag it to you mainfolder from Starfield and rename it like you want (must be the number you choose) or like me: points2.txt
    The main Folder should be on "YOUR DRIVE"\Steam\steamapps\common\Starfield



    4. In Game, open the commandand type: bat points2
    This will add 2 perkpoints

    

    Congratulations! You got your 2 points

    5. If you want adding only 1 perkpoint, but want to still have the 2 points file in it.
    create a new txt file or drag it from the .rar data and edit again with
    CallGlobalFunction "Game.AddPerkPoints" 1
    safe it and name the txt file: points1.txt

    You don't need to close Starfield for it



    6. in Game type bat points1





    i Hope this will help you guys. Have a nice day yall!


  6. shahenita
    shahenita
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    i just lost you all, 

    so this command --- CallGlobalFunction "Game.AddPerkPoints" 100 2

    adds 2 perk point when ever you level up?
    do i need this mod or not then to make this works? 

  7. bigsim2001
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    on xbox app where i put it 
  8. Highlynx
    Highlynx
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    so do I just drag and drop to the directory?
    1. choppytehbear
      choppytehbear
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      Extract the files and place them in your Steam\steamapps\common\Starfield directory.
  9. Zlybo
    Zlybo
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    if a want to decrease perk points, what can i do?
    1. lukangamer
      lukangamer
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      Very Easy just have some self control and don't spend them :)
    2. BattleCat274
      BattleCat274
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      Bethesda always has a console command to remove perks in their games, so either that or reload a save. OR be stuck with them and regret your choices.
    3. blac8324
      blac8324
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      I wanted 3 points for every time I level up, I messed up and added to many points so now when I level I use 3 points although I have like 20 waiting to be used.
  10. xdehogx
    xdehogx
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    not sure why they thought 1 per level + bullet sponge enemies that flank you was a good idea.
    the game really needs a 2 points to spend per level up..That would balance out the difficulty and the accessibility to builds. 
    1. kalix923
      kalix923
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      Just get a better weapon.
      I bought myself a shotgun what adds random explosive dmg. Its Amazing!
    2. shefchenko
      shefchenko
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      I'm waiting extra skill point per level mod too