The crafting bench part of this will conflict with StarUI Workbench. If you are after the other modules of this AIO you can either install this and let StarUI Workbench overwrite the conflicting files to use their mod in conjunction with this, or you can download the separate modules via the links on this mod's Description page which you may find easier.
Darn when I saw this mod existed I was hoping it darkened the white UI font itself. The thing like the ship builder / flying stats in the top left of the UI keeps giving my OLED temporary for now "thank god" burn in when I'm ship building. Any idea how I could update all the game's UI to be very light grey instead of pure white? Would I use Gimp or something?
I really wish Bethesda thought about this and gave the ability to change the color of the UI like Fallout or make it all transparent or something like the in game combat UI/subtitles. OLED's make up a large portion of the market now and it cant just be affecting me.
Hi! Unfortunately no, that mod won't be compatible with this one. However Faster Workbenches is. They are slightly different in their function but both achieve the goal of speeding up workbench use.
Thanks a lot for the info, I didn't remember I already had this other mod
But the No-Delay Crafting Workbenches Reskin mod doesn't affect the enter/exit animations, but the actual crafting delays that are forced DURING CRAFTING! The mod above solves that forced delay, but doesn't have the superb design you have on yours.
Also, do you think you can make a Compact version for all the crafting stations (armor, weapons etc.)?
I really love this mod, but the obese bars on these stations makes so that I have to scroll a lot for upgrading my weapons which I have a lot
Something similar to what this mod Compact Crafting UI does? Do you think you would be up to it?
Those 2 things would be all it takes to make this UI mod a must-go for many players
I m currently looking into doing a more streamlined interface for crafting stations, however out of respect to Stentorious, it won’t be exactly the same. They deserve the support for their work.
There is also no simple way to have two mods that use the same interface file work together side by side. Plus no way (that I’m capable of) to add a bunch of features to a single crafting bench file and allow users to toggle features on and off. Someone with a lot of scripting experience may be able to figure that out, but it’s not my specialty area. That means I need to create a new batch of files for each interface option. For example the Vanilla vs Increased Crafting Limits are two seperate batches of files. The more features I add, the more sets of files I need to maintain for different user configurations, and troubleshoot when the game updates.
I know this isn’t the mod user’s concern, but I did want to provide a little context as to why some legitimately excellent features may not get included in the short or medium term.
As for speeding up workbench animations while crafting, I’m not sure. Users running the 120 FPS versions of this mod can already encounter stability issues because of animation shenanigans and I’m not inclined to confound that if I can avoid it.
So Streamlined version? Yes hopefully soon-ish. Animation alterations? No immediate plans but keep throwing out ideas, I’m always happy to give them consideration!
Thanks for the update! I would like to use the "streamline" look but :
Added a new streamline crafting interface to the standard font size UI. This option includes the increased crafting limit by default.
I'm not fond of added features or functionalities that are not in the vanilla game.
Is it possible to create a version without the increased crafting limit, only if it's not too much trouble for you ? I would very much like that version
Thanks for your time and effort in creating this beautiful mod Cheers ! -=DD=-
31 comments
for immersion sake I'd suggest to also give the outside screens a dark UI as well, for example the research lab:
I really wish Bethesda thought about this and gave the ability to change the color of the UI like Fallout or make it all transparent or something like the in game combat UI/subtitles. OLED's make up a large portion of the market now and it cant just be affecting me.
Does this integrates what this mod does? No-Delay Crafting Workbenches Reskin
It would be amazing if it would
But the No-Delay Crafting Workbenches Reskin mod doesn't affect the enter/exit animations, but the actual crafting delays that are forced DURING CRAFTING!
The mod above solves that forced delay, but doesn't have the superb design you have on yours.
Also, do you think you can make a Compact version for all the crafting stations (armor, weapons etc.)?
I really love this mod, but the obese bars on these stations makes so that I have to scroll a lot for upgrading my weapons which I have a lot
Something similar to what this mod Compact Crafting UI does? Do you think you would be up to it?
Those 2 things would be all it takes to make this UI mod a must-go for many players
There is also no simple way to have two mods that use the same interface file work together side by side. Plus no way (that I’m capable of) to add a bunch of features to a single crafting bench file and allow users to toggle features on and off. Someone with a lot of scripting experience may be able to figure that out, but it’s not my specialty area. That means I need to create a new batch of files for each interface option. For example the Vanilla vs Increased Crafting Limits are two seperate batches of files. The more features I add, the more sets of files I need to maintain for different user configurations, and troubleshoot when the game updates.
I know this isn’t the mod user’s concern, but I did want to provide a little context as to why some legitimately excellent features may not get included in the short or medium term.
As for speeding up workbench animations while crafting, I’m not sure. Users running the 120 FPS versions of this mod can already encounter stability issues because of animation shenanigans and I’m not inclined to confound that if I can avoid it.
So Streamlined version? Yes hopefully soon-ish. Animation alterations? No immediate plans but keep throwing out ideas, I’m always happy to give them consideration!
This is what I have been waiting for.
I'll try it out and give you some feedback afterward
Thanks for the update!
I would like to use the "streamline" look but :
I'm not fond of added features or functionalities that are not in the vanilla game.
Is it possible to create a version without the increased crafting limit, only if it's not too much trouble for you ?
I would very much like that version
Thanks for your time and effort in creating this beautiful mod
Cheers !
-=DD=-
yous is awesome !