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Changelogs
Version 2.0
Saved all rough & opacity maps as BC4 Grayscale to reduce file size and vram usage (thank you twizzOr for the tip!). This includes all eyelashes.
Lightened parts of the sclera_opacity map to bring back the wet waterline effect. Though the effect is still not as large and visible as vanilla.
Added more details to the iris textures to give extra depth without compromising the original colours and style.
Cleaned up Wispy lashes to remove some of the floating strands.
Slightly softened the visible veins on the sclera.
Version 1.0
Initial release
PEKOE EYES & LASHES
My game kept crashing so instead I've been learning how to make texture mods. This is my self-indulgent project to make high resolution eye textures in a softer, semi-realistic style.
[ EYES ] Currently replaces all vanilla eye colours and sclera. Includes new normal and rough maps to make eyes reflect lights dynamically from the environment. Everything was done based on my personal aesthetic preferences, but I am open to suggestions to make the mod better.
[ LASHES ] Options for new eyelashes in higher resolution:
Volume: Thinner strands and greater volume. It can look full and dramatic on certain eye shapes, especially on women.
Wispy: Lightweight and feathery strands. Looks more “natural” than vanilla and Volume eyelashes.
4K and 2K available in main files. Eyelashes available for optional download in 2K or 1K. Versions with vanilla resolution (1K-512) are available in miscellaneous files.
Technically not compatible with mods that replace the same files, but feel free to mix and match with your preferred eye mods.
INSTALLATION
Install with mod manager, OR:
Place the "Data" folder into ..\Documents\My Games\Starfield Add the following lines to your StarfieldCustom.ini in ..\Documents\My Games\Starfield