If you have the energy for one more suggestion, I think one with just the MGS guard alert sound upon spotting you would be cool. The "exclamation mark sound."
Vanilla is already good i think. I don't have any idea for that right now, but i think there will be modder who will do this for sure. We have to wait.
basically trying to recreate what is happening in this video:
*enemy encounter (!!!) sound* *the alarm song starts playing with a second or two of delay* if the enemy loses sight of you the evasion/caution song starts playing once enemies are dead or you evaded the enemy the current song playing stops no factory alarms playing in the background just the enemy encounter and these songs this of course only for human enemies
Hi, thank you for the suggestion. I've tried this one too in my test. The problem is we can't control what's happening in the ship like control the alarm to end after fight. When i finish the fight, this song still play with voice, which look out of place so i decide not to include any more voice after entering the ship. Just a little bit tweak and then the rest leave to vanilla enemy decide thing.
I think it's impossible right now without creation kit to control things or until someone figure it out then we can have a fancy.
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It would be nice if we could get a version where the music / alarm keeps playing over and over until you sit in the pilot seat and take over the ship.
random normal battle Starfield song change please
basically trying to recreate what is happening in this video:
*enemy encounter (!!!) sound*
*the alarm song starts playing with a second or two of delay*
if the enemy loses sight of you the evasion/caution song starts playing
once enemies are dead or you evaded the enemy the current song playing stops
no factory alarms playing in the background just the enemy encounter and these songs
this of course only for human enemies
I think it's impossible right now without creation kit to control things or until someone figure it out then we can have a fancy.