I'm hoping Bethesda just fixes broken LOD themselves, but... yeah. Think you can do the same for building LODs? I've noticed on Cydonia and Cheyanne buildings turn bright glowing white when using the LOD model, and the museum building in New Atlantis looks like its texture was run through a paper shredder.
In StarfieldCustom.ini you'll find a line sResourceIndexFileList=. This bit might have Starfield - LODTextures.ba2, you need to make sure that it also has Starfield - LODTextures01.ba2, Starfield - LODTextures02.ba2 there too. These are the first 3 in my list.
This is what fixed it for me, looks like the game has the textures in file, but isn't told to load them at all. So it just shows the white base texture because there's no LOD for it to show
How shifty of you. I never noticed the kiosk LOD until I saw your mod, but once I had noticed it I had no choice but to install this. Very well played. Oh, and thanks for the fix!
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Enhanced Performance LOD
This is what fixed it for me, looks like the game has the textures in file, but isn't told to load them at all. So it just shows the white base texture because there's no LOD for it to show
If you like, I can share a link for it here, it would save you some time.
Please consider contributing your mod to the Community Patch
https://www.nexusmods.com/starfield/mods/1
sure how do I do that