SilverEzredes, I really enjoy this mod. It adds some practical features to the game that, I think, should've been a part of the game from the start. Thank you for this awesome addition to the Starfield experience.
Have you noticed that the health bar is taller on the left end and slopes down towards the right? Is there a way to make it parallel to the bottom edge of the screen?
For clarification, other users said the mod is compatible with StarUI. I guess they are talking about StartUI inventory. But is the mod also compatible with StarUI HUD?
True, MO2 doesn't show that it overwrites anything, but in this case it does overwrite presets for Enhanced Dialogue Interface. So MO2's overwrite warnings aren't always that reliable.
Can anyone help me with this? I had this mod, Boostbar, Scanner Encumberance with Time, and BetterHUD all working together using the patch mod (https://www.nexusmods.com/starfield/mods/1137) all installed with MO2. I was NOT using the Baka Disable Games Folder mod when it all was working. I installed the Disable Games Folder mod and deleted my Data folder from Documents/My Games/Starfield and the game launched just fine. All my mods worked EXCEPT all the mods that were working with the BetterHud - Enhanced Healthbar + Boostbar + SEDWT Patch.
Does anyone have an idea why these mods stopped working? Where should I look to find the problem?
By the way, if I install this mod alone in MO2, it still doesn't work. If I manually install it, it does. I figured that was a good place to start. But ultimately I want to get them all running together again with that patch mod.
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Could I get your permission to make a compatibility patch for this mod with Show Power Name on HUD ?
I'd also like to include Enhanced Player Boostbar as well if possible
Thanks
can it be solved ?
Is there a way to make it parallel to the bottom edge of the screen?
As long as you don't update the following files from StarUI HUD:
playerhudcomponents.gfx
playerhudcomponents_lrg.gfx
Keep these to what this mod has instead and you are good to go!
Does anyone have an idea why these mods stopped working? Where should I look to find the problem?
By the way, if I install this mod alone in MO2, it still doesn't work. If I manually install it, it does. I figured that was a good place to start. But ultimately I want to get them all running together again with that patch mod.