Mod articles
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Organization of Starfield's Meshes and Related Assets
Guideline:
This article talks about what the community knows about Starfield's mesh-related assets, where are they located, how are they organized, what does each type of file contain, and etc. These assets include:
Geometry data: .mesh files
Morph data: morph.dat
Disclaimer:
Other referenced files in this article include:
Nif files.
Material files.
Texture files.
and will NOT be discussed in detail in this article. Additionally, technical details will NOT be thoroughly discussed in this article.
Catalogue:
General Q&A: Brief introduction to Starfield's assets.
Assets Organization: How assets are referenced and organized.
Import Export Tips: Things you should care about when impor...