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  • Organization of Starfield's Meshes and Related Assets

    Guideline:
    This article talks about what the community knows about Starfield's mesh-related assets, where are they located, how are they organized, what does each type of file contain, and etc. These assets include:
    Geometry data: .mesh files
    Morph data: morph.dat

    Disclaimer:
    Other referenced files in this article include:

    Nif files.
    Material files.
    Texture files.
    and will NOT be discussed in detail in this article. Additionally, technical details will NOT be thoroughly discussed in this article.

    Catalogue:

    General Q&A: Brief introduction to Starfield's assets.
    Assets Organization: How assets are referenced and organized.
    Import Export Tips: Things you should care about when impor...