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Xtudo

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Xtudo

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45 comments

  1. SoldierX04
    SoldierX04
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    Theres a weird pair of green dots towards the bottom of the visor it clashes against the gold a lot and is driving me crazy I had to uninstall
    1. silverspector3
      silverspector3
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      • 3 kudos
      Im pretty sure what you're seeing is the lights that normally illuminate the faces on the inside of the transparent helmets. I've noticed it on a couple of the helmets but not all of them have that issue
  2. Revanheith
    Revanheith
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    Hey man, any way for me to change myself the colours to red or any other colour myself? For some of us that might want to change the colour beyond basic colours.
    1. Xtudo
      Xtudo
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      Hmm... you will need to change the material referenced in the helmet mesh file. Here I used the gold ingot material, with my own texture edits for it. I used NifSkope to do it.
  3. silverspector3
    silverspector3
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    Hey, just dropping by to ask, now that the creation kit is out

    Do you think it would be possible to make a version of your visor mods that add all the different visor colors as selectable skins in the spacesuit workbench? I'd love to be able to easily swap between colors on the fly depending on the helmet I'm using!

    Thanks for the work you do!
  4. silverspector3
    silverspector3
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    Im unsure about the other visor colors, but it seems as though the House Va'ruun helmets are still invisible for me after installing the new update. Everything else seems to be working perfectly fine though

    Edit: also, would it be possible for you to do the glass that's underneath the pirate assault helmet's plate? I think that's probably the only glass your mod doesn't touch, so I wasn't sure if it was something that's just not possible to do.

    Thanks!
    1. Xtudo
      Xtudo
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      Hi! The updated Va'ruun helmet was missing in the AIO file. It's fixed now (v2.1). Thanks for the heads-up.
      About the Pirate Assault Helmet's Plate I'm waiting for a new version of NifSkope to do it.
    2. silverspector3
      silverspector3
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      Ah that makes sense! Thanks for the quick patch, really appreciate your work <3
  5. silverspector3
    silverspector3
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    Yeah, unfortunately it looks like Bethesda changed the way models are pathed or something in this new update. Anything your mod touched is now invisible.

    This game is borderline unplayable for me without this mod, so I'm really hoping you'll find a way to fix it!

    Thanks for the awesome work either way, its made playing starfield so much better

    I sent a little donation your way on Ko-Fi as a thank you for your awesome work
    1. Xtudo
      Xtudo
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      Mod updated my friend! And thanks again for the support!
    2. silverspector3
      silverspector3
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      Thank you so much for the quick update! Your work goes miles in making the game so much more. Its the little things that go the farthest haha
  6. tychoun
    tychoun
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    Hey there, first of all, thank you for this great mod!

    But I don´t know why, all the helmets with coated visors are missing with the new beta, rest of the mods seems to work normally, any idea what is causing this issue?

    Thanks!
    1. Xtudo
      Xtudo
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      Mod updated, have fun!
  7. olibjoss1
    olibjoss1
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    First off, thank you for the great mods you've made. The different visors change a lot.

    I've been choosing different colored visors for different space suits. In you mods I can't find seperate mods for the trackers alliance helmet in any color, black, gold or silver. nor can I find deimos helmet, cydonia Space helmet, star roamer helmet, some of the pirate helmets seperate from each other, sysdef helmet. and maybe few others. Can those be added seperately.
    I started using your black visor mod for all helmets and there the visor of the trackers alliance helmet changed but it's not possible to keep it seperate.
  8. Vemo740
    Vemo740
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    Love this. Transparent visor always bugged me, planets and space are supposed to have radiation, uv rays, etc. 
  9. piromods
    piromods
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    Hi, I have a question. I made a Nuka-Cola space trucker retexture and I was playing around with opacity trying to make the visor less transparent. But even if I make the opacity file white it's still ain't working. I noticed you included some mesh files with this mod. I guess you had the same issue and that's why you had to modify the model itself? I don't have a lot of experience with Blender and I don't know how to do that... Could I use those mesh files in my own mod? I would ofc credit you for it.
    1. Xtudo
      Xtudo
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      Hi. Yes, the transparency is managed by the "materials" in the Nif file. So I used the last NifSkope dev9 to give the visors a new material.
      And yes, you can use the files, no problem. Have fun!
    2. piromods
      piromods
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      Oh so you can do that in Nifskope? Nice, I might have to learn how to do that at some point. But for now I'll use your nif files. Thank you! 
  10. Icelordcryo2
    Icelordcryo2
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    I installed the mod, but my visors aren't gold? Do we need to change them in the workbenches?
    1. Xtudo
      Xtudo
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      Nope. Something is wrong, the change is instantaneous. Check out the installation instructions on the Description page.