------------ ;;Vanilla: 25.00 (SE_Chance_UncivilizedInCivilizedSpace) set 00000B73 to 75
50% of 25% is 12.5%. 25+12.5=37.5
ie this should be set to 37.5 and not 75 ----------- The Wanted and Bounty chances might need to be toned down a bit (eg .from 50% to 25% increase).. a) If set too high they can create issues if trying to traverse long distances with a weak grav drive. b) Space is too vast for bounty hunters to be on you ALL of the time.
Speaking for myself, i set both of them at 33% [1/3] * ------------
* I'm not sure how Beth is handling spawn chances ...but if all the odds are summed up and then spawning is calculated (like most games), increasing everything by the exact same value will accomplish nothing besides diminishing the chances of a "no spawn". That means that if people want to REALLY effect the chances of a particular spawn to occur, they might want to "buff/debuff" the spawn settings asymmetrically.
Some how I believe this has corrupted my new Atlantis city. There are missing buildings and objects after loading this. Not sure what's going on. Also, random civilians spawn with no clothing on. So strange.
Very nice, thank you for this and thank you for having the text right up front on the page so I can just add this to my "Mergedmods" file. This mod has me excited!
36 comments
Under StarfieldCustom.ini, add a line under General tag:
sStartingConsoleCommand = bat Starfield_AutoExec
Ok this is stupid. I mean to write "sStarting ... Console ... Command=bat Starfield_AutoExec" without the ...
Then, create a Starfield_AutoExec.bat as a master bat file. Inside, you can activate as many bat as you want
bat FlightCamera
bat BetterPhotomode
bat Legendary_Spawn
bat More_Populous_Space
Of course, each of these files must correspond to a txt file outside.
;;Vanilla: 25.00 (SE_Chance_UncivilizedInCivilizedSpace)
set 00000B73 to 75
50% of 25% is 12.5%.
25+12.5=37.5
ie this should be set to 37.5 and not 75
-----------
The Wanted and Bounty chances might need to be toned down a bit (eg .from 50% to 25% increase)..
a) If set too high they can create issues if trying to traverse long distances with a weak grav drive.
b) Space is too vast for bounty hunters to be on you ALL of the time.
Speaking for myself, i set both of them at 33% [1/3] *
------------
* I'm not sure how Beth is handling spawn chances ...but if all the odds are summed up and then spawning is calculated (like most games), increasing everything by the exact same value will accomplish nothing besides diminishing the chances of a "no spawn".
That means that if people want to REALLY effect the chances of a particular spawn to occur, they might want to "buff/debuff" the spawn settings asymmetrically.
set 00000B73 to 75
25 -> 75 is 50% (of 25) increase? or is vanilla 50?
The one under:
;;Vanilla: 50.00 (SE_Player_ChanceUniqueGlobal)
set 0019D845 to 75
50 -> 75
This mod has me excited!