Starfield
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twsta

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twsta

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36 comments

  1. Norseman048
    Norseman048
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    There is a Console Command Runner Updated ( starfield/mods/3975 ) that I'm hoping that this will work with
  2. rknuts18
    rknuts18
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    Question: If I run this as a bat, will I have to re-activate it every time I launch the game or will it remember after the first run?
    1. tomomi1922
      tomomi1922
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      Here is a method literately replaces CCR:

      Under StarfieldCustom.ini, add a line under General tag:
      sStartingConsoleCommand = bat Starfield_AutoExec

      Ok this is stupid.  I mean to write "sStarting ... Console ... Command=bat Starfield_AutoExec"  without the ... 

      Then, create a Starfield_AutoExec.bat as a master bat file.  Inside, you can activate as many bat as you want
      bat FlightCamera

      bat BetterPhotomode

      bat Legendary_Spawn

      bat More_Populous_Space

      Of course, each of these files must correspond to a txt file outside.  
  3. tomomi1922
    tomomi1922
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    FYI, CCR is not updated for latest game version.  So stick with bat files. 
  4. dw420
    dw420
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    ------------
    ;;Vanilla: 25.00 (SE_Chance_UncivilizedInCivilizedSpace)
    set 00000B73 to 75

    50% of 25% is 12.5%.
    25+12.5=37.5

    ie this should be set to 37.5 and not 75
    -----------
    The Wanted and Bounty chances might need to be toned down a bit (eg .from 50% to 25% increase)..
    a) If set too high they can create issues if trying to traverse long distances with a weak grav drive.
    b) Space is too vast for bounty hunters to be on you ALL of the time.

    Speaking for myself, i set both of them at 33% [1/3]  *
    ------------

    * I'm not sure how Beth is handling spawn chances ...but if all the odds are summed up and then spawning is calculated (like most games), increasing everything by the exact same value will accomplish nothing besides diminishing the chances of a "no spawn".
    That means that if people want to REALLY effect the chances of a particular spawn to occur, they might want to "buff/debuff" the spawn settings asymmetrically. 
  5. manolid
    manolid
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    Does this work with 1.7.36?
    1. Raph437
      Raph437
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      Yes, I think most BAT files do
  6. omnicron777
    omnicron777
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    Some how I believe this has corrupted my new Atlantis city. There are missing buildings and objects after loading this. Not sure what's going on. Also, random civilians spawn with no clothing on. So strange. 
    1. daddykiwwi
      daddykiwwi
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      Easy to test.. remove mod, reload older save.
  7. Codiso
    Codiso
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    ;;Vanilla: 25.00 (SE_Chance_UncivilizedInCivilizedSpace)
    set 00000B73 to 75

    25 -> 75 is 50% (of 25) increase? or is vanilla 50?

    The one under:
    ;;Vanilla: 50.00 (SE_Player_ChanceUniqueGlobal)
    set 0019D845 to 75

    50 -> 75
  8. spenman13
    spenman13
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    what is max value for the commands?
  9. staberind
    staberind
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    I've also been playing with these variables, is the Max 255 or 100%?
  10. zakua
    zakua
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    Very nice, thank you for this and thank you for having the text right up front on the page so I can just add this to my "Mergedmods" file. 
    This mod has me excited!
    1. twsta
      twsta
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      Enjoy