hey i like this mod, but somehow it affecting melee sword animation apperently...like, your attack input were canceled if you just press once for attack
Hey, nice one. I just wanted to ask, what's the difference between one of these CCR versions, and just entering in all commands into one bat file and then "requiring" it in StarfieldCustom.ini? Also, not really important, but you inserted the wrong link for my original mod. Also 2nd not really important note, if you want to, I'd be happy to add you as a contributor to the original mod page and include your version as a addon. Only if you want to of course, no worries if not. Thanks :)
Greetings! CCR seems to be more stable than using .bat files. You also don't need to have duplicate lines in order to prevent the game from not pickung up certain commands when run as a bat file. It's just a more clean version of doing it really. On top of that CCR is just more convenient for most users and if you use MO2 you can easily track all your mods, - including CCR mods.
I fixed the link in the description and would be happy to be a contributor on the original mod page. Just let me know. Thank you for the original mod! All the best.
Hi, just FYI, the link in your description points to the wrong mod. It goes to "Increased Starmap Zoom for More Precise Landings", the link should actually be https://www.nexusmods.com/starfield/mods/1148
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Starfield - Mission Logs
Also, not really important, but you inserted the wrong link for my original mod.
Also 2nd not really important note, if you want to, I'd be happy to add you as a contributor to the original mod page and include your version as a addon. Only if you want to of course, no worries if not.
Thanks :)
I fixed the link in the description and would be happy to be a contributor on the original mod page. Just let me know. Thank you for the original mod! All the best.