Starfield

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Created by

gushcola

Uploaded by

cachway

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60 comments

  1. Gorgot31
    Gorgot31
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    Hello, thank a lot for this mod ! I think that the very goog Scanner Modification Addon, do not allows to open the doors when the scanner is activate (while the game allow as a standard function). Am I right ? Is it possible to correct this if it's thue ? Thanks !
  2. mesopatamius
    mesopatamius
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    Does this mod need to go in the install directory rather than the My Documents directory? All my other loose file mods are in My Documents, and my understanding is the game will only load loose files from one or the other, not both (except for SFSE mods).
    1. cachway
      cachway
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      • 6 kudos
      FYI, you can extract this to your "My Documents/Games/Starfield" folder and it will still work on Steam version, that way you don't have to clutter up your main Steam install folder with mods.

      ChunkyMoe
      Somebody posted this on here last week. I haven't verified it though.
    2. mesopatamius
      mesopatamius
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      I pasted the files into My Documents > My Games > Starfield > Data and everything's working flawlessly.
    3. tomomi1922
      tomomi1922
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      • 24 kudos
      I Symlink the Steam Data folder to Document Data folder.  So I now only have 1 Data folder that the game thinks existing from both places.  This works so well for me.  
  3. JayPlayboii
    JayPlayboii
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    Work on compatibility with:
    BetterHUD - Enhanced Player Healthbar and Boostbar (every version)
    Scanner Encumbrance Display With Time
    BetterHUD - Enhanced Player Healthbar and Boostbar Patch - Scanner Encumbrance Display With Time Patch
    Faction Plus Icons

    Thanks in advance
    1. Ign0tus
      Ign0tus
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      • 5 kudos
      I'm seeing a conflict with Undelayed Menus so won't be able to use CACH.
    2. cachway
      cachway
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      • 6 kudos
      Works with Undelayed Menus now.

      I tried to figure out how to add SEDWT and couldn't figure it out.

      I cannot add compatibility with Faction Plus. That will be up to the author of that mod to add compatibility.
    3. StygianEmperor
      StygianEmperor
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      ah dang, i love having my encumbrance in the HUD, but this looks cool so I'll keep an eye out for a compatibility patch.
    4. OrangeGuac
      OrangeGuac
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      Would also like to use but want to keep Scanner Encumbrance Display With Time (or have it incorporated into your mod). Thanks either way.
    5. AcesofDeath7
      AcesofDeath7
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      +1
    6. cachway
      cachway
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      • 6 kudos
      Added some optional files that patch in more scanner info (time, encumbrance and XP). It won't be compatible with any mods that visually overhaul the scanner though. It's also kind of gimped on some resolutions.

      I did implement a lot of my favorite tweaks to the scanner HUD that I've seen in other mods and I quite like it! Took me a really, really long time to figure out a solution.
    7. OrangeGuac
      OrangeGuac
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      Thanks, really appreciated.
    8. tomomi1922
      tomomi1922
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      • 24 kudos
      There is an overlap with "Scanner Encumbrance Display With Time".  I have to choose "playerhudcomponents.gfx"
  4. pcoverconsole
    pcoverconsole
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    Does anyone know if there is a hud mod for the ammo text size? I just think its kinda wonky having small health text and large ammo. Thx
  5. MikkelManDK
    MikkelManDK
    • supporter
    • 1 kudos
    some of the swfs in this mod and the scanner add-on are based on older versions of the original interface files. I really recommend updating your mods to the newest versions of them, as it will most probably cause issues in the future, if it hasn't already. I started getting a bunch of errors in the sfse logs, and I'm currently narrowing it down to older versions of swf's from a bunch of mods not having updated.
  6. pcoverconsole
    pcoverconsole
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    Is there another mod for ammo count that would do the same? Text size and color ideally
  7. SouthernWolfy
    SouthernWolfy
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    • 3 kudos
    Would it be possible to do a space version of this mod?
  8. Guitarsolo
    Guitarsolo
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    • 7 kudos
    Any chance you could make a scanner version without the dissapearing white circle ? so only a vanilla scanner with the added weight and time faetures, maybe xp too, i dont need those necessarily, cool to have, but the weight and time should have been in vanilla...i dont like the dissapearing scanner unfortunately
  9. MikkelManDK
    MikkelManDK
    • supporter
    • 1 kudos
    Not sure if this is a vanilla bug or something, but oftentimes enemies that should be on my compass aren't showing on it. Full on DANGER on the stealth meter, but no enemies showing. Using regular CACH with scanner addon.
    EDIT: Also using StarUI Hud.
    1. cachway
      cachway
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      • 6 kudos
      Does this only happen sometimes and the markers still appear other times?
    2. MikkelManDK
      MikkelManDK
      • supporter
      • 1 kudos
      only sometimes.
    3. cachway
      cachway
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      • 6 kudos
      Either it’s a vanilla bug or intended then. The NEC versions of this mod simply set the enemy compass sprite to fully transparent and the other versions don’t mess with that sprite at all. 
  10. Mitzuna
    Mitzuna
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    The SHVT VTC 1.1 file is removing enemies from my compass even though it shouldn't
    1. cachway
      cachway
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      • 6 kudos
      Oops. I’ll double check the files and reupload tonight. 
    2. cachway
      cachway
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      Looks like I uploaded the wrong file for SHVT VTC 1.1. I've replaced it with the correct file so that enemies show up on compass.

      Sidenote: I implemented a lot of these features based on feedback and suggestions. Personally I didn't think that I wanted SHVT or NEC, but while getting some screenshots I noticed that removing the enemies from the compass actually makes the combat a LOT more fun! I've ended up personally using SHVT NEC.