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Miknak

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miknak

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32 comments

  1. Khambr
    Khambr
    • member
    • 2 kudos
    I know this is a super old mod, but this actually works in Nov 2024 with MO2 & SFSE. Even tested with Steam RemotePlay, starts like normal and doesn't bug out on the SFSE startup window.
  2. kzar99
    kzar99
    • supporter
    • 1 kudos
    and if you are using linux/steam proton you can do this:
    bash -c 'exec "${@/Starfield.exe/sfse_loader.exe}"' -- %command%
    1. GeekCore84
      GeekCore84
      • supporter
      • 2 kudos
      I tried this and it just crashes as it starts.  Fedora 38 KDE Wayland.
    2. kzar99
      kzar99
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      • 1 kudos
      strange. It should not behave like that, since bash is in all distros/desktop managers combination. Add proton log and check there for the culprit.
    3. clogan1977
      clogan1977
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      • 0 kudos
      This doesn't work for me when copied exactly.  Doesn't give an error, just says its launching the it stops.

      sfse_loader does work when ran as a non-steam game with Proton Experimental so I know it is working.

      Manjaro Gnome 45.0
    4. clogan1977
      clogan1977
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      I can't explain it but for some reason it works now. 

      Thanks
  3. Sanghelyos
    Sanghelyos
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    • 11 kudos
    Launches without SFSE for me, both with and without quotation marks :/ 
    Putting 2 hyphen makes the game to launch without SFSE
    Not putting them like on your screenshot makes it so SFSE loader couldn't read arguments
    1. miknak
      miknak
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      • 1 kudos
      Try the following "yourpath\Steam\steamapps\common\Starfield\sfse_loader.exe" -- %command%
    2. Sanghelyos
      Sanghelyos
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      • 11 kudos
      That's what I did, but it might be because of my sfse install since it worked when i reinstalled it. Thanks for your help tho
    3. miknak
      miknak
      • supporter
      • 1 kudos
      No worries, glad you managed to resolve your issue.
    4. usncraftmaster3
      usncraftmaster3
      • member
      • 0 kudos
      I had the same problem as mentioned above but adding in those spaces before and after the dashes worked for me. Thank you.
  4. CoastVybz
    CoastVybz
    • supporter
    • 0 kudos
    such a useless mod, just add the SFSE to your steam library as a non steam game. hover over "games" "add a non steam game" "browse" find SFSE and add it, DONE
    1. miknak
      miknak
      • supporter
      • 1 kudos
      I already mentioned this on the mod page. But by adding it as a non-Steam game, achievements etc. are not shown on the SFSE page. This way, you keep everything as is and it launches SFSE.
    2. BarazSeighfryd
      BarazSeighfryd
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      • 32 kudos
      When using the simple SFSE launcher on Steam, everything works fine and is shown on the Starfield Steam page (achievements, time played, etc.). 

      Simple also means no unforetold issues or bugs from entering needless commands in Steam's Launch options. 
  5. BrendanatorX
    BrendanatorX
    • member
    • 8 kudos
    Works perfectly, thanks!
  6. LucienVK
    LucienVK
    • supporter
    • 0 kudos
    Works perfectly! Thank you!
  7. suyangzuo1981
    suyangzuo1981
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    非常感谢!但是为啥“Endorse”按钮无法点击啊?
    1. mizepeng
      mizepeng
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      • 1 kudos
      先下载才能点赞
  8. wumbonaut
    wumbonaut
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    Does this work for MO2 users?  Wondering because I know MO2 doesn't modify the game directory directly.
    1. miknak
      miknak
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      • 1 kudos
      It doesn't. But there are mods out there for MO2 that should achieve something similar.
    2. Lavallet
      Lavallet
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      • 46 kudos
      For MO2, follow these steps:

      • Add 'sfse_loader.exe' to the list of executables in MO2. See the example. Note that I added the force loading of 'GameOverlayRenderer64.dll' to enable the Steam overlay to work.
      • Then, add the following Steam launch options:
        "<full path to ModOrganizer directory>\ModOrganizer.exe" "moshortcut://Starfield:SFSE" %command%


      In my example, the SFSE executable entry in MO2 is named 'SFSE' and the Starfield mod instance in MO2 is named 'Starfield' which is why I wrote 'moshortcut://Starfield:SFSE.' If you are using different names, make sure to adjust it accordingly (<instance_name>:<executable_entry_name>).
    3. miknak
      miknak
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      • 1 kudos
      Do you mind if I had your steps to the mod page/text file?
    4. Lavallet
      Lavallet
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      • 46 kudos
      Not at all! Feel free to make any adjustments to my text. English is not my native language, so I apologize for any mistakes.
  9. Krojjter
    Krojjter
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    • 0 kudos
    doing it with quatation marks gave me an error in steam, tried it without and I could launch it with sfse but it gave me an error with the cmd. "failed to find AddINISetting_fMipBias_hook!" 

    Anyone know what it could mean?
    1. miknak
      miknak
      • supporter
      • 1 kudos
      I didn't get that error. Did you install sfse manually or using Vortex? try launching sfse using sfse_loader.exe and type "getsfseversion" in the console. (without the quotation marks)

      Edit: After some googling, I found that some user's or other mods are having the same error. Are you using MO2 by any chance?
    2. Krojjter
      Krojjter
      • supporter
      • 0 kudos
      I am using vortex, tried with both vortex and manual :/
    3. Krojjter
      Krojjter
      • supporter
      • 0 kudos
      it seems like it can still launch it, it tells me every launch that I shouldnt try to run it but running it seem to work. Writing getsfseversion shows the current version
    4. miknak
      miknak
      • supporter
      • 1 kudos
      It's weird that it gives you an error when trying to launch. If it bugs you that much you can try adding the script extender as a non-Steam game, but you'll need to edit the name and modify the icon if you want it to look like Starfield. It's what I was doing before, if you look at the pictures I uploaded you'll see "Starfield Mod" in my library.
  10. Marzoval
    Marzoval
    • member
    • 0 kudos
    I had to include quotation marks for my path:

    "C:\Program Files (x86)\Steam\steamapps\common\Starfield\sfse_loader.exe" -- "%COMMAND%"
    1. miknak
      miknak
      • supporter
      • 1 kudos
      I didn't put quotation marks in mine. Regardless, I've updated the mod page to reflect this. Thank you.
    2. lotherius
      lotherius
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      The quotes are required if there are any spaces in the path.

      Also it looks like you haven't updated the mod page yet. 
    3. miknak
      miknak
      • supporter
      • 1 kudos
      You're right, I didn't save the changes. It should be there now.