Will this help with the left analog stick for the controller being too sensitive? I find when you try and walk the slightest tilt forward on the analog and my character starts running.. so annoying.
go to this mod https://www.nexusmods.com/starfield/mods/435?tab=description These are my settings the first 2 are for left stick last 2 are for right stick, the one without max is for setting minimal deadzone for players that have stick drift the one with the max is how far u can push the stick to register max input fLThumbDeadzone=0.10 fLThumbDeadzoneMax=0.90 fRThumbDeadzone=0.10 fRThumbDeadzoneMax=0.90
If you are using the Steam version? Try these settings I'm using. Go to Steam controller layout settings(controller on, before you launch the game), click on edit layout, then joysticks, then click on the left stick cog wheel, on stick response curve, set it to extra wide. Then click on dead zones, then on the dead zone type set it to default. I hope this helps. It felt much better for me.
How is this still a mistake that developers keep making every generation? I've never heard a person say that they preferred split sensitivity to regular sensitivity.
Wow, excellent. I was concerned Starfield would suffer the same issue as in previous titles and am unable to play without Consistent Sensitivity and Raw Input (for SSE and FO4 respectively), so thank you so much for this! Game would've been practically unplayable for me without this (just waiting for it to properly come out now... lol)
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If using a Playstation controller - Check out DS4Windows on google - it can assist you.
These are my settings
the first 2 are for left stick last 2 are for right stick, the one without max is for setting minimal deadzone for players that have stick drift the one with the max is how far u can push the stick to register max input
fLThumbDeadzone=0.10
fLThumbDeadzoneMax=0.90
fRThumbDeadzone=0.10
fRThumbDeadzoneMax=0.90
[Controls]
fLThumbDeadzone=0.5