Rudimentary release for Bleeding Edge as a work in progress - and to get my foot in the door.
Permissions and credits
Author's instructions
You MAY NOT use my mods in paywalled modlists. Already I've seen some 'modlist authors' doing this and I strictly do not condone this. Modlists and load orders should not be hidden behind patreon subscriptions.
Ask me for permissions on anything you want to do with these.
File credits
Credits to DylanJames for helping me figure out how to work with the new file formats.
Check out his audio mods for Starfield and Skyrim!: https://www.nexusmods.com/starfield/users/47365508?tab=user+files
Donation Points system
This mod is opted-in to receive Donation Points
Remember Bleeding Edge? Of course you do!
I've added swing and flesh impact sounds for blades and axes, and will be doing more soon. Here's a preview below:
Please note that sadly Starfield's material impacts are currently mismatching. As soon as a working xEdit build is available I will make an esp that changes those impacts so that you don't have fleshy impacts when hitting static objects.
Make sure you have the following in StarfieldCustom.ini: