if with this buggy ass shitty ass game that has the worst main quest of any bethesda game, with an empty space wheres nothing to do and ship combat sucks, THE HEALTHBARS are your dealbreaker? srsly?
Might it be possible to just change the position of the health bar? I find that as a long range sniper build, health bars are visually distracting at range. Just move it up like 100-200px and for extra points have a thin line pointing from it to the enemies heads :)
Also the Idea of having them only in scanner mode, would be perfect for added immersion.
Love the idea behind this and the goal of more immersion, but 1) it removes the character tag too...can't tell if someone is a hostile/neutral/etc, and 2) my own health bar disappeared as well. I tried uninstalling/reinstalling (Vortex) and looking for a config setting that I might have messed up, but after trying a couple of the options got the same result.
I would use it again if there were an option to remove the health bars, but leave the NPC name/type tag and my own health bar remained like it should.
Very good mod. With vanilla enemy bars you can see enemies behind corners and sometimes walls, so it's basically bug/cheat. I was very frustrated untill i installed this. Thx. Btw mod organizer shows latest version is 1.0, when its 1.1
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I've made the StarfieldCustom.ini and added the text.
Installed the mod in Starfield/Data, I still see health bars over enemies
I am pretty disappointed Bethesda made the health bars like this to begin with, as no other game they've made has it like this.
It's pretty much a deal breaker for me and I won't play the game without your mod.
[Archive]
bInvalidateOlderFiles=1
sResourceDataDirsFinal=
And I have put the files into Starfield\Data\Interface
Inside are the two files hudmenu.gfx and hudmenu_lrg.gfx
the lines under Archive section
bInvalidateOlderFiles=1
sResourceDataDirsFinal=
It now works....
OMG I WANT IT WITH ONE ONESHOT HEADS
I find that as a long range sniper build, health bars are visually distracting at range.
Just move it up like 100-200px and for extra points have a thin line pointing from it to the enemies heads :)
Also the Idea of having them only in scanner mode, would be perfect for added immersion.
I would use it again if there were an option to remove the health bars, but leave the NPC name/type tag and my own health bar remained like it should.