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Starfield systems pips suck so i made this.
F1-F3 will drain all power from every weapons system then put all those pips into to 1st, 2nd, or 3rd weapons systems depending on the key. F4 set the pips to a default state of max engines & shields and the rest in the first weapon system (handy well ship stealing as every time you rehome your ship your pips get reset)
Doesn't matter what system your selector is on when you click a button or what systems you have pips in the script will figure it out. Your free to move points around and then use f1-3 to reconsolidate them into one system as needed.
Ahk takes about 2 seconds to do its thing, so it isn't instant, but still faster than fumbling manually with alt keys and this way you can just focus on piloting well the system swaps power to the different fire groups as none of the keypresses overlap your free to fly and fire the ship as normal. Bonus this makes it super easy if you want to use something like voice attack to control your subsystems via voice commands.
Edit: The following is no longer true. The script will run just fine with any number of weapons systems installed. note afaik it will require you to have all 3 weapons systems installed, if you don't it will screw up the sequence since it expects 6 systems total but honestly you probably only need this script if you have a C class ship with a bunch of power hungry weaponry anyway.