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Bobbyclue

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bobbyclue

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626 comments

  1. breakfastpuppy
    breakfastpuppy
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    If anyone wants a simple copy-paste "filename.toml" file template, here you go, I've used this one multiple times, just copy paste new lines and replace the values as needed:

    [[Event]]
     EventType = 'DataLoaded'
     Commands = [
      'setgs yourCommandNameHere VALUE',
      'setgs yourCommandNameHere VALUE',
      'setgs yourCommandNameHere VALUE',
     ]
  2. bobbyclue
    bobbyclue
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    Updated the mod to finally have a new event! OnMenuOpenCloseEvent has been added. This event can fire off commands when a valid menu is opened or closed, and can filter for specific menus as well as if a menu is opening or closing, rather than firing in all instances. The description goes over this a little but if anyone has question feel free to ask!

    While there is still no explicit LoadGame event, HUDMenu is a valid menu name sooo if anyone wants to get creative you could probably fire commands when HUDMenu is first opened to replicate the effect.
  3. bobbyclue
    bobbyclue
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    Updated to work with game version 1.8.86 and beyond. Sorry for the long wait folks. And thank you to Merdiano for keeping this updated in my absence.
  4. yaNasTy
    yaNasTy
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    Not working 1.13.61
    1. lostinwhere
      lostinwhere
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      The mod has been taken over by another modder: https://www.nexusmods.com/starfield/mods/7318
  5. Rezlus
    Rezlus
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    Looks like Console Command Runner needs to be updated again?  Or at least SFSE is saying so
    1. lostinwhere
      lostinwhere
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      The mod has been taken over by another modder: https://www.nexusmods.com/starfield/mods/7318
    2. TedKuruk
      TedKuruk
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      You, sir, are a scholar and a gentlenaught. Thank you.
  6. Nuubmage
    Nuubmage
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    The moment I DL this my AV deletes it...
  7. Alexm162
    Alexm162
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    this mod does not work it hasnt been updated for a while and doesnt look like it will be anytime soon
    1. lostinwhere
      lostinwhere
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      The mod has been taken over by another modder: https://www.nexusmods.com/starfield/mods/7318
    2. franebleu
      franebleu
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      • 45 kudos
      Thanks !
  8. sENoZQHD
    sENoZQHD
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    USE THIS MOD WICH HAVE BEEN UPDATED.

    https://www.nexusmods.com/starfield/mods/7318?tab=description
  9. ImmorTaLTurK58
    ImmorTaLTurK58
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    update please
    1. lostinwhere
      lostinwhere
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      The mod has been taken over by another modder: https://www.nexusmods.com/starfield/mods/7318
  10. mlmlars
    mlmlars
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    i try to reverse tracking down any mod using CCR i have prior installed manually, and is not listed in my current up to date MO.
    in my Starfield\Data\SFSE\plugins\ConsoleCommandRunner i only have 1 file, is it saafe to say i only have 1 mod using CCR currently?
    i need to know because i want a fresh install due current 1.11 renamed gemetries and i have to track down all old manual installs i might lost track off.

    ok i will have a look at https://www.nexusmods.com/starfield/mods/7318 NVM
  11. SlayerofGod
    SlayerofGod
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    Hello, like many other players, I am looking forward to an update for this mod, which is essential for many other mods to work. I don't know if you have difficulty doing this, but it would be useful for you to express yourself, to respond to all those who have adopted your mod and who are worried, like me, about your silence. Kind regards, J.P.
    1. lostinwhere
      lostinwhere
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      The mod has been taken over by another modder: https://www.nexusmods.com/starfield/mods/7318
  12. Greenw0lf00
    Greenw0lf00
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    a video for reference on how to implement slash make a structure?
  13. Dreddpool82
    Dreddpool82
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    This needs updating