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dreamsoundzz

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dreamsoundzz

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155 comments

  1. dreamsoundzz
    dreamsoundzz
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    Suggest objects you would like to spawn and i will add them to the Spreadsheet
  2. Guitarded1995
    Guitarded1995
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    I have been absolutely struggling with SOME objects with this mod. Left, right, forward, back, rotation, etc. It all works with the editor when using "fine" ... but when I try to put objects up or down it sends them 4-5 feet up or down and it's impossible to move things accurately.
    1. greystorme
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      I actually run into that issue with the vanilla builder as well.
  3. AlexWolfSilvermane
    AlexWolfSilvermane
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    can you add the following moveable stattic items? the radiology screen and the holder the lab vial spinners the napkins and napin holder looking things the coffe pot toaster oven and toaster and the miniture tv looking thing
  4. rubyswb
    rubyswb
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    When I disable objects inside the ship by default, the companions still act like they're there. Eg, I walked in on Sarah sitting in the air. Reloaded to check, there was a crate there before. Anyone know if there's a way to fix this?
  5. edotbaby123
    edotbaby123
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    i need to spawn FF04933C super cool house/hab also do you need to add the stuff so we can spawn it or what? cuz it says this https://ibb.co/D4n7cRM
    1. dreamsoundzz
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      That object with FF cannot be spawned its generated for your save file, you need to find a version of that object with 00 at the beginning somewhere in the game and then i can add it 
    2. edotbaby123
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      thats gon be hard lmao
    3. Majataka
      Majataka
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      You should try out SKK50's script. Here he explains how to use it
      https://forums.nexusmods.com/index.php?app=forums&module=forums§ion=findpost&pid=128404848

      Here's the file
      https://www.nexusmods.com/starfield/mods/3622

      This script has many functions but  I only use cgf "SKK_ConsoleUtilityScript.GetInfo" FF04933C  
      ^ That's on your save, or use any other ID from the highlighted object to get the BaseObject ID to spawn it
  6. spillkongen
    spillkongen
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    hello i copy your google sheet and i wonder if i can help with adding ids i manage to add a few now thats not on your list i dont know how to find ids easier than just spawn ids from help command and if its okay for you i can share my findings and you can add it back to your sheet.
    1. dreamsoundzz
      dreamsoundzz
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      Yes check out my new mod Fast House and Ship BuilderI will give you permission to edit if you want to help :) 
    2. spillkongen
      spillkongen
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      I have already added over 100 new items for the spawn list if it's okay I can send you the link to check it out and if you like it I can give you access I managed to decode the IDs you get when clicking on an object since that's not the right formal id I use xedit its easier to use than ESM viewer easier to use and much more systematic. it also looks the same as the scripts from your new entry mod I wish you could just use your mouse and edit like in sims games haha one day when the kit comes out we can :) but I can't see you have 400 items I only see 220 ish and I have many
  7. mistychan
    mistychan
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    Can this be used to add the infinite storage container from the lodge into the "Dream Home"?
    1. pumasky2
      pumasky2
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      You can make any container infinite.
      1. Open console.
      2. Click on container. In console you should see reference name like:CONT " (FF05621F)

      3. Type in console:setav carryweight 0
      4. Enjoy. :)
    2. mistychan
      mistychan
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      Thanks!
  8. jordan4538
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    IIf there is ANY possible way of finding a flat large foundation (with a floor) that can be used for outpost building that would be golden *begs and pleads*
    1. symplexity
      symplexity
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      Oh yes I agree. A large foundation would be amazing!
    2. jordan4538
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      So I found something. Item ID 00043E01 is a large concrete pad 40x40m. i saved exited game came back in and was still there. 
      also UC signage found in the MAST building Item ID 001C01B4 (back wall is not part of code)


    3. symplexity
      symplexity
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      Ooh that foundation is fantastic!

      Could you perhaps explain how you found this? I want to learn how to properly find some nice objects as well as the mod creator has done!
    4. StackEmHigh
      StackEmHigh
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      I concur.
    5. jordan4538
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      I used the ESM Explorer and very painfully went and rezzed each and every floor/foundation until i found one that worked lol
  9. rihter3d
    rihter3d
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    Please add boxes, crates, barrels, cans.
    1. dreamsoundzz
      dreamsoundzz
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      Will do , but all the new objects will be added to this mod Fast House and Ship Builder
  10. HarmSolo
    HarmSolo
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    Can you add the ryujin and crimson fleet job terminals pls

    Spawned Crimson mission board and it won't load missions unless you're in the right system
    1. dreamsoundzz
      dreamsoundzz
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      Those might be tied to said star system in game code... 
  11. MiloSacha
    MiloSacha
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    Wow, this is great. As a proud (and somewhat embarrassed) owner of a Dream House, this makes my fantasy life so much easier. Thanks a lot and keep up the great work !
    1. dreamsoundzz
      dreamsoundzz
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      Check out my new mod Fast House and Ship Builder might make your life a bit easier :)