SO if I want the Antixeno red version but without the reaper666 on the leg I download and install that red version from the main files + the No R666 Decals Variant on top of that?
Looks really nice, i would prefer a black suit with white tiger stripes though. I'm not really into all the colours.. Would it take much time to add or change the stripe colours into white, not overly bright but matte?
Shouldn't be too difficult. I can give it a shot, just periodically check back (unless nexus informs you of an edited comment). I'm about to go to bed though so I won't be attempting it for some hours.
I've uploaded it, it'll be under main files. That's the best I was able to do so I hope it meets your standards. There's also an image added to the images tab too.
Have you figured it out? and does your folder structure look like this? "Documents\My Games\Starfield\Data\Textures\Clothes\spacesuit_ucmarine\spacesuit_ucmarine_antixeno"
Im on steam, and this isnt working for me also. :( It's the best looking gear in the game too man. But i cant get this, or the other grey version someone else put out, to work. BIG SADGE RN MAN
The others I have there are - basegloves basegloves2 basegloves3 outfit_security_guard_01 (Mantis replacer) spacesuit_ucmarine (perhaps this one is conflicting? It is a different set though - the standard one, not the Xeno one)
the other marine one might be conflicting with it. though from what you've showed me you don't have the "spacesuit_ucmarine_antixeno" folder which is where the files (.dds) from my mod go which is inside of the "spacesuit_ucmarine" folder.
I did have it. I was just showing you the others that were in there too.
So you're saying that the spacesuit_ucmarine_antixeno folder should be INSIDE the spacesuit_ucmarine folder, rather than alongside it inside the ...Textures/clothes folder? That's what it sounds like you are saying.
Looks really nice! A light grey/charcoal variant would be really nice too if possible :)
Edit - this mod didn't work for me for some reason. All other armor/clothing mods do, but not this one. It remains red even using the 'Blackout' variant. Odd.
Yeah, I'll upload a separate file that you can paste in the folder that doesn't have the reaper decals. Should be some time tonight.
Edit: uploaded the removed decals file as an optional file. extract then drag and drop the .dds file into the currently installed version of my mod, and for extra clarity the spacesuit_ucmarine_antixeno folder.
I created a "Clothes" folder in the Texture folder and extracted the xeno files into said folder. Booted the game and the armor was still black and red. What did I do wrong?
No, but I am a bit stumped. If the folder structure is as it should be then there should be no problem. Because if you have the clothes folder andthe spacesuit_ucmarine folder inside the clothes folder then everything should work fine. I have it setup so all people would have to do is download the file and drop it in said clothes folder.
no, that's how you do it. and just to be clear you have that in a textures folder too right?
edit: should look exactly like this "Documents\My Games\Starfield\Data\Textures\Clothes" and the spacesuit_ucmarine folder should just be extracted and placed into the clothes folder.
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Would it take much time to add or change the stripe colours into white, not overly bright but matte?
With all these colors, i installed the red one, the AntiXeno Spacesuit is absolutely magnificent.
Thank you for this great work
Edit: Optional file is available.
"Documents\My Games\Starfield\Data\Textures\Clothes\spacesuit_ucmarine\spacesuit_ucmarine_antixeno"
and are you on steam or gamepass?
The others I have there are -
basegloves
basegloves2
basegloves3
outfit_security_guard_01 (Mantis replacer)
spacesuit_ucmarine (perhaps this one is conflicting? It is a different set though - the standard one, not the Xeno one)
edit: clarification.
So you're saying that the spacesuit_ucmarine_antixeno folder should be INSIDE the spacesuit_ucmarine folder, rather than alongside it inside the ...Textures/clothes folder? That's what it sounds like you are saying.
Edit - this mod didn't work for me for some reason. All other armor/clothing mods do, but not this one. It remains red even using the 'Blackout' variant. Odd.
Edit: uploaded the removed decals file as an optional file. extract then drag and drop the .dds file into the currently installed version of my mod, and for extra clarity the spacesuit_ucmarine_antixeno folder.
Documents\My Games\Starfield\Data\Textures\Clothes\spacesuit_ucmarine\spacesuit_ucmarine_antixeno
edit: fixed. again, sorry about that!
I created a "Clothes" folder in the Texture folder and extracted the xeno files into said folder. Booted the game and the armor was still black and red. What did I do wrong?
Edit: Do I need to input files there?
edit: should look exactly like this "Documents\My Games\Starfield\Data\Textures\Clothes" and the spacesuit_ucmarine folder should just be extracted and placed into the clothes folder.