Really nicely made mods. I do think there needs to be more sapien-based aliens. Two questions 1 - do you know anyone working on horns or lekku as a hair/hat replacer? I'm looking into porting one from Skyrim, but I'm very novice with Blender. 2 - is there a mod to add alien skins to some NPCs?
Forgive me, I've been a way for a long time. Haven't managed to get back round to modding. Just enjoying gaming at the minute until something takes my fancy.
To answer your questions, I did have a horn model prior to the kit being released but not hair, though my PC died. So I'd have to hunt for it again and hope it's in my backed up files somewhere.
The second question, not yet. I'm in talks with someone who's going to try and turn my mods for the star wars races into standalone race mods for Starfield (if you also know how to do that, maybe you could jump in and help if you wished?). I will be making more race textures in time, but not sure when. I've been focusing on 3D models for printing as of late for commissions, so been busy lol
You can even Command prompt swap by opening the command menu and typing ' SLM 14 ' and you can change you're looks to this model as long as you've installed it :)
This is a great mod i love it, although i have noticed some npc would have the same hand textures obviously due to the npc using the same skin tone, I was wondering if you could possibly make it so that its only the player actor who has this skin and npcs keep their original
I'm currently trying to figure it out. Until I can get this as a standalone I'm not sure what I can do currently as all npc's share assets .. if I find a way around or you know please let me know but I'll still be working on it :)
ahh yes a standalone version I didn't think that at first, that would be the most obvious, fantastic mod, I really do love it cant wait to see what else you might come up with maybe a well known wise old man (oh, hello there) or a disgruntled chosen one (; possibilities are endless keep up the good work man thanks a bunch for these cool mods
Once Creation Kit is out do you have any intention to make the Zabraak entirely standalone? By standalone I mean not replacing vanilla character creation options with Zabraak ones.
That's the plan, each of the races I do I want to be made standalone. With the Zarak's I want to have horns added and with the sith pure bloods (Upcoming mod) I want to have their model's shaped properly. That is something currently out of my skill level but in a year (when the CK releases) I'm sure there will be ways to learn :).
49 comments
Updated: Black and Grey/ Black and Dark Blue skin now available in the 'optional' section
Also looking to get help turning my race textures into stand alone race options.
Coming soon...
Thank you :)
Also Paint.net is a good program to use to edit images. Allows you to save as a dds file.
To answer your questions, I did have a horn model prior to the kit being released but not hair, though my PC died. So I'd have to hunt for it again and hope it's in my backed up files somewhere.
The second question, not yet. I'm in talks with someone who's going to try and turn my mods for the star wars races into standalone race mods for Starfield (if you also know how to do that, maybe you could jump in and help if you wished?). I will be making more race textures in time, but not sure when. I've been focusing on 3D models for printing as of late for commissions, so been busy lol
You can even Command prompt swap by opening the command menu and typing ' SLM 14 ' and you can change you're looks to this model as long as you've installed it :)