Starfield
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  1. RennieBoy
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    Sticky
    ***Update 18/09/2023:*** If you have the Steam version of the game then I recommend you use @shad0wshady3 Baka Achievement Enabler (SFSE)
    **Please note the Baka Achievement Enabler requires the Starfield Script Extender (SFSE) in order to work which at this moment in time only works with the Steam version of the game.
    **For those with the Windows/UWP version of the game this mod still works so I recommend this mod if you have the Windows/UWP version of the game.
    - People using this mod please also note when you remove the mod your saves will revert back to "Modded" saves. This is why I recommend the Baka Achievement mod for Steam users as the Baka mod will keep your saves as unmodded saves even it is removed or breaks with future updates to the game. For people with Windows/UWP version of the game unfortunately I'm not aware of any other achievement enabler mod that can do this at this moment in time.

    This mod DOES now disable the annoying pop-up warning box when opening the console. This is now a good way to check if the mod is working or not - if you no longer get the pop-up warning when opening the console then the mod is working - if the pop-up is still appearing then mod isn't working.

    ***PLEASE READ THIS POST AND THE THREAD BEFORE ASKING QUESTIONS. THE MAJORITY OF THE TIME THE QUESTION HAS ALREADY BEEN ASKED AND ASWERED***

    Please ensure you are following the correct steps for your version of the game, if it doesn't work it will usually be because you have done something wrong.

    WARNINGS/FAQ:
    Spoiler:  
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    RENAMING FILES & FILE EXTENSIONS:
    Spoiler:  
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    MOD INSTALLED CORRECTLY BUT STILL DOES NOT WORK OR CAUSED GAME TO CRASH:
    Spoiler:  
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    ***Some have advised within their root folder of the game they have the bink2w64.dll and the dinput8.dll, or one or the other. If you have the dinput8.dll in your root folder follow UWP instructions. If you have the bink2w64.dll follow the Steam instructions. If you have both you can follow either but don't follow the steps for both!

    STEAM VERSION INSTRUCTIONS:
    Spoiler:  
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    WINDOWS/UWP VERSION INSTRUCTIONS:
    Spoiler:  
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    HOW TO RE-APPLY THE MOD WHEN THERE ARE UPDATES TO THE GAME:
    STEPS FOR DUMMIES:
    Spoiler:  
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    STEAM VERSION:
    Spoiler:  
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    WINDOWS/UWP VERSION:
    Spoiler:  
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    1. Nilt
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      Just for clarification, I have the bink2w64.dll file and mine is the "Xbox Game Pass on PC" version.  (They really need to drop the stupid naming of that and just call it the Microsoft Game Pass or something.)
    2. RottenPizza801
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      So what do you do with the bink2w64-x64.SHA512 file? Do you just toss it?
    3. Xmerwynd
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      that that is a checksum file to verify the initial upload, IMHO. I did not use it. Have a nice day & enjoy the game
    4. mondauge74
      mondauge74
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      I overwrote my original bink2w64.dll. What can I do now?
    5. Dre9872
      Dre9872
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      So this didn't work for me to start with. My game crashed and I got a no licence notification. The problem was I downloaded the bink2w32 dll instead of the bink2w64 dll. once I noticed my mistake and put the correct file in place and it all worked perfectly. Thankyou.
    6. yuanzuixie
      yuanzuixie
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      Thx!!~~
    7. bmc06241
      bmc06241
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      does auto installing with vortex work?
      Edit:nvm didnt even see there wasnt an option for it
    8. GoldenNobody
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      1 delete game folder re-install. Or 2 verify game files. @mondauge74
    9. MHwtf
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      unfortunately sfse doesn't support uwp version at the moment :(
    10. BestSumy
      BestSumy
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      that's suck, confirmed that SFSE won't support (could be never supported) UWP version
    11. 1991HondaCivic
      1991HondaCivic
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      I believe atm there is a mod that can enable sfse to work, but only for these mods or something as they dont require any of the i guess advanced stuff, so it wont work for any of the world changing type mods and that. 
    12. NefilimPL
      NefilimPL
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      soo We need to remove Your mod to install this @shad0wshady3  version? or it can be both
    13. RennieBoy
      RennieBoy
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      Having both mods will likely conflict with each other and cause problems. To remove this mod follow the same steps you did to apply this mod but in reverse if that makes sense. For example, to remove this mod if you've followed the Steam instructions you would:
      1.) Delete the "bink2w64.dll"
      2.) Rename the "bink2w64Hooked.dll" back to "bink2w64.dll"
      3.) Delete the "starfield-achievementenabler.asi" file in the "steamapp\common\Starfield\Plugins" folder
    14. Raenmar
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      Any chance you could share the source? I'd be interested in taking a look.
    15. Priqrade
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      @Raenmar, the source code of the mod is available at https://github.com/brunph/starfield-achievementenabler :)
    16. shinji257
      shinji257
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      You do not have to name the file bink2w64.dll or dinput8.dll as the loader supports many filenames to load from.  Version.dll is pretty safe as it is something that gets loaded by virtually every application and apparently UWP too so I named my loader version.dll and that should avoid issues with updates... unless they are going to delete stray files for some reason.

      Confirmed the message in the console that the enabler loaded successfully.
      EDIT: Tested and verified that this mod is working.  Ran the console command to bump me to level 10 and I got both the achievement for level 5 and level 10.  I was at level 3 at the time.
    17. Nilt
      Nilt
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      Only problem with the other mod is it doesn't work for the GamePass version of the game.  
    18. theangryintern
      theangryintern
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      Would removing this and installing the other one cause the game to mark saves as modded?  What would be the proper order of doing things?  Install the SKSE one first, then remove this one?  Or would it not matter as long as it's all done without launching the game?
    19. Mosi94
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      How did you get it to work?
    20. tagger3
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      brevity
    21. CloudAH999
      CloudAH999
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      Shouldn't this be in the description of the mod that there is a better alternative for Steam users? I downloaded this but didn't realize there was a better one until it was too late. Or am I missing something? 
    22. DeAdMiKe187
      DeAdMiKe187
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      Version 1.2 did. I would like someone to comment on 1.3. It's also possible I did something wrong, but I would really like some clarification as to whether or not we can use this mod, use the console to make some changes, and then remove the mod/use our save on Xbox and not have it marked as modded.
    23. RockerKitten
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      I put in 1.3 today (I got the .dll version before it was fixed but changed it to .asi like the current version) used a console command, and still got an achievement a few minutes later (for 500 resources produced from an outpost) so yes, 1.3 works with mods and console commands.

      Edit to add: IMO neither is "better" just different. I don't want to use SFSE for one thing so I'll continue to use this one. for those using xbox game pass version SFSE doesn't even work so I'm happy that the author will continue to update. To clarify, the person who wrote this sticky is NOT the author, he was assisting with support. While his efforts are greatly appreciated, the mod author has stated in other comments (that are not stickied) that he will continue to keep this mod up to date. To be clear no one HAS to switch to the other mod if they don't want to, for some though it may be easier to use the other, and for some, this is the only one that will work (those with the xbox/gamepass version)
    24. traceguy
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      That's a .dll file, I think you have no clue what that even means 
    25. Gakkajj
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      If this is working will you still getting a warning message when you load up a save?

      Edit: Just confirmed it's working even though it tells me I have mods running and current save won't have achievements.
    26. MHwtf
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      Thanks for clarifying this sticky not being from the author! I almost gave up modding my game pass version.  
    27. XunAmarox
      XunAmarox
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      My game won't even launch with SFSE so this one is still golden for me.
    28. RockerKitten
      RockerKitten
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      if that comment was directed at me traceguy I'm fully aware of what a .dll is. The mod author uploaded a .dll file type rather than the .asi needed for the injector. In this case it simply needed the extension type changed (renamed) for it to be recognized. For some context, I'm a programmer myself. I use C# (which compiles to .dll's as well) and mod author for a unity game which also uses compiled .dll's to mod the game.
      If your comment wasn't directed at me, I apologize for the presumption.
    29. moornite
      moornite
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      verify integrity of files via steam/xbox game pass
    30. NefariousLegion
      NefariousLegion
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      Thanks for the mod!
    31. unknownskill
      unknownskill
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      thanks gakkajj. add this to the man page in big letters. I almost went and bought the steam version just to get around that message. lol
    32. ryansalt
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      "It also uses SFSE which should be easier for people to install and also gives more chance of the mod being compatible with future updates to the game." 

      This does also mean that anyone not on Steam can't use the mod ... 
    33. Fwangster
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      Thank you  for posting these instructions.  I wasn't sure when uninstalling if I had to delete and rename files. Maybe this should be stickied if you are recommending people switch over to Baka?  And thanks again for all the work you and the author put in to it. 
    34. Citrus333
      Citrus333
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      If only the SFSE dev would support gamepass version, it works on Gamepass, but he won't support it.
    35. Yeshua999
      Yeshua999
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      This is unfortunate because the script extender doesn't work on game pass. 
    36. KarimJovian
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      Will there be one for the Xbox PC version?
    37. LordTyrranus
      LordTyrranus
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      pity you wont support this one anymore, I prefer to avoid script extender mods. Even if I do use them I generally wait until after bethederp has moved on and is no longer actively patching/dropping dlc
    38. Lanzus
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      Still working after today's patch 09/13/2023

      But dll got updated. So you need to rename the new ones and reapply the patched ones from ultimate asi loader github. That'it.
    39. syleas
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      The new ones what? Can you please be more specific with the steps?
    40. Leefort
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      Doesn't work anymore. ASI Loader: "This Library isn't supported" (Steam version)
    41. LordTyrranus
      LordTyrranus
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      thx! but I get ASI Loader: "This Library isn't supported"  
      Im using steam
    42. Lanzus
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      syleas Just delete old bink2w64Hooked.dll or wininet.dll then rename the new bink2w64.dll or dinput8.dll that got updated. After that just redownload or reapply the MODDED dinput8.dll or bink2w64.dll.

      I assume that a lot ppl that is saying that is not working anymore are overwriting the modded dll to the new update leaving the old hooked/wininet files. That files needs to be replaced with updated versions.
    43. SingularityHorizon
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      thats what people are doing and still getting the error. 
    44. LordTyrranus
      LordTyrranus
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      I did it the proper way lanzus and I got ASI Loader: "This Library isn't supported"  which prevents the game from starting at all

      edit:
      looks like steam doesnt update the modded .dll  You need to delete it and the hooked one, verify the game integrity to get the updated .dll then follow the steps to install the mod again with renaming and adding the new .dll
    45. Lanzus
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      ah that's the catch with the steam version then. Gamepass version (what i have) updated the DLL directly.

      So to be save:

      Just delete old bink2w64Hooked.dll/wininet.dll and bink2w64.dll/dinput8.dll then FORCE VERIFY game files to be sure you have latest DLLS

      THEN rename the new bink2w64.dll or dinput8.dll that got updated. After that just redownload or reapply the MODDED dinput8.dll or bink2w64.dll.
    46. ScytheNoire
      ScytheNoire
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      Deleting the bink dlls, revalidating, just downloads the same files as before. There was no change, still gives the error message. Is broken now for Steam. 
    47. Panversive
      Panversive
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      Really need a full path. I have no idea where this xboxgames/... is
    48. MPL3062002
      MPL3062002
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      could someone help me with something? i have the game pass version so this is my only option and for some reason im not able to rename the DLL file because it says its already open on windows explorer. I've restored my computer and tried again and I still get the same error message
    49. TheDarkAss
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      You really should continue to support this mod. It works after the update (once you recopy the stuff from github) and it's the only option for the gamepass people as the mod you mentioned only worked for Steam.
    50. AuroralDream
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      Can confirm. This is the fix.

      Delete both, force check integrity, follow steps like installing first time. Mine is working again.
    51. Silvring
      Silvring
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      Updating the dll worked for me.  I will also mention (credit to a previous post, sorry I am not sure who) that if you have any mods that load .esp files this mod might not work.  I had to remove a mod that loaded an .esp file and after that it worked correctly.

      Edit: I tried leaving the .esp files in and this enabler still works.  You will still see the message about using mods, but you can ignore it.  I have tested a few achievements and I was still able to receive credit for doing them.
    52. tommyrocket
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      Yeah, unfortunately, this is incompatible with the Weightless Resources mod due to it being an .esp file.
    53. taker116270
      taker116270
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      This still works perfectly on GamePass pc and I see many others on GamePass pc agreeing, I STRONGLY recommend you support this :) many people still using!
    54. Brenttouza
      Brenttouza
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      It didn't mark the save file as modded but it did block achievements for me if I did it that way. I'm now trying the latest update to see if that changes anything.
    55. OdaMugetsu
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      This mod sucks! Lol. Just being silly. I'll go download the BAKA version thanks for the heads up.
    56. StickMEimDONUT
      StickMEimDONUT
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      The mod works just fine and doesnt require SFSE which is a godsend for us Game Pass users. People just dont know how to read or follow directions.
    57. Darknight2o2
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      holy s#*! youre genius this worked perfectly i just hipe it well not get deleted after the game updates thank man
    58. ViniRust
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      There's this one too, people have said it works with gamepass version and it's currently being updated often.
      I'll try it right now. Wish me luck.
    59. ViniRust
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      Starfield Achievement Enabler tested, everything working flawlessly, so it might be a better option for Xbox Gamepass users since it shouldn't break with future game updates, and even if it breaks, you'll not need to decipher which .dll (the original which was Hooked or the new one) was broken, since it only uses a .dll that does not even come with the game.
    60. Sp00kyBiscuits
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      Does verifying the integrity of the game files in order to update the mod also wipe other mods you have setup?
      Just want to make sure I remember to save those copies in case it does
    61. Branzg
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      Wow thanks I did this too, came on the posts to find what I did wrong. 
    62. RennieBoy
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      @sp00kyBiscuits yes that can happen if you have any mods the edit or replace any of the original game files. When you verify the game files or there is an update to the game that updates any original game files that you have modded they will revert back to their original "official" state which will wipe any edits or replacements that have been made for modding.
    63. RipleySawzen
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      So just to be clear, can I use this mod on PC, then go back to Xbox and my file will still be OK?
    64. stoffzor
      stoffzor
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      This was my issue too, thank you!
    65. voolinbruh
      voolinbruh
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      thank you for the link, hate when modders make their install descriptions summer school classes.  
    66. MisterFunkee
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      "People using this mod please also note when you remove the mod your saves will revert back to "Modded" saves"

      What exactly does that mean? Can this mod be removed entirely (and with removal of all other mods), your game is Vanilla status again, or does this Mod corrupt the file structure permanently, so there is no going back until starting a new run? 

      So does it also mean, all past saves you made will automaticially convert into MODDED status as soon this mod is removed?

      Please elaborate. Thanks.
    67. AidenNJ
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      Pretty sure it can be used to unmod a modded save. Meaning saves that says [MODDED] will revert back to unmodded.

      Not 100% but I'm pretty sure this is how it works.
    68. treken87
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      For anyone switching to BAKA, you should be able to switch and still keep your saves clean, I just did it I don't see the tag on my saves. I Just made sure to have BAKA in and working before removing this mod, not sure if the same happens otherwise, also remember to remove the modified files and revalidate your game.

      Also, pretty big note: I didn't have any other mods at the time, so maybe the play would be to remove all other modified base game files and downloaded mods before removing this one for a clean exit. I'd say back up your save and files you remove before trying it.
    69. CatalogChicken
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      Can confirm. Using ESP mods breaks this mod.

      After removing them, this works again. I'm on Game Pass version.
    70. ViniRust
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      CatalogChicken, try using Starfield Achievement Enabler instead of this, better than BAE and I was using esp mods just fine on gamepass with it. It also is genuinely the best for Steam as well.
    71. XxLadyAvalonxX
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      I would just like to take a moment and say  -  Thank you! For the mod and for the clarity of your instructions!

      Thank you!
    72. NuclearH
      NuclearH
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      right click on the game name
    73. vstevka
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      Forgive this simple question, but I'm new to using mods in a game. To verify the Xbox game in order to get the updated bink2w64.dll file, is that referring to using the '...' => Manage => Files => Verify and Repair option for Starfield within the XBox app? Or is there another method I'm unaware of?

      Also, I'm assuming the warning about "not retain[ing] any mod files" is specific to the console edition? Or will I need to backup and/or reinstall all the mods after verifying on my pc?
    74. trixtenw96
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      for me ive noticed it doesnt work with plugins.txt mods any way to fix?
    75. ModPlayer9000
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      The good news is XBOX is planning on changing how their modding system works in the future so it may work later down the line.

      Currently it still uses its old system
  2. Bomberman82
    Bomberman82
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    Thank you very much, normaly i don´t use to but i must because my Ship was sticked on to another Ship (Bug) and i don´t know to how to fix and if i use normaly console commands it´s stops my achievments. Now i disable the sticked objects and save it again. Hope that game runs well in future.
  3. trixtenw96
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    for me ive noticed it doesnt work with plugins.txt mods any way to fix?
  4. adventnova
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    Im playing the Steam Version of Starfield, but im using this Achievement Enabler. It has been working and still works with the patch from yesterday 11/21/23. Baka's version has not worked at all for me. I have gotten 4 achievements while using some console commands. This game is so weird with the mods right now. Thank for being an alternative option!
  5. gdsmth
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    I tested this mod on the Game Pass version and it appeared to work, however after removing the mod and continuing from a save file that was created after the mod was installed, subsequent saves got tagged as modded.

    Is there any way to fix this?

    EDIT: nevermind, read the pinned post, although I hope you or someone finds a fix to this problem.
  6. GrimNotepad
    GrimNotepad
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    This mod is not compatible with Plugins.txt Enabler (ESM mods) for the Gamepass/UWP version
  7. Ladioz
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    Thank you. This saved me from starting the game over again.
  8. slatex
    slatex
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    it is normal that after i install and follow the instructions it tell me this: Mods are currently loaded. Note: Achievements are disabled. Do you wish to continue loading this save?
    1. hujan142
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      Same, this just happened to me recently after I followed the instructions for the Plugins.txt enabler 
      However, I have not tried playing to try get any achievements
    2. hujan142
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      Just finished some main quests and hit level 60 yesterday and it still works
  9. atlas1245
    atlas1245
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    Guys, if you're on Steam version, this is a huge warning. DO NOT INSTALL THIS MOD.

    Its reliance on ASI loader will turn your game upside down and behave just like the GamePass version. All this time I was wondering why my SFSE mods weren't working. Now I know
  10. deleted190694601
    deleted190694601
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    I had to allow the Starfield folder in Malwarebytes to prevent what seemed to be a crash but was the virus program stopping it from opening.
  11. YourDamnFather
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    For some reason it took a while for it to work, i literally just kept deleting and re-adding the Enabler and bink file. It started to work for one game, fast forward new day.. it doesn't work again? I have the Xbox Game Pass version