All Laser and Particle Weapons on ships sound like the Star Wars tie fighter. Also including Solar Flare weapon on Starborn Ship
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
Instead of crediting me, credit SPARTAN747wastaken.
File credits
SPARTAN747wastaken
Donation Points system
This mod is opted-in to receive Donation Points
Above video is from SPARTAN747wastaken, where I originally got the sound files. All laser, particle, and Solar Flare weapons should sound like that.
If a weapon's sound doesn't sound like it should or only sometimes sounds like it should than please tell me which one is being an issue.
How to install:
Drag and drop the data folder into Documents\My Games\Starfield:
Also make sure to paste this into your StarfieldCustom.ini which is also in Documents\My Games\Starfield:
If you don't have an ini file, make one by creating a new text document and rename the whole thing to StarfieldCustom.ini .
KNOWN ISSUE: Starborn Solar Flare weapon will only work in third person due to the game being dumb. I looked thru ID list and tested a couple to see if I could fix, but alas I do not know. If there is a console command that will say what audio ID or something of that nature is playing, I will be able to fix.