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ACCESSDENIIED

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ACCESSDENIIED

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174 comments

  1. ACCESSDENIIED
    ACCESSDENIIED
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    Updated: 30/08/2024

    Now using a better technique that should (and has been thus far) successfully surviving future updates.
    In theory, this should also be backwards compatible with most game versions. In theory...
  2. Kissendoof
    Kissendoof
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    is it possible to have a mod doing the exact opposite? reducing the FOV when going ADS?
    I play with a very high default fov and my enemies are too small when I go ADS
    1. BubbleFishHK
      BubbleFishHK
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      yo i want the same thing
      zoom more ads mod
    2. q2726699
      q2726699
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      Indeed, I also want a mod like this.
    3. ACCESSDENIIED
      ACCESSDENIIED
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      This is hilarious lol
      I can try! :)
    4. StanleyCKC
      StanleyCKC
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      Yeah I also want more zoomed in fov when ADS lol. Its kinda funny cause I use your mod for the third person and that zooms in further than first person when ads.
    5. Grifflester
      Grifflester
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      same i want this too. if possible make a ini for every zoom setting, since we cannot change sens for every scope, maybe we can change zoom to match focal length of our sens. assuming game does not have its own calculations based on FoV but rather rotate based on a specific multiplier for very optics etc.
    6. AbbieDoobie
      AbbieDoobie
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      +1 also hoping to find something like this
    7. Fox8701
      Fox8701
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      +1! Me too, trying to find a well made way to control third person ADS fov/zoom
  3. LittleShurry
    LittleShurry
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    Sadly Not working :<

    Nevermind working now. :>
    1. SkyLegacy
      SkyLegacy
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      how did you get this to work?
    2. PLAGUEW4LKER
      PLAGUEW4LKER
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      For anyone who can't get this mod to work (I've had issues with it working on vortex mostly) I might have a solution here:
      Entering the mod folder contents and changing the:SFSE/plugins/AdsFovRemoved.dll
      folder path to:
      SFSE/Plugins/AdsFovRemoved.dllto match all the other SFSE mods using capitalization and it works again. I guess it wasn't reading it? All my other SFSE plugins use a capitalized folder path so I said f*#@ it lets see if it will work, I've tried everything else... I don't know. I have no idea why this worked. 
    3. ACCESSDENIIED
      ACCESSDENIIED
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      Thanks for this, PLAGUEW4LKER

      This shouldn't be an issue for users with an already existing SFSE setup but it very well could create issues if users only use this script and no other SFSE scripts. Great catch, massive thank you! I'll post a hotfix now.
    4. PLAGUEW4LKER
      PLAGUEW4LKER
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      ;) glad to help
  4. ItsLegna
    ItsLegna
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    I increased my weapon fov by using the, 

    [Camera]
    fFPGeometryFOV=

    command in the custom.ini file, BUT when i include this command, the mod will not work. If anyone knows a work around or what isn't working any help would be greatly appreciated!

    Edit: just for clarification! The weapons FOV wasn't changing prior, but the world FOV would. The only work around I found of actually making it change was adding said command line in the ini file

    Edit PT. 2, the sequel: I did some snooping and also tried to inject manually as some of the others suggested but still no luck, I zoom in and the FOV for the weapon decreases back to what I believe is the original FOV, this s#*! got me tweakin idk why the mod refuses to work
    1. ACCESSDENIIED
      ACCESSDENIIED
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      This is interesting. Another user commented this so thank you for the confirmation. 

      I'll take a look into it at some point this week. 
    2. ItsLegna
      ItsLegna
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      awesome you're the best! Thank you so much! your mod really helps with the immersion of the game and is a necessity in my load order! <3
    3. ACCESSDENIIED
      ACCESSDENIIED
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      Ok, so I've just redownloaded the game and it's still working as expected on my end. Have you tried removing all mods and only testing this one? A mod confliction could be possible, especially if any other scripters have created anything that relies on the bytes i've nop'd.
  5. Doesn't seem to be working for me idk. Did every exactly as the instructions stated.
  6. XXLpeanuts
    XXLpeanuts
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    You're a legend, back to playing the correct way!
  7. ds36469
    ds36469
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    Appreciate the speedy update, works great!
  8. SirClickAlot
    SirClickAlot
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    needs update 10/1/2024. thank you, this is such a great mod its hard to live without 
    1. ACCESSDENIIED
      ACCESSDENIIED
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      New DLC today, right? I'll be downloading at some point :P
    2. ds36469
      ds36469
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      +1 Its fantastic and it hurts me every second to aim my weapon without it
    3. SirClickAlot
      SirClickAlot
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      Yep! New dlc. Has some bugs but its not bad. Yeah this mod is a non negotiable for me, such a noticeable gameplay improvement. 
  9. PMCLehm
    PMCLehm
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    need update
  10. cammel20
    cammel20
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    I could not create a new game on 1.13.61 with v2.0  it crashed 3 times. Removed the mod and tried starting new game, was successful.

    Crash log  https://pastebin.com/pAJ3dLDN
    1. ACCESSDENIIED
      ACCESSDENIIED
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      Interesting. Does it still crash after you've created a new game?
    2. cammel20
      cammel20
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      Yes, If I install this mod after creating a new game it will crash when loading.
  11. Kazza468
    Kazza468
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    Incompatible with 1.12.36
    1. ACCESSDENIIED
      ACCESSDENIIED
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      done
    2. XXLpeanuts
      XXLpeanuts
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      You're a legend thank you for updating this!
    3. ACCESSDENIIED
      ACCESSDENIIED
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      XXLpeanuts no problem man :)

      Hoping this will be future proofed considerably more than previous versions :)