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Coda13

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Coda13

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91 comments

  1. Coda13
    Coda13
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    1. Echelon
      Echelon
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      You did not add a 4k 1.1 version..
    2. Coda13
      Coda13
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      Oops, thanks for letting me know. Updated
    3. Akopian
      Akopian
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      Interesting article, but I have to say, the article says people have variance in the amount of light they can see with the naked eye.  I think maybe that guy does not have very good eyes because his picture didn't seem to show so much.  I was amazed when I went out to a dark zone to see the sky!  
  2. nikoligrim
    nikoligrim
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    Thanks for this, a vast improvement. The games vanilla skybox you could see from the planets and moons looked incredibly fake. --- I have .ini and LUT altered my game for truly darker nights, where a flashlight is now a necessary tool, seeing as Bethesda's 'night' isn't even remotely dark, and the star-scape now looks incredible.

    Unfortunately, when using this, it's even more noticeable what a complete botch job Bethesda did with the off-planet views as well, which uses a different image. Have you been able to find where that skyboxes texture or mat file is located?

    Todd needs to change his slogan from "It just works" to "Meh, good enough" with the stuff they're releasing now.
    1. Coda13
      Coda13
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      When he says "it just works" he means gaslighting your audience. 

      I am not playing anymore but maybe one of these days I'll go back to the game and try to resolve this. Thing is, I'm only adjusting a single texture and so far it had been working on all environments. Can you give me an example of a location where it's not working so I can try to track that texture down and fix it? Thanks!
  3. YaqTzu
    YaqTzu
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    I tried every milky way replacer I could find on the nexus and this is the one i've settled on. Having had the fortune to see the night sky in a Bortle class 1 area, this one by far most accurately captures what the real starfield looks like!
    1. Coda13
      Coda13
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      Glad to hear, that was exactly my intention and it is based on a real astrophotography panorama from Earth.. Thanks for the feedback, I'm glad you enjoy it!
  4. whiskeyjack9105
    whiskeyjack9105
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    Instantly makes space so much more appealing to travel through.
    1. Coda13
      Coda13
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      Thanks for sharing, glad you like it!
  5. L82TheGamer
    L82TheGamer
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    After tons of downloads and testing mods, this is my first comment and it's simply because when I stepped outside my ship on Andraphon, I was literally starstruck. This mod is BEAUTIFUL.
    1. Coda13
      Coda13
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      Awesome! I'm glad you like it, thank you for sharing
  6. angrypidgeon123
    angrypidgeon123
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    thanks, it works with luke's dlss-g mod (nis off)
    1. Coda13
      Coda13
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      Great, thanks for reporting :) do the stars still twinkle when you stand still on a planet?
  7. cbank63
    cbank63
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    Love the continued work on this. SUPER APPRECIATED! All of these space fixes/upgrades. Well done. DL & endorsed ofc
    1. Coda13
      Coda13
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      Awesome, thanks! Glad you like it, the modding community rocks doesn't it?
    2. cbank63
      cbank63
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      HELL YEAH! My friend who plays on console came over today and he said Im playing a completely different game lmao thanks to yall... I just know where to drop the files and what ~some~ stuff means. Im sure I'll go deep and make my own stuff/share soon. 
    3. Coda13
      Coda13
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      Yeah Bethesda knew that the game would get transformed by modders. I feel sad for console players who have to suffer their lazy vanilla releases 😂😂
  8. TheDailyXPerience
    TheDailyXPerience
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    Can you make one where the stars are brighter? It's a little too dim for me. (8k)
    1. Coda13
      Coda13
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      Will do, thanks for the suggestion. 
    2. TheDailyXPerience
      TheDailyXPerience
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      No no, thank you :)
    3. Coda13
      Coda13
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      1.2 has been rebalanced to make it brighter :) hope this is what you wanted, happy to tune it if it doesn´t feel right. Maybe 1.3 will have brighter and darker versions.
  9. Kraven54
    Kraven54
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    Downloaded 8k version but the "sun" flickers.
    1. Coda13
      Coda13
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      Could it be a conflict with another mod maybe? Could you try the 4k and report back? Maybe it's because of it being so large, what´s your gpu?

      EDIT: I found the sun flickering on Earth and removing this mod and rebuilding the cache fixed it. Thanks for reporting, I´ll look into it. Unly seems to happen on Earth for me so far.

      EDIT2: Earth is strange because even in vanilla there is a bright sun and you can easily see the stars and "galaxy" too. I see if I can fix it but it could also be a bug that is fixed by a patch or mod to adjust atmosphere on Earth.

      Once I get more time and the tools come out I´ll be able to do more, for the moment I´m putting it down to a vanilla bug, will keep exploring as I play.
    2. spartanair1
      spartanair1
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      That happened to me except with a diff mod and it was every star.  You get a seizure!  Everybody gets a seizure!
      I made 2 changes.  First I deleted pipeline.cache as well as every file in the %LOCALAPPDATA%\Nvidia cache directory (a few are protected, nbd).  Second was to include the 2 archive invalidation lines in my Starfield.ini.  Between those two things, flicker disappeared and textures loaded properly.  Hope it helps.
    3. Coda13
      Coda13
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      Thanks for the feedback, I had done those two things before and on Earth the sun was still flickering. It's fixed in 1.2 hopefully so anyone who is still having issues after updating please let me know!
  10. Vistasucks
    Vistasucks
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    This would only be realistic if my eyes had infrared (which would help see the wavelengths my eyes cannot see). It's not entirely realistic, you should only be able to see a few shiny dots in the sky with the human eye.
    1. Coda13
      Coda13
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      Actually these textures are visible light, not reconstructed using non visible wavelengths like in some astrophotography. You can see stars and the Milky Way just like this with the naked eye: I know from experience. a quick google search will confirm. 

      https://www.eso.org/public/images/eso0932a/
    2. xxM31xx
      xxM31xx
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      It looks like you haven't left the city/big town in a loooooooooooooong time, or maybe never.
    3. Coda13
      Coda13
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      No, I have just been outside into the deep countryside and seen how full the sky is for myself. 
    4. ShadonicX7543
      ShadonicX7543
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      What? That's not true at all if you're in the middle of nowhere and away from light pollution. Did you not graduate from elementary school or something?
    5. Coda13
      Coda13
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      Lol, it is true. What is difficult for you to understand? Also insulting someone because you don’t understand just exposes you. If you’ve never been out into the deep countryside and seen the vast amount of stars in the sky: that's on you.

      You can look into it for yourself if you’re confused, might be better to search some evidence before calling someone a liar or an idiot. 
      https://lifehacker.com/heres-where-you-can-still-find-a-pristine-night-sky-1837028406
    6. Coda13
      Coda13
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    7. ByblosHex
      ByblosHex
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      Those people werent replying to you lol
    8. kyguy93
      kyguy93
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      pretty sure those guys are replying to op
    9. Coda13
      Coda13
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      ahaha oops thanks for clarifying lol
    10. pablo603
      pablo603
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      It's ironic that everyone here talks about light pollution but the planetside screenshots are taken from within an outpost where light pollution would definitely exist but this mod removes it.
    11. Coda13
      Coda13
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      Fair point, my assumption is that since we are already exploring how to reduce light pollution today that in the future they will have rearchitected the way lighting works in large locations so that the light doesn´t leak as much. 
  11. kTalon
    kTalon
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    This is great. Now if only someone could make the skybox completely fade away like in real life when within close proximity or looking directly at a brighter object like the sun. That would be kinda neat.
    1. Coda13
      Coda13
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      In many cases it does fade when the ambient light is brighter (see images). I´ll refine it as I get more time, thanks for the suggestion