Interesting article, but I have to say, the article says people have variance in the amount of light they can see with the naked eye. I think maybe that guy does not have very good eyes because his picture didn't seem to show so much. I was amazed when I went out to a dark zone to see the sky!
Thanks for this, a vast improvement. The games vanilla skybox you could see from the planets and moons looked incredibly fake. --- I have .ini and LUT altered my game for truly darker nights, where a flashlight is now a necessary tool, seeing as Bethesda's 'night' isn't even remotely dark, and the star-scape now looks incredible.
Unfortunately, when using this, it's even more noticeable what a complete botch job Bethesda did with the off-planet views as well, which uses a different image. Have you been able to find where that skyboxes texture or mat file is located?
Todd needs to change his slogan from "It just works" to "Meh, good enough" with the stuff they're releasing now.
When he says "it just works" he means gaslighting your audience.
I am not playing anymore but maybe one of these days I'll go back to the game and try to resolve this. Thing is, I'm only adjusting a single texture and so far it had been working on all environments. Can you give me an example of a location where it's not working so I can try to track that texture down and fix it? Thanks!
I tried every milky way replacer I could find on the nexus and this is the one i've settled on. Having had the fortune to see the night sky in a Bortle class 1 area, this one by far most accurately captures what the real starfield looks like!
Glad to hear, that was exactly my intention and it is based on a real astrophotography panorama from Earth.. Thanks for the feedback, I'm glad you enjoy it!
After tons of downloads and testing mods, this is my first comment and it's simply because when I stepped outside my ship on Andraphon, I was literally starstruck. This mod is BEAUTIFUL.
HELL YEAH! My friend who plays on console came over today and he said Im playing a completely different game lmao thanks to yall... I just know where to drop the files and what ~some~ stuff means. Im sure I'll go deep and make my own stuff/share soon.
1.2 has been rebalanced to make it brighter :) hope this is what you wanted, happy to tune it if it doesn´t feel right. Maybe 1.3 will have brighter and darker versions.
Could it be a conflict with another mod maybe? Could you try the 4k and report back? Maybe it's because of it being so large, what´s your gpu?
EDIT: I found the sun flickering on Earth and removing this mod and rebuilding the cache fixed it. Thanks for reporting, I´ll look into it. Unly seems to happen on Earth for me so far.
EDIT2: Earth is strange because even in vanilla there is a bright sun and you can easily see the stars and "galaxy" too. I see if I can fix it but it could also be a bug that is fixed by a patch or mod to adjust atmosphere on Earth.
Once I get more time and the tools come out I´ll be able to do more, for the moment I´m putting it down to a vanilla bug, will keep exploring as I play.
That happened to me except with a diff mod and it was every star. You get a seizure! Everybody gets a seizure! I made 2 changes. First I deleted pipeline.cache as well as every file in the %LOCALAPPDATA%\Nvidia cache directory (a few are protected, nbd). Second was to include the 2 archive invalidation lines in my Starfield.ini. Between those two things, flicker disappeared and textures loaded properly. Hope it helps.
Thanks for the feedback, I had done those two things before and on Earth the sun was still flickering. It's fixed in 1.2 hopefully so anyone who is still having issues after updating please let me know!
This would only be realistic if my eyes had infrared (which would help see the wavelengths my eyes cannot see). It's not entirely realistic, you should only be able to see a few shiny dots in the sky with the human eye.
Actually these textures are visible light, not reconstructed using non visible wavelengths like in some astrophotography. You can see stars and the Milky Way just like this with the naked eye: I know from experience. a quick google search will confirm.
What? That's not true at all if you're in the middle of nowhere and away from light pollution. Did you not graduate from elementary school or something?
Lol, it is true. What is difficult for you to understand? Also insulting someone because you don’t understand just exposes you. If you’ve never been out into the deep countryside and seen the vast amount of stars in the sky: that's on you.
It's ironic that everyone here talks about light pollution but the planetside screenshots are taken from within an outpost where light pollution would definitely exist but this mod removes it.
Fair point, my assumption is that since we are already exploring how to reduce light pollution today that in the future they will have rearchitected the way lighting works in large locations so that the light doesn´t leak as much.
This is great. Now if only someone could make the skybox completely fade away like in real life when within close proximity or looking directly at a brighter object like the sun. That would be kinda neat.
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Unfortunately, when using this, it's even more noticeable what a complete botch job Bethesda did with the off-planet views as well, which uses a different image. Have you been able to find where that skyboxes texture or mat file is located?
Todd needs to change his slogan from "It just works" to "Meh, good enough" with the stuff they're releasing now.
I am not playing anymore but maybe one of these days I'll go back to the game and try to resolve this. Thing is, I'm only adjusting a single texture and so far it had been working on all environments. Can you give me an example of a location where it's not working so I can try to track that texture down and fix it? Thanks!
EDIT: I found the sun flickering on Earth and removing this mod and rebuilding the cache fixed it. Thanks for reporting, I´ll look into it. Unly seems to happen on Earth for me so far.
EDIT2: Earth is strange because even in vanilla there is a bright sun and you can easily see the stars and "galaxy" too. I see if I can fix it but it could also be a bug that is fixed by a patch or mod to adjust atmosphere on Earth.
Once I get more time and the tools come out I´ll be able to do more, for the moment I´m putting it down to a vanilla bug, will keep exploring as I play.
I made 2 changes. First I deleted pipeline.cache as well as every file in the %LOCALAPPDATA%\Nvidia cache directory (a few are protected, nbd). Second was to include the 2 archive invalidation lines in my Starfield.ini. Between those two things, flicker disappeared and textures loaded properly. Hope it helps.
https://www.eso.org/public/images/eso0932a/
You can look into it for yourself if you’re confused, might be better to search some evidence before calling someone a liar or an idiot.
https://lifehacker.com/heres-where-you-can-still-find-a-pristine-night-sky-1837028406
https://petapixel.com/2015/04/04/what-the-naked-eye-sees-in-the-night-sky-compared-to-what-the-camera-can-capture/