Have in mind that this is consle hotkey, and console means cheating. So using the console hotkey to cast spells have several features. First, it has no cost. Second, you can cast powers you have not learned yet. Third, you can use it during swimming, while being knocked down or in any conditions that you may normally unable to use powers. If you use console hotkeys to equip item or consume item when you don't have one, one item will be generated in your inventory.
F8=if player.hasmagiceffect 2c7788 > 0; player.cf "actor.dispelspell" 2c5a53; else; player.cast 2c5a53 14 left; endif This command can switch void form.
Hello, barring the issues you list in the description page, I can get almost any of the powers to work, at least the ones I care about. However I can't get this to work: Shift-X=player.pa 13008;player.cast 2c538c 14 left Is this still a valid invocation with the new patch? what I see is an animation, the left arm goes out and sprinkles engulf the player, but no movement.
The thing is, when You use console command the "hand" that You see is the last spell Your char is trying to cast. That's what i figured out. You need to equip Your spell first. So i did all my spells like that: SHIFT-X=player.equipspell 2c538c voice; player.pa 13008; player.cast 2c538c 14 left or SHIFT-X=player.equipspell 2c538c voice; player.pa 13008; player.cast 2c538c 14 left; cgf "Debug.Notification" "Grav Dash" (with name displayed upper right on the screen) or F4=player.equipspell 2c538c voice; player.pa 13008; cgf "Debug.Notification" "Grav Dash" - the version I use, without "sprinkles", because why not
But i still have a question to people that know more. I can't make few spells to work at all, SENSE STAR STUFF itp. with those console commands. I'm not sure about that "14 left" at the end for that spells or it might be something else.
there is definitely some strange differences with how these are cast, not very consistent. I have sense star stuff like this: player.cast 2C5A54 14 left ; cgf "Debug.Notification" "sense star stuff" But it has a different hand animation than player.pa 13008, so I left it out. (I'm not sure how to find it)
Try this for anti-grav, seems to work for me: player.cast 2BACBA player voice ; player.pa 13008 ; cgf "Debug.Notification" "Anti Gravity Field"
However, I can't get the sound effects to work for the gravity wave player.equipspell 2C5A62 voice; player.pa 13008; player.cast 2C5A62 14 left; cgf "Debug.Notification" "Gravity Wave"
with cast commands that end with "14 left", what is the "left" for? is the left hand supposed to animate? For some reason I'm getting no animation, the spell just flies out of my belly (if not hunched over in combat mode). Am I supposed to do something to get it to animate or is that not possible?
registrator2000 is the original author as well, along with many other great mods he's created for the community. But thanks for the equipspell function HCL... Can add it to the original Starfield hotkey mod.
Yes. as I mentioned in the description part, the original author is defintely registrator2000. But I really did not know there is a version for starfield, I am a fan of his hotkey mod for fallout 4 and I was very looking forward for a version of starfield. I could not wait so I re nameed some "fallout4" in the program into starfield and it worked. Then I found that mod was just a install program and we can create the hotkey file by ourself so I shared it here. I did not noticed there was already a version for starfiel. I will describe it in this mod. Actually this mod is no longer necessary, maybe it could be used for discussion and learning about mod.
Oh....I found that the credit part cannot be seen in the description. When I uploaded the mod, there is a credit part and I described in that part that this mod is from https://www.nexusmods.com/fallout4/mods/11664?tab=posts this mod. But it seems that the credit part cannot be seen... ------------------------------------------------------------------------------------------------ I was wrong again, the credits can be seen in the premissions and credits part in the description.
Hello. How to cast Sense Star Stuff? Some spells are not working with player.cast. You can equip them with player.equipspell and cast with a hotkey in the game, but not with the command. I was wondering. If the spells are being cast for free, what level versions of those spells are being cast with player.cast command? BR
i guess what i am trying to do is F3=player.equipspell 2c538c voice;<UsePowerKeybind>
so that when i press f3 the power is equipped and the "userpower" keybind is automatically pressed. but how do i simply use the power keybind via console? is that possible? none of the command compilations show a command for that.
this is a godsent, thanks. i am only looking to use for direct cast of starborn powers and am not looking to cheat. is it possible to use this in a way that the powers are used with cost and animation? only being able to use the ones you earned would be a plus, too. i didnt manage to figure it out myself :/
33 comments
F8=if player.hasmagiceffect 2c7788 > 0; player.cf "actor.dispelspell" 2c5a53; else; player.cast 2c5a53 14 left; endif
This command can switch void form.
However I can't get this to work:
Shift-X=player.pa 13008;player.cast 2c538c 14 left
Is this still a valid invocation with the new patch?
what I see is an animation, the left arm goes out and sprinkles engulf the player, but no movement.
SHIFT-X=player.equipspell 2c538c voice; player.pa 13008; player.cast 2c538c 14 left
or
SHIFT-X=player.equipspell 2c538c voice; player.pa 13008; player.cast 2c538c 14 left; cgf "Debug.Notification" "Grav Dash" (with name displayed upper right on the screen)
or
F4=player.equipspell 2c538c voice; player.pa 13008; cgf "Debug.Notification" "Grav Dash" - the version I use, without "sprinkles", because why not
But i still have a question to people that know more. I can't make few spells to work at all, SENSE STAR STUFF itp. with those console commands. I'm not sure about that "14 left" at the end for that spells or it might be something else.
I have sense star stuff like this: player.cast 2C5A54 14 left ; cgf "Debug.Notification" "sense star stuff"
But it has a different hand animation than player.pa 13008, so I left it out. (I'm not sure how to find it)
Try this for anti-grav, seems to work for me:
player.cast 2BACBA player voice ; player.pa 13008 ; cgf "Debug.Notification" "Anti Gravity Field"
However, I can't get the sound effects to work for the gravity wave
player.equipspell 2C5A62 voice; player.pa 13008; player.cast 2C5A62 14 left; cgf "Debug.Notification" "Gravity Wave"
cheers
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I was wrong again, the credits can be seen in the premissions and credits part in the description.
EDIT: Tried, my gameplay is much more fluid, smooth now, thanks again! :)
...EDIT: What does the spd=sucsm 3 at the macros, please?
I trying now to molding together your mod with another hotkey mod I already use for other things, such as slo-mo and cam mode for example
...EDIT: Nevermind, all works now together, thanks again, super cool mod! :)
i wanna to set a hotkey to unweapon .....
[solve] sorry. find it on the description
F3=player.equipspell 2c538c voice;<UsePowerKeybind>
so that when i press f3 the power is equipped and the "userpower" keybind is automatically pressed. but how do i simply use the power keybind via console? is that possible? none of the command compilations show a command for that.
is it possible to use this in a way that the powers are used with cost and animation? only being able to use the ones you earned would be a plus, too.
i didnt manage to figure it out myself :/