Hello, first thanks for all your job! Its awesome! I would like to ask if there is a way to make him baby without touching the comands panel (to not lose achivements) Is there a way? Will you upload later on, a file to replace Vasco without comands?
with this mod Baka Achievement Enabler (SFSE) at Starfield Nexus - Mods and Community (nexusmods.com) you can mod and use console commands without it disabling achievements, works just fine for me running it through MO2 beta v2.5, the starfield beta of MO2. i have used console commands and have several mods that would disable achievements but with this mod i still am earning achievements. so not to be rude, but it seems a bit much to ask the dev of baby vasco to change their mod to be a certain way when there is another mod that fixes the issue.
NMM wont install , and that makes me sad because Vortex is garbage that would probably put this somewhere in la la land instead of where it belongs . NMM is much better and it has been updated for this game , just try it yourself and you will know what I mean . I now have mods that I forgot about even installing with Vortex , that just started working when I made the switch . I have no idea why they even made Vortex , it doesn't work half as good as what it replaced .
Thanks for making this! Adult size Vasco has a habit of sitting in Engineering and keeping me stuck, I made him baby Vasco so I can get around him easier.
I just posted how to run a bat after the gameworld has loaded in on reddit. https://www.reddit.com/r/Starfield/comments/16v39wj/how_to_run_a_bat_file_after_you_have_loaded_in_to/ Just to bypass typing commands, because it is tedious.
to one of your other batch files that you're already running. I guess at the bottom of the .txt but doesn't matter. Don't add "bat babyvasco" to your custom ini, It's pointless. Just have the babyvasco bat(.txt) in the starfield.exe folder.
It will run the babyvasco bat 5 seconds after you load into the game world.
This is what i have in my bat for babyvasco, but the other structure should work
A good idea also is to put all your bats into one bat, that will help avoid having to run lines twice. And remember, the setav commands won't work until you enter the game world because the actor doesn't exist until then.
61 comments
Heller: *crunch* whoops
CCR or ESM version?
Please and Thank you.
Thank you so much in advance!
https://www.reddit.com/r/Starfield/comments/16v39wj/how_to_run_a_bat_file_after_you_have_loaded_in_to/
Just to bypass typing commands, because it is tedious.
Add:
waitbatchfile 5
bat babyvasco
to one of your other batch files that you're already running.
I guess at the bottom of the .txt but doesn't matter.
Don't add "bat babyvasco" to your custom ini, It's pointless.
Just have the babyvasco bat(.txt) in the starfield.exe folder.
It will run the babyvasco bat 5 seconds after you load into the game world.
This is what i have in my bat for babyvasco, but the other structure should work
000057BE.setscale 0.5
000057BE.setav speedmult 200
A good idea also is to put all your bats into one bat, that will help avoid having to run lines twice.
And remember, the setav commands won't work until you enter the game world because the actor doesn't exist until then.
Changing it from "prid 000057BE;setscale 0.5"
To how you suggested "000057BE.setscale 0.5"
And it works first try. Thanks